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- import PlatUtils from "./PlatUtils";
- import { utils } from "./Utils";
- import YZ_Constant, { LevelStatus } from "./YZ_Constant";
- import YZ_LocalStorage from "./YZ_LocalStorage";
- const { ccclass, property } = cc._decorator;
- let ST_DefaultServerConfig: string = "";
- const ST_ServerUrl: string = "https://apps.youlesp.com/gss?";
- const POST_ServerUrl: string = "https://report.youletd.com/gss?";
- // const ST_ServerUrl: string = "http://192.168.31.39:8080/GameBoxServer/gss?";
- // const POST_ServerUrl: string = "http://192.168.31.39:8080/GameBoxServer/gss?"
- @ccclass
- export default class YZ_Tool_IOS {
- public className: string = "JNIHelper";
- _serverConfig: any = null;
- public get ServerConfig() {
- return this._serverConfig;
- }
- /**
- * 当前版本号
- */
- public gameVersion(): string {
- return utils.config.nativeIoSConfig.version;
- }
- //设备UID
- _uid: string = "0";
- public get uid() {
- // if (this._service_uid != "0") return this._uid;
- // this._login();
- return "0";
- }
- //服务器返回UID
- _service_uid: string = "0";
- /**
- * 服务器返回UID
- */
- public get serviceId() {
- if (this._service_uid != "0") return this._service_uid;
- this.reportLogin();
- return "0";
- }
- /**
- * 0:默认互推面板 1: 跳转到原生平台
- */
- moreGameShowType: number = 0;
- /**
- * 显示退出游戏弹窗的类型
- * 0:不弹窗 1:弹窗
- */
- showGameExitDialogType: number = 0;
- appList: string = "";
- _reportLoginTime: number = 0;
- _reportLoginInterval: number = 30;
- isReport: boolean = false;
- /**
- * 上报登录接口获取UID
- */
- reportLogin() {
- if (this.isReport) return;
- this.isReport = true;
- let self = this;
- let curTime: number = new Date().getTime();
- let interval: number = (curTime - this._reportLoginTime) / 1000;
- if (interval > 0 && interval < this._reportLoginInterval) {
- utils.showLog(`上报登录获取UID小于:${this._reportLoginInterval}秒`);
- return;
- }
- this._reportLoginTime = curTime;
- let method = "m=login";
- let url: string = ST_ServerUrl + method + `&device_data=${encodeURI(this.deviceInfo)}`;
- utils.commomHttpRequest(url, (ret, data) => {
- if (ret) {
- if (data) {
- let result = JSON.parse(data);
- utils.showLog("data=" + data);
- utils.showLog("result=" + result);
- utils.showLog("result.uid=" + result.uid);
- if (result.uid) {
- self._service_uid = "" + result.uid;
- utils.showLog("服务器请求登录成功! _service_uid=" + self._service_uid);
- YZ_LocalStorage.setItem(YZ_Constant.ST_SERVICE_UID, self._service_uid);
- }
- }
- } else {
- utils.showLog("获取数据失败1");
- }
- this.isReport = false;
- })
- }
- /**
- *
- * @param data 配置数据
- */
- public init(data) {
- if (PlatUtils.IsNativeIOS) {
- if (data) {
- let configObj: any = JSON.parse(data);
- if (configObj && configObj.ios) {
- utils.showLog("本地配置数据:" + JSON.stringify(configObj.ios));
- ST_DefaultServerConfig = JSON.stringify(configObj.ios);
- }
- }
- this._service_uid = YZ_LocalStorage.getItem(YZ_Constant.ST_SERVICE_UID);
- this._service_uid = this._service_uid ? this._service_uid : "0";
- this._loadConfig();
- // if (PlatUtils.IsNativeIOS) {
- // //初始化时监听返回按钮退出事件
