UIGamePage.ts 20 KB

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  1. import UIPage from "../Framework/UIPage";
  2. import Constant, { PageName, PanelName } from "../Framework/Constant";
  3. import { cocosz } from "../Framework/CocosZ";
  4. import PlatUtils from "../../common-plugin/Scripts/PlatUtils";
  5. import { utils } from "../../common-plugin/Scripts/Utils";
  6. import { BannerLocation } from "../../common-plugin/Scripts/YZ_Constant";
  7. import { gameMgr } from "../Game/gameMgr";
  8. import { guideLayer } from "./GuideLayer";
  9. import { start } from "repl";
  10. import AESUtil from "../AESUtil"
  11. import ATSDK from "../AnyThinkAds/ATJSSDK";
  12. import ATRewardedVideoSDK from "../AnyThinkAds/ATRewardedVideoJSSDK";
  13. import AAJS2 from "../ATAndroidJS2";
  14. import GlobalManager from '../GlobalManager';
  15. // @ts-ignore
  16. const i18n = require('LanguageData');
  17. const { ccclass, property } = cc._decorator;
  18. /**
  19. * 游戏页面
  20. */
  21. @ccclass
  22. export default class UIGamePage extends UIPage {
  23. private _handAni: cc.Node = null;
  24. private _btnCt: cc.Node = null;
  25. private _btnQpbz: cc.Node = null;
  26. adKey: string = "zh_ad_type";
  27. constructor() {
  28. super(PageName.UIGamePage);
  29. this.isValid() && this.onLoad();
  30. }
  31. protected onLoad() {
  32. console.log('zh:UIGP.TS onLoad')
  33. this._handAni = cc.find("handAni", this._page);
  34. let btnList1 = ["rangedWeapon", "rangedWeaponAd", "BtnPause", "BtnBullet", "BtnShuxing", "BtnHideBanner", "BtnCt", "BtnQpbz"];
  35. btnList1.forEach(btnName => {
  36. let btn = this._page.getChildByName(btnName);
  37. if (btn) {
  38. btn.on(cc.Node.EventType.TOUCH_END, this._onBtnClickHandler, this);
  39. if (btn.name == "rangedWeaponAd") {
  40. if (cocosz.isADON && cocosz.getConfigByKey("isVideoAd_advanced_weapon") != "false") {
  41. btn.active = true;
  42. } else {
  43. btn.active = false;
  44. }
  45. } else if (btn.name == "BtnHideBanner") {
  46. if (cocosz.isShowAd && cocosz.isADON && cocosz.getConfigByKey("isVideoAd_hideBanner") == "true") {
  47. btn.active = true;
  48. } else {
  49. btn.active = false;
  50. }
  51. } else if (btn.name == "BtnCt") {
  52. this._btnCt = btn;
  53. if (cocosz.isShowAd && cocosz.isADON && !cocosz.dataMgr.guide_skill && cocosz.getConfigByKey("isVideoAd_Citie") != "false") {
  54. this._btnCt.active = true;
  55. // 隐藏图标
  56. if (this._btnCt.childrenCount) {
  57. this._btnCt.children.forEach((child) => { child.active = false });
  58. }
  59. } else {
  60. this._btnCt.active = false;
  61. let widget = this._btnCt.getComponent(cc.Widget);
  62. if (widget) { widget.enabled = false; }
  63. }
  64. } else if (btn.name == "BtnQpbz") {
  65. this._btnQpbz = btn;
  66. if (cocosz.isShowAd && cocosz.isADON && !cocosz.dataMgr.guide_skill && cocosz.getConfigByKey("isVideoAd_Qpbz") != "false") {
  67. this._btnQpbz.active = true;
  68. // 隐藏图标
  69. if (this._btnQpbz.childrenCount) {
  70. this._btnQpbz.children.forEach((child) => { child.active = false });
  71. }
  72. } else {
  73. this._btnQpbz.active = false;
  74. let widget = this._btnQpbz.getComponent(cc.Widget);
  75. if (widget) { widget.enabled = false; }
  76. }
  77. }
  78. }
  79. })
  80. this.initAdForPage();
  81. }
