ca02e1d7-13ef-44f9-8ae9-f15f6ec532f1.js 28 KB

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  1. "use strict";
  2. cc._RF.push(module, 'ca02eHXE+9E+Yrp8V9uxTLx', 'UIGamePage');
  3. // scripts/UI/UIGamePage.ts
  4. "use strict";
  5. var __extends = (this && this.__extends) || (function () {
  6. var extendStatics = function (d, b) {
  7. extendStatics = Object.setPrototypeOf ||
  8. ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
  9. function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
  10. return extendStatics(d, b);
  11. };
  12. return function (d, b) {
  13. extendStatics(d, b);
  14. function __() { this.constructor = d; }
  15. d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
  16. };
  17. })();
  18. var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
  19. var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
  20. if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
  21. else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
  22. return c > 3 && r && Object.defineProperty(target, key, r), r;
  23. };
  24. var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
  25. function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
  26. return new (P || (P = Promise))(function (resolve, reject) {
  27. function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
  28. function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
  29. function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
  30. step((generator = generator.apply(thisArg, _arguments || [])).next());
  31. });
  32. };
  33. var __generator = (this && this.__generator) || function (thisArg, body) {
  34. var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
  35. return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
  36. function verb(n) { return function (v) { return step([n, v]); }; }
  37. function step(op) {
  38. if (f) throw new TypeError("Generator is already executing.");
  39. while (_) try {
  40. if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
  41. if (y = 0, t) op = [op[0] & 2, t.value];
  42. switch (op[0]) {
  43. case 0: case 1: t = op; break;
  44. case 4: _.label++; return { value: op[1], done: false };
  45. case 5: _.label++; y = op[1]; op = [0]; continue;
  46. case 7: op = _.ops.pop(); _.trys.pop(); continue;
  47. default:
  48. if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
  49. if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
  50. if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
  51. if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
  52. if (t[2]) _.ops.pop();
  53. _.trys.pop(); continue;
  54. }
  55. op = body.call(thisArg, _);
  56. } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
  57. if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
  58. }
  59. };
  60. Object.defineProperty(exports, "__esModule", { value: true });
  61. var UIPage_1 = require("../Framework/UIPage");
  62. var Constant_1 = require("../Framework/Constant");
  63. var CocosZ_1 = require("../Framework/CocosZ");
  64. var PlatUtils_1 = require("../../common-plugin/Scripts/PlatUtils");
  65. var Utils_1 = require("../../common-plugin/Scripts/Utils");
  66. var YZ_Constant_1 = require("../../common-plugin/Scripts/YZ_Constant");
  67. var gameMgr_1 = require("../Game/gameMgr");
  68. var ATRewardedVideoJSSDK_1 = require("../AnyThinkAds/ATRewardedVideoJSSDK");
  69. var ATAndroidJS2_1 = require("../ATAndroidJS2");
  70. var GlobalManager_1 = require("../GlobalManager");
  71. // @ts-ignore
  72. var i18n = require('LanguageData');