- // cc.systemEvent.on(cc.SystemEvent.EventType.KEY_DOWN, (event: any) => {
- // if (event.keyCode == cc.macro.KEY.escape || event.keyCode == cc.macro.KEY.back) {
- // if (PlatUtils.IsNativeIOS) {
- // if (this.showGameExitDialogType == 1) {
- // this.showGameExitDialog();
- // } else {
- // this.GameExit();
- // }
- // }
- // }
- // }, this);
- // }
- }
- }
- _gameExitDialogNode: cc.Node = null;
- /**
- * 显示退出弹窗
- */
- private showGameExitDialog() {
- if (!utils._isConfigInit) {
- utils.showLog("warn:" + "组件配置未初始化!");
- return null;
- }
- if (this._gameExitDialogNode && cc.isValid(this._gameExitDialogNode)) {
- utils.showLog("退出窗口还在。");
- return;
- }
- if (utils.config.otherconfig.gameExitDialog) {
- // if(utils.getRecommondGameList())
- let node: cc.Node = cc.instantiate(utils.config.otherconfig.gameExitDialog);
- if (node) {
- if (this._gameExitDialogNode && cc.isValid(this._gameExitDialogNode)) {
- this._gameExitDialogNode.destroy();
- }
- this._gameExitDialogNode = node;
- this._gameExitDialogNode.group = "default";
- cc.director.getScene().addChild(this._gameExitDialogNode, 9999);
- }
- } else {
- utils.showLog("warn:" + "未找到预制体 GameExitDialog, 请查看CommonUtils组件上是否赋值 !");
- }
- }
- public GameExit() {
- if (PlatUtils.IsNativeIOS) {
- cc.log("AdAgentNative GameExit");
- try {
- jsb.reflection.callStaticMethod(this.className, "gameExit");
- } catch (error) {
- cc.log(error);
- }
- }
- }
- /**
- * 获取更多游戏显示的类型
- * 0:默认互推面板 1: 跳转到原生平台
- */
- private getMoreGameShowType() {
- try {
- this.moreGameShowType = jsb.reflection.callStaticMethod(this.className, "getMoreGameShowType", "()I");
- } catch (error) {
- utils.showLog(error);
- }
- }
- deviceInfo: string = "";
- /**
- * 获取手机设备信息
- *
- */
- private getDeviceInfo() {
- try {
- this.deviceInfo = jsb.reflection.callStaticMethod(this.className, "getDeviceInfo", "()Ljava/lang/String;");
- utils.showLog("获取原生平台手机设备信息:" + this.deviceInfo);
- } catch (error) {
- utils.showLog(error);
- }
- }
- /**
- * 跳转原生平台的更多游戏
- */
- public showMoreGames() {
- if (PlatUtils.IsNativeIOS) {
- utils.showLog("AdAgentNative showMoreGame");
- try {
- jsb.reflection.callStaticMethod(this.className, "showNativeMoreGame", "()V");
- } catch (error) {
- cc.log(error);
- }
- }
- }
- _loadConfig() {
- if (PlatUtils.IsNativeIOS) {
- let method: string = "m=g";
- utils.commomHttpRequest(ST_ServerUrl + method, (ret, data) => {
- if (ret) {
- utils.showLog("原生IOS服务器配置数据获取成功: data = " + data);
- if (data) {
- let result = JSON.parse(data);
- if (result) {
- if (!utils.DebugLoacalConfig) {
- this._serverConfig = result;
- if (this._serverConfig.is_show_log_view && this._serverConfig.is_show_log_view == "true") {
- utils.showLogView = true;
- }
- } else {
- utils.showLog("开启了本地数据测试,使用本地配置!");
- }
- } else {
- utils.showLog("原生安卓服务器配置数据不是合法的JSON数据, 使用本地配置!");
- }
- }
- } else {
- utils.showLog("原生安卓服务器配置数据获取失败, 使用本地配置!");
- }
- if (!this._serverConfig) {
- this._serverConfig = JSON.parse(ST_DefaultServerConfig);
- } else {
- if (this._serverConfig.is_local_pos_id
- && this._serverConfig.is_local_pos_id == "false") {
- // 使用服务器下发的广告id
- utils.showLog("使用服务器下发的广告id");