  82. initAdForPage() {
  83. if (cc.sys.os === cc.sys.OS_ANDROID) {
  84. let deviceId = AAJS2.getDeviceUserId();
  85. console.log("zh:checkstatus:", ATRewardedVideoSDK.checkAdStatus(AAJS2.getPlacementId()));
  86. var setting = {};
  87. setting[ATRewardedVideoSDK.userIdKey] = deviceId;
  88. ATRewardedVideoSDK.loadRewardedVideo(AAJS2.getPlacementId(), setting);
  89. }
  90. }
  91. protected onOpen() {
  92. utils.SendEvent("页面-游戏");
  93. //监听游戏事件
  94. // cc.game.on(Constant.E_GAME_LOGIC, this._onGameMessageHandler, this);
  95. gameMgr.uiGamePage = this._page;
  96. gameMgr.moveArea = cc.find("moveArea", this._page);
  97. gameMgr.yaogan = cc.find("move", this._page);
  98. let widge = gameMgr.yaogan.getComponent(cc.Widget);
  99. if (widge) {
  100. gameMgr.yaogan.getComponent(cc.Widget).updateAlignment();
  101. widge.enabled = false;
  102. }
  103. // gameMgr.btnSkill = cc.find("BtnSkill", this._page);
  104. // gameMgr.btnSkillAd = cc.find("BtnSkillAd", this._page);
  105. gameMgr.rangedWeaponMess = this._page.getChildByName("rangedWeapon");
  106. gameMgr.ammo = gameMgr.rangedWeaponMess.getChildByName("ammo").getComponent(cc.Label);
  107. gameMgr.rangedWeaponAdMess = this._page.getChildByName("rangedWeaponAd");
  108. gameMgr.ammoAd = gameMgr.rangedWeaponAdMess.getChildByName("ammo").getComponent(cc.Label);
  109. gameMgr.qlzc = this._page.getChildByName("qlzc");
  110. gameMgr.BtnBullet = this._page.getChildByName("BtnBullet");
  111. // 地下城
  112. if (cocosz.gameMode == 6) {
  113. // boss血条
  114. gameMgr.model6_bossBar = this._page.getChildByName("bossBar").getComponent(cc.ProgressBar);
  115. // 经验条
  116. gameMgr.model6_jingyanBar = this._page.getChildByName("jingyanBar").getComponent(cc.ProgressBar);
  117. // 技能条
  118. gameMgr.model6_skillScrollView = this._page.getChildByName("skillScrollView").getComponent(cc.ScrollView);
  119. gameMgr.model6_skillScrollView_content = cc.find("skillScrollView/view/content", this._page);
  120. gameMgr.model6_skillScrollView_item = this._page.getChildByName("item");
  121. // 头像
  122. let BtnShuxing = this._page.getChildByName("BtnShuxing");
  123. gameMgr.model6_touxiang = BtnShuxing.getChildByName("touxiang");
  124. let pre = cocosz.resMgr.getRes("head" + (cocosz.gameMgr.gameCtr.curUseSkinId + 1), cc.Prefab);
  125. if (pre) {
  126. let touxiang = cc.instantiate(pre);
  127. touxiang.setParent(gameMgr.model6_touxiang);
  128. touxiang.scale = 1;
  129. if (touxiang.children[0]) { touxiang.children[0].active = false; }
  130. }
  131. // 属性按钮
  132. gameMgr.model6_btnShuxing = this._page.getChildByName("BtnShuxing");
  133. if (gameMgr.model6_btnShuxing) gameMgr.model6_btnShuxing.active = true;
  134. gameMgr.model6_shuxing = BtnShuxing.getChildByName("shuxing");
  135. gameMgr.model6_shuxing.active = false;
  136. // 等级
  137. gameMgr.model6_levelLabel = this._page.getChildByName("levelLabel").getComponent(cc.Label);
  138. // 计时
  139. gameMgr.model6_timeLabel = this._page.getChildByName("timeLabel").getComponent(cc.Label);
  140. // boss提示
  141. gameMgr.model6_ts = this._page.getChildByName("ts");
  142. if (cocosz.dataMgr.guide_skill && (cocosz.getConfigByKey("isVideoAd_Qpbz") != "false" || cocosz.getConfigByKey("isVideoAd_Citie") != "false")) {
  143. let count: number = 0;
