12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455 |
- import UIPage from "../Framework/UIPage";
- import Constant, { PageName } from "../Framework/Constant";
- import { cocosz } from "../Framework/CocosZ";
- import { guideLayer } from "./GuideLayer";
- const { ccclass, property } = cc._decorator;
- @ccclass
- export default class UIGameLoadingPage extends UIPage {
- private _startTime: number = 0;
- constructor() {
- super(PageName.UIGameLoadingPage);
- this.isValid() && this.onLoad();
- }
- protected onOpen(): void {
- cc.game.on(Constant.E_GAME_LOGIC, this._onGameMessageHandler, this);
- this._startTime = new Date().getTime();
- cocosz.scheduleOnce(() => {
- cocosz.audioMgr.playEffect("fj", true, 1);
- }, 0.1);
- }
- protected onClose() {
- cc.game.targetOff(this);
- guideLayer.hideFjAni();
- guideLayer.node.zIndex = cc.macro.MIN_ZINDEX;
- cocosz.audioMgr.stopEffect("fj");
- }
- private _onGameMessageHandler(event: any) {
- switch (event.type) {
- case Constant.E_UPDATE_PROGRESS: {
- this._updateProgress(event.data);
- break;
- }
- }
- }
- private _updateProgress(pro: number) {
- if (pro >= 1) {
- let difTime = new Date().getTime() - this._startTime;
- if (difTime >= 6000) {
- cocosz.uiMgr.openPage(PageName.UIGamePage);
- } else {
- setTimeout(() => {
- cocosz.uiMgr.openPage(PageName.UIGamePage);
- }, 6000 - difTime);
- }
- }
- }
- }
|