  73. var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property;
  74. /**
  75. * 游戏页面
  76. */
  77. var UIGamePage = /** @class */ (function (_super) {
  78. __extends(UIGamePage, _super);
  79. function UIGamePage() {
  80. var _this = _super.call(this, Constant_1.PageName.UIGamePage) || this;
  81. _this._handAni = null;
  82. _this._btnCt = null;
  83. _this._btnQpbz = null;
  84. _this.adKey = "zh_ad_type";
  85. _this.isValid() && _this.onLoad();
  86. return _this;
  87. }
  88. UIGamePage.prototype.onLoad = function () {
  89. var _this = this;
  90. console.log('zh:UIGP.TS onLoad');
  91. this._handAni = cc.find("handAni", this._page);
  92. var btnList1 = ["rangedWeapon", "rangedWeaponAd", "BtnPause", "BtnBullet", "BtnShuxing", "BtnHideBanner", "BtnCt", "BtnQpbz"];
  93. btnList1.forEach(function (btnName) {
  94. var btn = _this._page.getChildByName(btnName);
  95. if (btn) {
  96. btn.on(cc.Node.EventType.TOUCH_END, _this._onBtnClickHandler, _this);
  97. if (btn.name == "rangedWeaponAd") {
  98. if (CocosZ_1.cocosz.isADON && CocosZ_1.cocosz.getConfigByKey("isVideoAd_advanced_weapon") != "false") {
  99. btn.active = true;
  100. }
  101. else {
  102. btn.active = false;
  103. }
  104. }
  105. else if (btn.name == "BtnHideBanner") {
  106. if (CocosZ_1.cocosz.isShowAd && CocosZ_1.cocosz.isADON && CocosZ_1.cocosz.getConfigByKey("isVideoAd_hideBanner") == "true") {
  107. btn.active = true;
  108. }
  109. else {
  110. btn.active = false;
  111. }
  112. }
  113. else if (btn.name == "BtnCt") {
  114. _this._btnCt = btn;
  115. if (CocosZ_1.cocosz.isShowAd && CocosZ_1.cocosz.isADON && !CocosZ_1.cocosz.dataMgr.guide_skill && CocosZ_1.cocosz.getConfigByKey("isVideoAd_Citie") != "false") {
  116. _this._btnCt.active = true;
  117. // 隐藏图标
  118. if (_this._btnCt.childrenCount) {
  119. _this._btnCt.children.forEach(function (child) { child.active = false; });
  120. }
  121. }
  122. else {
  123. _this._btnCt.active = false;
  124. var widget = _this._btnCt.getComponent(cc.Widget);
  125. if (widget) {
  126. widget.enabled = false;
  127. }
  128. }
  129. }
  130. else if (btn.name == "BtnQpbz") {
  131. _this._btnQpbz = btn;
  132. if (CocosZ_1.cocosz.isShowAd && CocosZ_1.cocosz.isADON && !CocosZ_1.cocosz.dataMgr.guide_skill && CocosZ_1.cocosz.getConfigByKey("isVideoAd_Qpbz") != "false") {
  133. _this._btnQpbz.active = true;
  134. // 隐藏图标
  135. if (_this._btnQpbz.childrenCount) {
  136. _this._btnQpbz.children.forEach(function (child) { child.active = false; });
  137. }
  138. }
  139. else {
  140. _this._btnQpbz.active = false;
  141. var widget = _this._btnQpbz.getComponent(cc.Widget);
  142. if (widget) {
  143. widget.enabled = false;
  144. }
  145. }
  146. }
  147. }
  148. });
  149. this.initAdForPage();
  150. };
  151. UIGamePage.prototype.initAdForPage = function () {
  152. if (cc.sys.os === cc.sys.OS_ANDROID) {
  153. var deviceId = ATAndroidJS2_1.default.getDeviceUserId();
  154. console.log("zh:checkstatus:", ATRewardedVideoJSSDK_1.default.checkAdStatus(ATAndroidJS2_1.default.getPlacementId()));
  155. var setting = {};
  156. setting[ATRewardedVideoJSSDK_1.default.userIdKey] = deviceId;
  157. ATRewardedVideoJSSDK_1.default.loadRewardedVideo(ATAndroidJS2_1.default.getPlacementId(), setting);
  158. }
  159. };
  160. UIGamePage.prototype.onOpen = function () {
  161. var _this = this;
  162. Utils_1.utils.SendEvent("页面-游戏");
  163. //监听游戏事件
  164. // cc.game.on(Constant.E_GAME_LOGIC, this._onGameMessageHandler, this);
  165. gameMgr_1.gameMgr.uiGamePage = this._page;