  144. let tw: cc.Tween = cc.tween(this._page)
  145. .delay(1)
  146. .call(() => {
  147. if (gameMgr.isGameStart && !cocosz.isPause) {
  148. count++;
  149. cc.log("count:", count)
  150. if (count == 5) {
  151. if (cocosz.getConfigByKey("isVideoAd_Qpbz") != "false") {
  152. this.showSkill(this._btnQpbz);
  153. }
  154. } else if (count == 8) {
  155. if (cocosz.getConfigByKey("isVideoAd_Citie") != "false") {
  156. this.showSkill(this._btnCt);
  157. }
  158. } else if (count > 8) {
  159. cocosz.dataMgr.guide_skill = false;
  160. tw && tw.stop();
  161. }
  162. }
  163. })
  164. .union()
  165. .repeatForever()
  166. .start();
  167. }
  168. }
  169. gameMgr.startGame();
  170. this.showAd();
  171. cc.game.on(Constant.E_GAME_LOGIC, this._onGameMessageHandler, this);
  172. }
  173. protected onClose() {
  174. cc.game.targetOff(this);
  175. utils.adManager.hideBlockAd();
  176. utils.adManager.hideNativeTryGameWidget();
  177. utils.hideVivoGamePortalWidget();
  178. utils.adManager.HideSingleNativeAd();
  179. if (PlatUtils.IsWechat) {
  180. utils.adManager.hideCustomAd({ location: 3 });
  181. utils.adManager.hideCustomAd({ location: 4 });
  182. utils.adManager.hideCustomAd({ location: 8 });
  183. } else if (PlatUtils.IsVIVO) {
  184. utils.adManager.hideCustomAd({ location: BannerLocation.Game });
  185. }
  186. }
  187. protected showAd() {
  188. // 录屏
  189. utils.showRecordWidget({ group: "default", scale: 1, top: 50, left: 100, parent: this._page });
  190. if (cocosz.isShowAd) {
  191. // banner
  192. if (!cocosz.isShowGameBanner || PlatUtils.IsWechat || PlatUtils.IsDouyin || PlatUtils.IsAndroidDouYin) {
  193. utils.adManager.HideBanner(BannerLocation.Game);
  194. } else {
  195. utils.adManager.ShowBanner(BannerLocation.Game, { width: 0.1, bottom: 0 });
  196. }
  197. utils.adManager.showNativeTryGameWidget({ left: 10, top: 500, scale: 1, parent: this._page });
  198. // 原生广告
  199. if (PlatUtils.IsWechat) {
  200. utils.adManager.showCustomAd({ location: 3 });
  201. utils.adManager.showCustomAd({ location: 4 });
  202. utils.adManager.showCustomAd({ location: 8 });
  203. } else if (PlatUtils.IsVIVO) {
  204. utils.adManager.showCustomAd({ location: BannerLocation.Game });
  205. }
  206. }
  207. }
  208. showSkill(n: cc.Node) {
  209. let widget = n.getComponent(cc.Widget);
  210. if (widget) widget.enabled = false;
  211. if (n && n.isValid) {
  212. cocosz.pauseCount++;
  213. n.setPosition(0, cc.winSize.height / 2);
  214. n.scale = 2;
  215. n.active = true;
  216. let call = () => {
  217. n.stopAllActions();
  218. cc.tween(n)
  219. .call(() => {
  220. if (this._handAni && this._handAni.isValid) {
  221. this._handAni.active = false;
  222. }
  223. })
  224. .to(0.5, { scale: 1, x: - cc.winSize.width / 2 + widget.left + n.width / 2, y: - cc.winSize.height / 2 + widget.bottom + n.height / 2 })
  225. .call(() => {
  226. if (widget) widget.enabled = true;
  227. cocosz.pauseCount--;
  228. })
  229. .start();
  230. }
  231. n.once(cc.Node.EventType.TOUCH_END, call, this);
  232. n.stopAllActions();
  233. cc.tween(n)
  234. .to(1, { y: 0 }, { easing: "backOut" })
  235. .call(() => {
  236. if (this._handAni && this._handAni.isValid) {
  237. this._handAni.setPosition(0, 0);
  238. this._handAni.active = true;
