var AchieveCond = require("AchieveCond"); var RecordStruct = require("RecordStruct"); var AdsParam = require("AdsParam"); var RetirePanel = cc.Class({ extends: cc.Component, properties: { desLbl:cc.RichText, crCode:cc.Sprite, SkillGetLbl:cc.Label, ReGetLbl:cc.Label, roundGetSkillPoint:0, skillPointPanel:cc.Node, nameLbl:cc.Label, zongjieLbl:cc.Label, InitMoneyLbl:cc.Label, CompanyNode:cc.Node, CompanyLbl:cc.Label, MarryNode:cc.Node, MarryLbl:cc.Label, MillionNode:cc.Node, MillionLbl:cc.Label, TenMillionNode:cc.Node, TenMillionLabel:cc.Label, HundredMillionNode:cc.Node, HundredMillionLbl:cc.Label, RetireAgeLbl:cc.Label, RetireAssetLbl:cc.Label, HighAssetsLbl:cc.Label, }, ShowPanel:function () { var playerName = cc.Mgr.UserDataMgr.playerName; var Assets = cc.Mgr.UserDataMgr.AssetsMoney; var hasMarry = cc.Mgr.UserDataMgr.JudeHasMarryCond(); var hasCar = cc.Mgr.UserDataMgr.JudeHasCar(); var hasHouse = cc.Mgr.UserDataMgr.JudeHasHouse(); var HasFLL = cc.Mgr.UserDataMgr.JudeHasCarById(2); var HasGuBao = cc.Mgr.UserDataMgr.JudeHasHouseById(1);//古堡的id var seed = 0;//Math.floor(Math.random()*2); var ast = Math.floor(Assets / 10000); if(ast < 100 && !hasMarry) { seed = 0; } else if(ast < 100 && hasMarry) { seed = 1; } else if(ast > 100 && ast < 1000) { seed = 2; } else if(ast > 1000 && ast < 10000 && (!hasCar || !hasHouse)) { seed = 3; } else if(ast > 1000 && ast < 10000 && hasCar && hasHouse) { seed = 4; } else if(ast > 10000 && (!HasFLL || !HasGuBao)) { seed = 5; } else if(ast > 10000 && HasFLL && HasGuBao) { seed = 6; } var str = cc.Mgr.global.getTranslation("Retire_" + seed); var age = cc.Mgr.UserDataMgr.Age; if(cc.Mgr.global.useRetireAds == false) age -= 1; var HighAssets = cc.Mgr.UserDataMgr.HighAssets; var k=0; this.zongjieLbl.string = ""; this.schedule(()=>{ k++; this.zongjieLbl.string = str.substring(0,k); }, 0.3, str.length + 1, 0.3); this.nameLbl.string = playerName; this.InitMoneyLbl.string = cc.Mgr.global.getTranslation("CashInit_"+cc.Mgr.global.InitGetMoneyId); if(cc.Mgr.UserDataMgr.MarryAge != 0) { this.MarryNode.active = true; var marryage = cc.Mgr.UserDataMgr.MarryAge; var marryrole = cc.Mgr.global.getTranslation("role_"+cc.Mgr.UserDataMgr.MarryRoleId); this.MarryLbl.string = marryage+"岁时同: "+ marryrole+"结成伴侣"; } else { this.MarryNode.active = false; } //if(cc.Mgr.UserDataMgr.DivorceAge != 0) //{ // var marryage = cc.Mgr.UserDataMgr.DivorceAge; //} if(cc.Mgr.UserDataMgr.FundationAge != 0) { this.CompanyNode.active = true; var marryage = cc.Mgr.UserDataMgr.FundationAge; var companyName = cc.Mgr.global.getTranslation("company_" + cc.Mgr.UserDataMgr.FundationCompanyId); this.CompanyLbl.string = marryage+"岁时创办: "+companyName; } else { this.CompanyNode.active = false; } //if(cc.Mgr.UserDataMgr.BankruptAge != 0) //{ // var marryage = cc.Mgr.UserDataMgr.BankruptAge; //} if(cc.Mgr.UserDataMgr.MillionAge != 0) { this.MillionNode.active = true; var marryage = cc.Mgr.UserDataMgr.MillionAge; this.MillionLbl.string = marryage+"岁时资产突破百万"; } else { this.MillionNode.active = false; } if(cc.Mgr.UserDataMgr.TenMillionAge != 0) { this.TenMillionNode.active = true; var marryage = cc.Mgr.UserDataMgr.TenMillionAge; this.TenMillionLabel.string = marryage+"岁时资产突破千万"; } else { this.TenMillionNode.active = false; } if(cc.Mgr.UserDataMgr.HundredMillionAge != 0) { this.HundredMillionNode.active = true; var marryage = cc.Mgr.UserDataMgr.HundredMillionAge; this.HundredMillionLbl.string = marryage+"岁时进入亿万富豪榜"; } else { this.HundredMillionNode.active = false; } this.RetireAgeLbl.string = age + "退休时资产:"; this.RetireAssetLbl.string = cc.Mgr.global.FormatNum(Assets); this.HighAssetsLbl.string = cc.Mgr.global.FormatNum(HighAssets); this.desLbl.string = ""; cc.Mgr.UserDataMgr.playTimes += 1; //玩家的游戏次数增加 cc.Mgr.UserDataMgr.CreateRecord(); this.CaculateSkillPoint(); this.CaculateAchieveState(); }, ClickConfirm:function(){ cc.Mgr.AudioMgr.playSFX("click"); if(cc.Mgr.UserDataMgr.HistoryHighAssets < cc.Mgr.UserDataMgr.AssetsMoney) { cc.Mgr.UserDataMgr.RefreshHistoryHighAsset(cc.Mgr.UserDataMgr.AssetsMoney); cc.Mgr.PlatformController.setUserCloudStorage(cc.Mgr.UserDataMgr.AssetsMoney); } cc.Mgr.UserDataMgr.SaveUserData(); cc.director.loadScene("start_scene"); }, ClickShare:function(){ cc.Mgr.PlatformController.ShareToFriend(1); }, //结算技能点 CaculateSkillPoint:function(){ var asset = Math.floor(cc.Mgr.UserDataMgr.AssetsMoney / 10000); var skillPoint = 0; if(asset <= 100) { skillPoint = 0; } else if(asset > 100 && asset <= 999) { skillPoint = Math.floor(asset/100)*10; } else if(asset >= 1000 && asset <= 9999) { skillPoint = 90 + Math.floor(asset/500)*10; } else if(asset >= 10000 && asset <= 99999) { skillPoint = 300 + Math.floor(asset/5000)*10; } else if(asset >= 100000) { skillPoint = 500; } this.ReGetLbl.node.active = false; var reputationSkillPoint = 0; if(asset >= 100) { reputationSkillPoint = Math.floor(cc.Mgr.UserDataMgr.Reputation / 2); if (reputationSkillPoint > 50) { this.ReGetLbl.node.active = true; reputationSkillPoint = 500; } } this.roundGetSkillPoint += skillPoint + Math.floor(skillPoint * (cc.Mgr.UserDataMgr.SkillPointGetBonus / 100)) + reputationSkillPoint; cc.Mgr.UserDataMgr.SkillBonusPoint += this.roundGetSkillPoint; this.SkillGetLbl.string = this.roundGetSkillPoint; //cc.log("本局获得的技能点 = " + this.roundGetSkillPoint); this.skillPointPanel.active = true; if(this.roundGetSkillPoint == 0) this.skillPointPanel.active = false; //cc.Mgr.UserDataMgr.SkillBonusPoint = skillPoint + Math.floor(skillPoint * (cc.Mgr.UserDataMgr.SkillPointGetBonus / 100)); }, DoubleSkillPoint:function(){ var self = this; cc.Mgr.AdsMgr.ShowVideoAds(AdsParam.PointE, function(out){ if(out == 0) { cc.Mgr.UserDataMgr.SkillBonusPoint += self.roundGetSkillPoint; self.CloseDoublePanel(); } }); //var index = Math.floor(Math.random()*6); //cc.Mgr.PlatformController.ShareToFriend(index); }, CloseDoublePanel:function(){ cc.Mgr.AudioMgr.playSFX("click"); this.skillPointPanel.active = false; }, //结算是否完成了 成就 CaculateAchieveState:function() { var AchievementList = cc.Mgr.UserDataMgr.AchievementList; for (var i = 0; i < AchievementList.length; i++) { var dt = AchievementList[i]; if(!dt.hasFinish) { cc.Mgr.UserDataMgr.JudeFinishAnyAchievement(dt.Id); } } }, }); module.exports = RetirePanel;