- utils.config.nativeIoSConfig.bannerId = this._serverConfig.banner_pos_id;
- utils.config.nativeIoSConfig.insertId = this._serverConfig.intersititia_pos_id;
- utils.config.nativeIoSConfig.videoId = this._serverConfig.video_pos_id;
- } else {
- this._serverConfig.video_pos_id = utils.config.nativeIoSConfig.videoId
- this._serverConfig.banner_pos_id = utils.config.nativeIoSConfig.bannerId;
- this._serverConfig.intersititia_pos_id = utils.config.nativeIoSConfig.insertId;
- utils.showLog("使用本地配置的广告ID");
- }
- }
- utils.showLog("执行IOS >>> 初始化");
- jsb.reflection.callStaticMethod(this.className, "init:", JSON.stringify(this._serverConfig));
- // this.setLocalConfig(JSON.stringify(this._serverConfig));
- utils.emitServerInitEvent();
- });
- }
- }
- /**
- * 通用http请求,只封装了GET请求
- * @param url 请求的url地址
- * @param callback Function(ret:boolean, data:string)
- * 请求结束回调,成功ret为true, data为返回的数据string。 失败为ret为false, data为空
- */
- private commomHttpRequest(url: string, callback: Function) {
- if (!utils._isConfigInit) {
- utils.showLog("warn:" + "本地数据未初始化!");
- return;
- }
- let completeCallback = callback;
- let xhr = new XMLHttpRequest();
- xhr.timeout = 6000; // 单位毫秒
- let requestUrl: string = url + `&kyx=false&app_id=${utils.config.nativeAndroidConfig.appID}&channel=${utils.config.nativeAndroidConfig.channel}&device_uid=${utils.Tool_Native.uid}&uid=${utils.Tool_Native.serviceId}&game_type=2&time_stamp=${(new Date()).getTime()}`
- utils.showLog("服务器地址:" + requestUrl);
- xhr.open('POST', requestUrl);
- xhr.send(`app_list=${this.appList}`);
- xhr.onreadystatechange = function () {
- utils.showLog("请求状态改变, reaedyState=", xhr.readyState, "; status=", xhr.status);
- if (xhr.readyState == 4 && xhr.status == 200) {
- if (completeCallback) {
- completeCallback(true, xhr.responseText);
- }
- }
- if (xhr.status != 200) {
- if (completeCallback) {
- completeCallback(false, "");
- }
- }
- }
- xhr.ontimeout = function () {
- utils.showLog("请求超时!");
- if (completeCallback) {
- completeCallback(false, "");
- }
- }
- xhr.onerror = function (err) {
- if (completeCallback) {
- completeCallback(false, "");
- }
- }
- }
- /**
- * 设置原生客户端数据数据
- * @param data
- */
- private setLocalConfig(data: string) {
- try {
- utils.showLog("设置原生客户端数据数据" + data);
- jsb.reflection.callStaticMethod(this.className, "setLocalConfig", "(Ljava/lang/String;)V", data);
- } catch (error) {
- utils.showLog(error);
- }
- }
- /**
- * 获取原生客户端数据数据
- * @param data
- */
- public getNativeData(): string {
- let data = "";
- try {
- data = jsb.reflection.callStaticMethod(this.className, "getLocalConfig");
- utils.showLog("获取原生客户端数据数据 : " + data);
- } catch (error) {
- utils.showLog(error);
- }
- return data;
- }
- /**
- *
- * @param id 跳转ID
- * @param callback 跳转回调
- */
- public navigateToGame(appId: string, callback: Function, path?: string) {
- if (PlatUtils.IsNativeIOS) {
- try {
- jsb.reflection.callStaticMethod(this.className, "navigateToGame:", appId);
- } catch (error) {
- utils.showLog(error);
- }
- }
- }
- /**
- * 获取交叉推广数据
- */
- public getRecommondGameList() {
- if (PlatUtils.IsNativeIOS
- && utils.Tool_IOS
