import { WEAPON_TYPE } from "../../utrl/gameEnum"; /**武器逻辑属性 */ export default class WeaponProp { /**id */ id = 0; /**类型 */ type = WEAPON_TYPE.close; /**伤害 */ damage = 0; /**攻击距离 */ range = 0; constructor(id: number, type: WEAPON_TYPE, damage: number, range: number) { this.id = id; this.type = type; this.damage = damage; this.range = range; } }