import { GAME_OBJECT_TYPE, PROP_TYPE } from "../../utrl/gameEnum"; import GameObject from "../gameObject"; const { ccclass, property } = cc._decorator; /**道具实体类 */ @ccclass export default class PropObject extends GameObject { /**道具类型 */ @property({ type: cc.Enum(PROP_TYPE) }) prop_type = PROP_TYPE.heal; /**道具id */ @property id = 0; onLoad() { this.type = GAME_OBJECT_TYPE.prop; } }