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- class constant_game {
- public static readonly GAME_FAIL = "GAME_FAIL"; //游戏失败
- public static readonly GAME_SUCCESS = "GAME_SUCCESS";//游戏胜利
- public static isNeedGuideVideo = false;//ui引导看视频
- public static isShowInnerCrazyAward = false;
- public static crazyByZombieNumTimes = 10;
- public static firstCrazyByZombieNum = 1;
- public static crazyAwardPopMaxTimes = 5;
- }
- export let GameEvent = constant_game;
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