  166. gameMgr_1.gameMgr.moveArea = cc.find("moveArea", this._page);
  167. gameMgr_1.gameMgr.yaogan = cc.find("move", this._page);
  168. var widge = gameMgr_1.gameMgr.yaogan.getComponent(cc.Widget);
  169. if (widge) {
  170. gameMgr_1.gameMgr.yaogan.getComponent(cc.Widget).updateAlignment();
  171. widge.enabled = false;
  172. }
  173. // gameMgr.btnSkill = cc.find("BtnSkill", this._page);
  174. // gameMgr.btnSkillAd = cc.find("BtnSkillAd", this._page);
  175. gameMgr_1.gameMgr.rangedWeaponMess = this._page.getChildByName("rangedWeapon");
  176. gameMgr_1.gameMgr.ammo = gameMgr_1.gameMgr.rangedWeaponMess.getChildByName("ammo").getComponent(cc.Label);
  177. gameMgr_1.gameMgr.rangedWeaponAdMess = this._page.getChildByName("rangedWeaponAd");
  178. gameMgr_1.gameMgr.ammoAd = gameMgr_1.gameMgr.rangedWeaponAdMess.getChildByName("ammo").getComponent(cc.Label);
  179. gameMgr_1.gameMgr.qlzc = this._page.getChildByName("qlzc");
  180. gameMgr_1.gameMgr.BtnBullet = this._page.getChildByName("BtnBullet");
  181. // 地下城
  182. if (CocosZ_1.cocosz.gameMode == 6) {
  183. // boss血条
  184. gameMgr_1.gameMgr.model6_bossBar = this._page.getChildByName("bossBar").getComponent(cc.ProgressBar);
  185. // 经验条
  186. gameMgr_1.gameMgr.model6_jingyanBar = this._page.getChildByName("jingyanBar").getComponent(cc.ProgressBar);
  187. // 技能条
  188. gameMgr_1.gameMgr.model6_skillScrollView = this._page.getChildByName("skillScrollView").getComponent(cc.ScrollView);
  189. gameMgr_1.gameMgr.model6_skillScrollView_content = cc.find("skillScrollView/view/content", this._page);
  190. gameMgr_1.gameMgr.model6_skillScrollView_item = this._page.getChildByName("item");
  191. // 头像
  192. var BtnShuxing = this._page.getChildByName("BtnShuxing");
  193. gameMgr_1.gameMgr.model6_touxiang = BtnShuxing.getChildByName("touxiang");
  194. var pre = CocosZ_1.cocosz.resMgr.getRes("head" + (CocosZ_1.cocosz.gameMgr.gameCtr.curUseSkinId + 1), cc.Prefab);
  195. if (pre) {
  196. var touxiang = cc.instantiate(pre);
  197. touxiang.setParent(gameMgr_1.gameMgr.model6_touxiang);
  198. touxiang.scale = 1;
  199. if (touxiang.children[0]) {
  200. touxiang.children[0].active = false;
  201. }
  202. }
  203. // 属性按钮
  204. gameMgr_1.gameMgr.model6_btnShuxing = this._page.getChildByName("BtnShuxing");
  205. if (gameMgr_1.gameMgr.model6_btnShuxing)
  206. gameMgr_1.gameMgr.model6_btnShuxing.active = true;
  207. gameMgr_1.gameMgr.model6_shuxing = BtnShuxing.getChildByName("shuxing");
  208. gameMgr_1.gameMgr.model6_shuxing.active = false;
  209. // 等级
  210. gameMgr_1.gameMgr.model6_levelLabel = this._page.getChildByName("levelLabel").getComponent(cc.Label);
  211. // 计时
  212. gameMgr_1.gameMgr.model6_timeLabel = this._page.getChildByName("timeLabel").getComponent(cc.Label);
  213. // boss提示
  214. gameMgr_1.gameMgr.model6_ts = this._page.getChildByName("ts");
  215. if (CocosZ_1.cocosz.dataMgr.guide_skill && (CocosZ_1.cocosz.getConfigByKey("isVideoAd_Qpbz") != "false" || CocosZ_1.cocosz.getConfigByKey("isVideoAd_Citie") != "false")) {
  216. var count_1 = 0;
  217. var tw_1 = cc.tween(this._page)
  218. .delay(1)
  219. .call(function () {
  220. if (gameMgr_1.gameMgr.isGameStart && !CocosZ_1.cocosz.isPause) {
  221. count_1++;
  222. cc.log("count:", count_1);
  223. if (count_1 == 5) {
  224. if (CocosZ_1.cocosz.getConfigByKey("isVideoAd_Qpbz") != "false") {
  225. _this.showSkill(_this._btnQpbz);
  226. }
  227. }
  228. else if (count_1 == 8) {
  229. if (CocosZ_1.cocosz.getConfigByKey("isVideoAd_Citie") != "false") {
  230. _this.showSkill(_this._btnCt);
