- export default class LayerMgr {
- //这里是初始化三个父节点而已 ,实在Main中调用的,之后可以用于 UIMgr openUI 的参数
- public static init(param: any) {
- this.gameLayer = param.gameLayer;
- this.bannerLayer = param.bannerLayer;
- this.gameInfoLayer = param.gameInfoLayer;
- }
- public static gameLayer: cc.Node = null;
- public static bannerLayer: cc.Node = null;
- public static gameInfoLayer: cc.Node = null;
- }
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