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- const { ccclass } = cc._decorator;
- @ccclass
- export default class auto_welfareView extends cc.Component {
- welfareView: cc.Node;
- mask: cc.Node;
- bg: cc.Node;
- npc: cc.Node;
- icon_btn2: cc.Node;
- weapon: cc.Node;
- icon_btn: cc.Node;
- gun: cc.Node;
- icon_btn1: cc.Node;
- bullet: cc.Node;
- icon: cc.Node;
- xcz_4m: cc.Node;
- xcz_wz: cc.Node;
- weapon_list: cc.Node;
- gun_list: cc.Node;
- bullet_list: cc.Node;
- close: cc.Node;
- close_icon: cc.Node;
- public static URL:string = "db://assets/resources/prefab/Interface/welfareView.prefab"
- onLoad () {
- this.welfareView = this.node
- this.mask = this.welfareView.getChildByName("mask");
- this.bg = this.welfareView.getChildByName("bg");
- this.npc = this.bg.getChildByName("npc");
- this.icon_btn2 = this.npc.getChildByName("icon_btn2");
- this.weapon = this.bg.getChildByName("weapon");
- this.icon_btn = this.weapon.getChildByName("icon_btn");
- this.gun = this.bg.getChildByName("gun");
- this.icon_btn1 = this.gun.getChildByName("icon_btn1");
- this.bullet = this.bg.getChildByName("bullet");
- this.icon = this.bullet.getChildByName("icon");
- this.xcz_4m = this.welfareView.getChildByName("xcz_4m");
- this.xcz_wz = this.welfareView.getChildByName("xcz_wz");
- this.weapon_list = this.xcz_wz.getChildByName("weapon_list");
- this.gun_list = this.xcz_wz.getChildByName("gun_list");
- this.bullet_list = this.xcz_wz.getChildByName("bullet_list");
- this.close = this.welfareView.getChildByName("close");
- this.close_icon = this.close.getChildByName("close_icon");
- }
- }
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