  231. }
  232. }
  233. else if (count_1 > 8) {
  234. CocosZ_1.cocosz.dataMgr.guide_skill = false;
  235. tw_1 && tw_1.stop();
  236. }
  237. }
  238. })
  239. .union()
  240. .repeatForever()
  241. .start();
  242. }
  243. }
  244. gameMgr_1.gameMgr.startGame();
  245. this.showAd();
  246. cc.game.on(Constant_1.default.E_GAME_LOGIC, this._onGameMessageHandler, this);
  247. };
  248. UIGamePage.prototype.onClose = function () {
  249. cc.game.targetOff(this);
  250. Utils_1.utils.adManager.hideBlockAd();
  251. Utils_1.utils.adManager.hideNativeTryGameWidget();
  252. Utils_1.utils.hideVivoGamePortalWidget();
  253. Utils_1.utils.adManager.HideSingleNativeAd();
  254. if (PlatUtils_1.default.IsWechat) {
  255. Utils_1.utils.adManager.hideCustomAd({ location: 3 });
  256. Utils_1.utils.adManager.hideCustomAd({ location: 4 });
  257. Utils_1.utils.adManager.hideCustomAd({ location: 8 });
  258. }
  259. else if (PlatUtils_1.default.IsVIVO) {
  260. Utils_1.utils.adManager.hideCustomAd({ location: YZ_Constant_1.BannerLocation.Game });
  261. }
  262. };
  263. UIGamePage.prototype.showAd = function () {
  264. // 录屏
  265. Utils_1.utils.showRecordWidget({ group: "default", scale: 1, top: 50, left: 100, parent: this._page });
  266. if (CocosZ_1.cocosz.isShowAd) {
  267. // banner
  268. if (!CocosZ_1.cocosz.isShowGameBanner || PlatUtils_1.default.IsWechat || PlatUtils_1.default.IsDouyin || PlatUtils_1.default.IsAndroidDouYin) {
  269. Utils_1.utils.adManager.HideBanner(YZ_Constant_1.BannerLocation.Game);
  270. }
  271. else {
  272. Utils_1.utils.adManager.ShowBanner(YZ_Constant_1.BannerLocation.Game, { width: 0.1, bottom: 0 });
  273. }
  274. Utils_1.utils.adManager.showNativeTryGameWidget({ left: 10, top: 500, scale: 1, parent: this._page });
  275. // 原生广告
  276. if (PlatUtils_1.default.IsWechat) {
  277. Utils_1.utils.adManager.showCustomAd({ location: 3 });
  278. Utils_1.utils.adManager.showCustomAd({ location: 4 });
  279. Utils_1.utils.adManager.showCustomAd({ location: 8 });
  280. }
  281. else if (PlatUtils_1.default.IsVIVO) {
  282. Utils_1.utils.adManager.showCustomAd({ location: YZ_Constant_1.BannerLocation.Game });
  283. }
  284. }
  285. };
  286. UIGamePage.prototype.showSkill = function (n) {
  287. var _this = this;
  288. var widget = n.getComponent(cc.Widget);
  289. if (widget)
  290. widget.enabled = false;
  291. if (n && n.isValid) {
  292. CocosZ_1.cocosz.pauseCount++;
  293. n.setPosition(0, cc.winSize.height / 2);
  294. n.scale = 2;
  295. n.active = true;
  296. var call_1 = function () {
  297. n.stopAllActions();
  298. cc.tween(n)
  299. .call(function () {
  300. if (_this._handAni && _this._handAni.isValid) {
  301. _this._handAni.active = false;
  302. }
  303. })
  304. .to(0.5, { scale: 1, x: -cc.winSize.width / 2 + widget.left + n.width / 2, y: -cc.winSize.height / 2 + widget.bottom + n.height / 2 })
  305. .call(function () {
  306. if (widget)
  307. widget.enabled = true;
  308. CocosZ_1.cocosz.pauseCount--;
  309. })
  310. .start();
  311. };
  312. n.once(cc.Node.EventType.TOUCH_END, call_1, this);
  313. n.stopAllActions();
  314. cc.tween(n)
  315. .to(1, { y: 0 }, { easing: "backOut" })
  316. .call(function () {
  317. if (_this._handAni && _this._handAni.isValid) {
  318. _this._handAni.setPosition(0, 0);
  319. _this._handAni.active = true;
  320. var spAni = _this._handAni.getComponent(sp.Skeleton);
  321. if (spAni)
  322. spAni.setAnimation(0, "animation", true);
  323. }
  324. })
  325. .delay(4)
  326. .call(function () {
