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- import { DUNGEON_TYPE } from "../gameLogic/utrl/gameEnum";
- const { ccclass, property } = cc._decorator;
- const dungeonName = ['com','com','com','com','com','com', 'gun','gun','gun', 'dining','dining','dining', 'market','market', 'police','police','police', 'hos','hos','hos', 'school']
- @ccclass
- export default class dungeonNode extends cc.Component {
- @property({ type: cc.Enum(DUNGEON_TYPE), displayName: '房间类型' })
- dungeonType = DUNGEON_TYPE.comHouse1;
- start() {
- this.node.$in_sp.scale = 2
- }
- getName() {
- return dungeonName[this.dungeonType];
- }
- getType() {
- return this.dungeonType;
- }
- // update (dt) {}
- }
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