  239. let spAni = this._handAni.getComponent(sp.Skeleton);
  240. if (spAni) spAni.setAnimation(0, "animation", true);
  241. }
  242. })
  243. .delay(4)
  244. .call(() => {
  245. n.off(cc.Node.EventType.TOUCH_END, call, this)
  246. call();
  247. })
  248. .start();
  249. }
  250. }
  251. // 全屏轰炸动画
  252. effect_qpbz() {
  253. let pre = cocosz.resMgr.getRes("effect_qpbz", cc.Prefab);
  254. if (pre) {
  255. let node: cc.Node = cc.instantiate(pre);
  256. node.setPosition(gameMgr.playerTs.node.position);
  257. cc.director.getScene().getChildByName("Canvas").addChild(node);
  258. cc.tween(node)
  259. .delay(0.3)
  260. .call(() => {
  261. gameMgr.playEffect("QuanPingBaoZha");
  262. cc.game.emit(Constant.E_GAME_LOGIC, { type: Constant.E_Allzombie_Destory });
  263. })
  264. .union()
  265. .repeat(4)
  266. .call(() => { node.destroy(); })
  267. .start();
  268. }
  269. }
  270. private _onGameMessageHandler(event: any) {
  271. switch (event.type) { }
  272. }
  273. private async _onBtnClickHandler(event: cc.Event.EventTouch) {
  274. cocosz.audioMgr.playBtnEffect();
  275. switch (event.target.name) {
  276. case "rangedWeaponAd": {
  277. if (gameMgr.rangedWeaponAdMess) {
  278. let adIcon = gameMgr.rangedWeaponAdMess.getChildByName("adIcon");
  279. if (adIcon && adIcon.active) {
  280. utils.SendEvent("视频-高级武器-播放")
  281. // 注册方法 , this.ClickClose.bind(this));
  282. GlobalManager.getInstance().registerMethod('event_gaoJiWuQi', this.event_gaoJiWuQi.bind(this));
  283. cc.sys.localStorage.setItem(this.adKey, 'event_gaoJiWuQi');
  284. if (ATRewardedVideoSDK.hasAdReady(AAJS2.getPlacementId())) {
  285. console.log('zh:AD ready for idx2')
  286. ATRewardedVideoSDK.showAd(AAJS2.getPlacementId());
  287. } else {
  288. console.log('zh:AD not ready for idx2')
  289. this.event_gaoJiWuQi();
  290. this.initAdForPage();
  291. }
  292. if (2 > 1) {
  293. return;
  294. }
  295. //下面是原先的
  296. //
  297. cocosz.watchAD(() => {
  298. utils.SendEvent("视频-高级武器-成功")
  299. adIcon.active = false;
  300. gameMgr.useRangedWeaponAd();
  301. gameMgr.rangedWeaponAdMess.stopAllActions();
  302. }, () => {
  303. utils.SendEvent("视频-高级武器-失败")
  304. });
  305. } else {
  306. gameMgr.useRangedWeaponAd();
  307. }
  308. }
  309. break;
  310. }
  311. case "rangedWeapon": {
  312. gameMgr.useRangedWeapon();
  313. break;
  314. }
  315. case "BtnPause": {
  316. cocosz.uiMgr.openPanel(PanelName.UIPausePanel);
  317. break;
  318. }
  319. case "BtnBullet": {
  320. if (gameMgr.BtnBullet && gameMgr.playerTs && gameMgr.playerTs.curWeapon && gameMgr.playerTs.curWeapon.isRangeWeapon)
  321. gameMgr.playerTs.curWeapon.reloadBullet();
  322. break;
  323. }
  324. case "BtnShuxing": {
  325. gameMgr.model6_shuxing.active = !gameMgr.model6_shuxing.active;
  326. gameMgr.update_model6_shuxing();
  327. break;
  328. }
  329. case "BtnHideBanner": {
  330. utils.SendEvent("视频-游戏中去广告-播放")
  331. cocosz.watchAD(() => {
  332. utils.SendEvent("视频-游戏中去广告-成功")
  333. event.target.active = false;
  334. gameMgr.canSHowGameBanner = false;
  335. utils.adManager.HideBanner(BannerLocation.Game);
  336. }, () => {
  337. utils.SendEvent("视频-游戏中去广告-失败")
  338. });
  339. break;
  340. }
  341. case "BtnCt": {
