import AudioManager from "../framework/music/AudioManager"; if (!CC_EDITOR) { cc.Button.prototype._onTouchEnded = function _onTouchEnded(event) { if (!this.interactable || !this.enabledInHierarchy) return; if (this._pressed) { cc.Component.EventHandler.emitEvents(this.clickEvents, event); this.node.emit('click', this); AudioManager.play('button'); } this._pressed = false; this._updateState(); event.stopPropagation(); }; }