LayerMgr.ts 476 B

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  1. export default class LayerMgr {
  2. //这里是初始化三个父节点而已 ,实在Main中调用的,之后可以用于 UIMgr openUI 的参数
  3. public static init(param: any) {
  4. this.gameLayer = param.gameLayer;
  5. this.bannerLayer = param.bannerLayer;
  6. this.gameInfoLayer = param.gameInfoLayer;
  7. }
  8. public static gameLayer: cc.Node = null;
  9. public static bannerLayer: cc.Node = null;
  10. public static gameInfoLayer: cc.Node = null;
  11. }