  342. if (this._btnCt && this._btnCt.getChildByName("share") && this._btnCt.getChildByName("share").active) {
  343. utils.SendEvent("分享-磁铁")
  344. cocosz.share(() => {
  345. utils.SendEvent("分享-磁铁-成功")
  346. // 磁铁事件
  347. cc.game.emit(Constant.E_Skill_Citie);
  348. }, () => {
  349. utils.SendEvent("分享-磁铁-失败")
  350. });
  351. } else if (this._btnCt && this._btnCt.getChildByName("video") && this._btnCt.getChildByName("video").active) {
  352. utils.SendEvent("视频-磁铁-播放")
  353. // 注册方法 , this.ClickClose.bind(this));
  354. GlobalManager.getInstance().registerMethod('event_ciTie', this.event_ciTie.bind(this));
  355. cc.sys.localStorage.setItem(this.adKey, 'event_ciTie');
  356. if (ATRewardedVideoSDK.hasAdReady(AAJS2.getPlacementId())) {
  357. console.log('zh:AD ready for idx2')
  358. ATRewardedVideoSDK.showAd(AAJS2.getPlacementId());
  359. } else {
  360. console.log('zh:AD not ready for idx2')
  361. cc.game.emit(Constant.E_Skill_Citie);
  362. this.initAdForPage();
  363. }
  364. if (2 > 1) {
  365. return;
  366. }
  367. //下面是原先的
  368. cocosz.watchAD(() => {
  369. utils.SendEvent("视频-磁铁-成功")
  370. // 磁铁事件
  371. cc.game.emit(Constant.E_Skill_Citie);
  372. }, () => {
  373. utils.SendEvent("视频-磁铁-失败")
  374. });
  375. } else {
  376. // 磁铁事件
  377. cc.game.emit(Constant.E_Skill_Citie);
  378. }
  379. break;
  380. }
  381. case "BtnQpbz": {
  382. if (this._btnQpbz && this._btnQpbz.getChildByName("share") && this._btnQpbz.getChildByName("share").active) {
  383. utils.SendEvent("分享-全屏轰炸")
  384. cocosz.share(() => {
  385. utils.SendEvent("分享-全屏轰炸-成功")
  386. // 全屏轰炸动画
  387. this.effect_qpbz();
  388. }, () => {
  389. utils.SendEvent("分享-全屏轰炸-失败")
  390. });
  391. } else if (this._btnQpbz && this._btnQpbz.getChildByName("video") && this._btnQpbz.getChildByName("video").active) {
  392. // 注册方法 , this.ClickClose.bind(this));
  393. GlobalManager.getInstance().registerMethod('event_quanPinHongZha', this.event_quanPinHongZha.bind(this));
  394. cc.sys.localStorage.setItem(this.adKey, 'event_quanPinHongZha');//1==消除道具
  395. if (ATRewardedVideoSDK.hasAdReady(AAJS2.getPlacementId())) {
  396. console.log('zh:AD ready for idx2')
  397. ATRewardedVideoSDK.showAd(AAJS2.getPlacementId());
  398. } else {
  399. console.log('zh:AD not ready for idx2')
  400. this.event_quanPinHongZha();
  401. this.initAdForPage();
  402. }
  403. if (2 > 1) {
  404. return;
  405. }
  406. //下面是原先的
  407. utils.SendEvent("视频-全屏轰炸-播放11")
  408. cocosz.watchAD(() => {
  409. utils.SendEvent("视频-全屏轰炸-成功11")
  410. 0 // 全屏轰炸动画
  411. this.effect_qpbz();
  412. }, () => {
  413. utils.SendEvent("视频-全屏轰炸-失败22")
  414. });
  415. } else {
  416. // 全屏轰炸动画
  417. this.effect_qpbz();
  418. }
  419. break;
  420. }
  421. }
  422. }
  423. public event_quanPinHongZha() {
  424. console.log('zh:event_quanPinHongZha 被触发')
  425. // 全屏轰炸动画
  426. this.effect_qpbz();
  427. }
  428. public event_ciTie(){
  429. console.log('zh:event_ciTie 被触发')
  430. cc.game.emit(Constant.E_Skill_Citie);
  431. }
  432. public event_gaoJiWuQi(){
  433. console.log('zh:event_gaoJiWuQi 被触发')
  434. let adIcon = gameMgr.rangedWeaponAdMess.getChildByName("adIcon");
  435. utils.SendEvent("视频-高级武器-成功")
  436. adIcon.active = false;
  437. gameMgr.useRangedWeaponAd();
  438. gameMgr.rangedWeaponAdMess.stopAllActions();
  439. }
  440. }