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- /**
- * 音乐管理器
- */
- import Global from "../Global";
- import GameLog from "./GameLogMgr";
- import CacheMgr from "./CacheMgr";
- import LoadMgr from "./LoadMgr";
- const {ccclass} = cc._decorator;
- @ccclass
- export default class AudioMgr {
- /**
- * @param isStop
- */
- public static backMusic(isStop = true) {
- if (CacheMgr.setting.setting.music === 0) {
- cc.audioEngine.stopMusic();
- } else if (!isStop) {
- cc.audioEngine.stopMusic();
- } else if (!cc.audioEngine.isMusicPlaying()) {
- LoadMgr.load_AudioClip("bg").then((audio: cc.AudioClip) => {
- cc.audioEngine.playMusic(audio, true);
- cc.audioEngine.setMusicVolume(CacheMgr.setting.setting.music);
- });
- }
- }
- public static play(url: string, max: number = 1, loop: boolean = false) {
- return new Promise((resolve, reject) => {
- if (CacheMgr.setting.setting.audio === 0) {
- GameLog.warn(" 当前音量静音 ");
- resolve(false);
- }
- LoadMgr.load_AudioClip(url).then((audio: cc.AudioClip) => {
- let id: number = 0;
- cc.audioEngine.setEffectsVolume(max * CacheMgr.setting.setting.audio);
- id = cc.audioEngine.playEffect(audio, loop)
- resolve(id);
- })
- // Global.bundleList.audio.load(url, cc.AudioClip, (err: Error, audio: cc.AudioClip) => {
- // if (err) {
- // GameLog.error(' 音效播放错误 ', url);
- // reject(false);
- // }
- // let id: number = 0;
- // cc.audioEngine.setEffectsVolume(max * CacheMgr.setting.setting.audio);
- // id = cc.audioEngine.playEffect(audio, loop)
- // resolve(id);
- // });
- });
- }
- }
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