- && utils.Tool_IOS.ServerConfig) {
- return utils.Tool_IOS.ServerConfig.jump_list;
- }
- return null;
- }
- /**
- * 上报关卡数据
- * @param level 当前关卡ID
- * @param levelName 关卡名称
- * @param status 状态
- */
- public postLevel(level: string, status: LevelStatus, levelName?: string) {
- if (PlatUtils.IsNativeIOS) {
- let method = "m=rlevel";
- let url: string = POST_ServerUrl + method + `&level_id=${level}&level_name=${encodeURI(levelName)}&status=${status}`;
- utils.commomHttpRequest(url, function (ret, data) {
- if (ret) {
- utils.showLog("关卡数据上报成功!");
- } else {
- utils.showLog("关卡数据上报失败!");
- }
- }.bind(this));
- }
- }
- /**
- * 上报自定义事件
- * @param level 当前关卡ID
- * @param levelName 关卡名称
- * @param status 状态
- */
- public sendEvent(eventName: string) {
- if (PlatUtils.IsNativeIOS) {
- let method = "m=revent";
- let url: string = POST_ServerUrl + method + `&event=${encodeURI(eventName)}`;
- utils.commomHttpRequest(url, function (ret, data) {
- if (ret) {
- utils.showLog("上报自定义事件成功!");
- } else {
- utils.showLog("上报自定义事件失败!");
- }
- }.bind(this));
- }
- }
- /**
- * 弹出提示框
- * @param msg 消息
- */
- public showToast(msg: string) {
- if (PlatUtils.IsNativeIOS) {
- console.log("showToast >>>>>");
- //@ts-ignore
- jsb.reflection.callStaticMethod(this.className, "showToast:", msg);
- }
- }
- /**
- * 实名认证
- */
- public realNameAuth(code: string, name: string, callBack: Function) {
- if (!utils._isConfigInit) {
- utils.showLog("warn:" + "本地数据未初始化!");
- return;
- }
- let method: string = "m=realNameAuth"
- let completeCallback = callBack;
- let xhr = new XMLHttpRequest();
- xhr.timeout = 15000; // 单位毫秒
- let requestUrl: string = "https://apps.youlesp.com/gss?" + method + `&time_stamp=${(new Date()).getTime()}`;
- let data: any = {};
- data.kyx = false;
- data.app_id = utils.config.nativeIoSConfig.appID;
- data.channel = "ios";
- data.device_uid = this.uid;
- data.uid = this.serviceId;
- data.game_type = 2;
- data.device_data = this.deviceInfo;
- data.game_version = utils.config.nativeIoSConfig.version;
- data.reqv = YZ_Constant.SERVER_VERSION;
- data.app_list = this.appList;
- data.id_card = code;
- data.real_name = name;
- utils.showLog("服务器地址:" + requestUrl);
- utils.showLog("请求参数:" + JSON.stringify(data));
- let requestData = JSON.stringify(data);
- xhr.open('POST', requestUrl);
- xhr.send("json_data=" + utils.aesEncrypt(requestData));
- utils.showLog("json_data=:" + utils.aesEncrypt(requestData));
- xhr.onreadystatechange = function () {
- utils.showLog("请求状态改变, reaedyState=", xhr.readyState, "; status=", xhr.status);
- if (xhr.readyState == 4) {
- if (xhr.status == 200) {
- if (completeCallback) {
- completeCallback(true, utils.aesDecrypt(xhr.responseText));
- }
- } else {
- if (completeCallback) {
- completeCallback(false, "");
- }
- }
- }
- if (xhr.status != 200) {
- }
- }
- xhr.ontimeout = function () {
- utils.showLog("请求超时!");
- if (completeCallback) {
- completeCallback(false, "");
- }
- }
- xhr.onerror = function (err) {
- if (completeCallback) {
- completeCallback(false, "");
- }
- }
- }
- }
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