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- /*
- * @Author: your name
- * @Date: 2021-09-12 12:41:49
- * @LastEditTime: 2021-09-12 17:09:55
- * @LastEditors: your name
- * @Description: In User Settings Edit
- * @FilePath: \zombiefood\assets\script\constant\constant-user.ts
- */
- class constant_user {
- public static readonly MUSIC = 'music'; //音乐
- public static readonly SOUND = 'sound'; //音乐
- // public static readonly CUR_USE_ROLESKIN_ID = 'CUR_USE_ROLESKIN_ID'; //当前使用的角色皮肤
- public static readonly CUR_LEVEL = 'CUR_LEVEL'; //当前关卡
- public static readonly IS_DAYTIME = 'IS_DAYTIME'; //是否是白天
- public static readonly IS_NEW = 1;//是否是新用户
- public static readonly WELFARE_TOPIC = 'WELFARE_TOPIC';//幸存者福利
- public static readonly SIGN_TIMESTAMP = 'SIGN_TIMESTAMP';// 签到时间戳
- public static readonly SIGN_TIMES = 'SIGN_TIMES';// 签到次数
- public static readonly SHOP_TIME = 'SHOP_TIME';//超市
- public static readonly AIRDROP_TIME = 'AIRDROP_TIME';//空投
- public static readonly AIRDROP_REWARDS = 'AIRDROP_REWARDS';//空投奖励
- public static readonly FIXED_ROLE_IDS = 'FIXED_ROLE_IDS';//需初始化武器的id
- public static readonly FIXED_WP_IDS = 'FIXED_WP_IDS';//需初始化武器的id
- public static readonly IS_AIRDROP = 'IS_AIRDROP';//单次是否已经空投
- public static readonly MAX_LEVEL = 5;
- public static readonly CUR_POWER = 'CUR_POWER'; //玩家体力
- public static readonly CUR_KILLZOM_NUM = 'CUR_KILLZOM_NUM'; //杀死僵尸数
- public static readonly CUR_DAY = 'CUR_DAY'; //游戏天数
- public static readonly CUR_BULLET = 'CUR_BULLET'; //玩家子弹
- public static readonly PLAYER_DATA_LIST = 'PLAYER_DATA_LIST'; //玩家数据
- public static readonly RELIVE = 'RELIVE'; //复活
- public static readonly FIRST_DEC_POWER = 'FIRST_DEC_POWER'; //首次消耗食物
- public static readonly FIRST_DEC_BULLET = 'FIRST_DEC_BULLET'; //首次消耗子弹
- public static readonly SHOW_CRAZY_IN_LEVEL = 'SHOW_CRAZY_IN_LEVEL'; //首次消耗子弹
- public static readonly reLiveNum = 5; //复活次数 zh:diy default = 3 todo:000
- public static readonly dayTimes = 90; //白天时间 60s
- public static readonly nightTimes = 50; //黑夜时间 40s
- public static readonly init_powerNum = 100;
- public static readonly init_bulletNum = 0;
- public static readonly init_day = 1;
- }
- export let USER = constant_user;
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