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- import global_model from "./global_model";
- const { ccclass, property } = cc._decorator;
- @ccclass
- export default class how_to_play_game extends cc.Component {
- @property(cc.Node)
- node_box: cc.Node = null;
- @property([cc.Node])
- showTiles: cc.Node[] = [];
- oldPos: any = [];
- @property(cc.Node)
- node_ui: cc.Node = null;
- start() {
- this.initializeUI();
- this.initializeTiles();
- this.checkLevelAndPlayHelp();
- }
- initializeUI() {
- this.node_ui.scale = 1;
- this.node.opacity = 255;
- this.node_ui.opacity = 0;
- }
- initializeTiles() {
- this.oldPos[0] = this.showTiles[0].position;
- this.oldPos[1] = this.showTiles[1].position;
- this.oldPos[2] = this.showTiles[2].position;
- }
- checkLevelAndPlayHelp() {
- if (global_model.game.selectedLevel == 1) {
- this.showHelpUI();
- this.playHelp();
- } else {
- this.deactivateNode();
- }
- }
- showHelpUI() {
- cc.tween(this.node_ui).to(0.25, { scale: 1, opacity: 255 }, { easing: 'sineOut' }).start();
- }
- deactivateNode() {
- this.node.active = false;
- }
- playHelp() {
- this.resetTiles();
- this.animateTiles();
- }
- resetTiles() {
- this.showTiles[0].scale = 1;
- this.showTiles[1].scale = 1;
- this.showTiles[2].scale = 1;
- this.showTiles[0].position = this.oldPos[0];
- this.showTiles[1].position = this.oldPos[1];
- this.showTiles[2].position = this.oldPos[2];
- }
- animateTiles() {
- cc.tween(this.showTiles[0]).delay(0.9).to(0.5, { x: -173.907, y: -231 }).start();
- cc.tween(this.showTiles[1]).delay(1.3).to(0.5, { x: -86.697, y: -231 }).start();
- cc.tween(this.showTiles[2]).delay(1.7).to(0.5, { x: 1.942, y: -231 }).delay(0.1).call(() => {
- this.shrinkTiles();
- this.repeatHelpAnimation();
- }).start();
- }
- shrinkTiles() {
- cc.tween(this.showTiles[0]).to(0.2, { scale: 0 }).start();
- cc.tween(this.showTiles[1]).to(0.2, { scale: 0 }).start();
- cc.tween(this.showTiles[2]).to(0.2, { scale: 0 }).start();
- }
- repeatHelpAnimation() {
- cc.tween(this.showTiles[2]).delay(0.8).call(() => {
- this.playHelp();
- }).start();
- }
- close(): void {
- this.node.active = false;
- }
- }
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