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							- class constant_game {
 
-     public static readonly GAME_FAIL =  "GAME_FAIL"; //游戏失败
 
-     public static readonly GAME_SUCCESS =  "GAME_SUCCESS";//游戏胜利
 
-     public static isNeedGuideVideo =  false;//ui引导看视频
 
-     public static isShowInnerCrazyAward = false;
 
-     public static crazyByZombieNumTimes = 10;
 
-     public static firstCrazyByZombieNum = 1;
 
-     public static crazyAwardPopMaxTimes = 5;
 
- }
 
- export let GameEvent = constant_game;
 
 
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