  327. n.off(cc.Node.EventType.TOUCH_END, call_1, _this);
  328. call_1();
  329. })
  330. .start();
  331. }
  332. };
  333. // 全屏轰炸动画
  334. UIGamePage.prototype.effect_qpbz = function () {
  335. var pre = CocosZ_1.cocosz.resMgr.getRes("effect_qpbz", cc.Prefab);
  336. if (pre) {
  337. var node_1 = cc.instantiate(pre);
  338. node_1.setPosition(gameMgr_1.gameMgr.playerTs.node.position);
  339. cc.director.getScene().getChildByName("Canvas").addChild(node_1);
  340. cc.tween(node_1)
  341. .delay(0.3)
  342. .call(function () {
  343. gameMgr_1.gameMgr.playEffect("QuanPingBaoZha");
  344. cc.game.emit(Constant_1.default.E_GAME_LOGIC, { type: Constant_1.default.E_Allzombie_Destory });
  345. })
  346. .union()
  347. .repeat(4)
  348. .call(function () { node_1.destroy(); })
  349. .start();
  350. }
  351. };
  352. UIGamePage.prototype._onGameMessageHandler = function (event) {
  353. switch (event.type) {
  354. }
  355. };
  356. UIGamePage.prototype._onBtnClickHandler = function (event) {
  357. return __awaiter(this, void 0, void 0, function () {
  358. var adIcon_1;
  359. var _this = this;
  360. return __generator(this, function (_a) {
  361. CocosZ_1.cocosz.audioMgr.playBtnEffect();
  362. switch (event.target.name) {
  363. case "rangedWeaponAd": {
  364. if (gameMgr_1.gameMgr.rangedWeaponAdMess) {
  365. adIcon_1 = gameMgr_1.gameMgr.rangedWeaponAdMess.getChildByName("adIcon");
  366. if (adIcon_1 && adIcon_1.active) {
  367. Utils_1.utils.SendEvent("视频-高级武器-播放");
  368. // 注册方法 , this.ClickClose.bind(this));
  369. GlobalManager_1.default.getInstance().registerMethod('event_gaoJiWuQi', this.event_gaoJiWuQi.bind(this));
  370. cc.sys.localStorage.setItem(this.adKey, 'event_gaoJiWuQi');
  371. if (ATRewardedVideoJSSDK_1.default.hasAdReady(ATAndroidJS2_1.default.getPlacementId())) {
  372. console.log('zh:AD ready for idx2');
  373. ATRewardedVideoJSSDK_1.default.showAd(ATAndroidJS2_1.default.getPlacementId());
  374. }
  375. else {
  376. console.log('zh:AD not ready for idx2');
  377. this.event_gaoJiWuQi();
  378. this.initAdForPage();
  379. }
  380. if (2 > 1) {
  381. return [2 /*return*/];
  382. }
  383. //下面是原先的
  384. //
  385. CocosZ_1.cocosz.watchAD(function () {
  386. Utils_1.utils.SendEvent("视频-高级武器-成功");
  387. adIcon_1.active = false;
  388. gameMgr_1.gameMgr.useRangedWeaponAd();
  389. gameMgr_1.gameMgr.rangedWeaponAdMess.stopAllActions();
  390. }, function () {
  391. Utils_1.utils.SendEvent("视频-高级武器-失败");
  392. });
  393. }
  394. else {
  395. gameMgr_1.gameMgr.useRangedWeaponAd();
  396. }
  397. }
  398. break;
  399. }
  400. case "rangedWeapon": {
  401. gameMgr_1.gameMgr.useRangedWeapon();
  402. break;
  403. }
  404. case "BtnPause": {
  405. CocosZ_1.cocosz.uiMgr.openPanel(Constant_1.PanelName.UIPausePanel);
  406. break;
  407. }
  408. case "BtnBullet": {
  409. if (gameMgr_1.gameMgr.BtnBullet && gameMgr_1.gameMgr.playerTs && gameMgr_1.gameMgr.playerTs.curWeapon && gameMgr_1.gameMgr.playerTs.curWeapon.isRangeWeapon)
  410. gameMgr_1.gameMgr.playerTs.curWeapon.reloadBullet();
  411. break;
  412. }
  413. case "BtnShuxing": {
  414. gameMgr_1.gameMgr.model6_shuxing.active = !gameMgr_1.gameMgr.model6_shuxing.active;
  415. gameMgr_1.gameMgr.update_model6_shuxing();
  416. break;
  417. }
  418. case "BtnHideBanner": {
  419. Utils_1.utils.SendEvent("视频-游戏中去广告-播放");
  420. CocosZ_1.cocosz.watchAD(function () {
  421. Utils_1.utils.SendEvent("视频-游戏中去广告-成功");
  422. event.target.active = false;
  423. gameMgr_1.gameMgr.canSHowGameBanner = false;
  424. Utils_1.utils.adManager.HideBanner(YZ_Constant_1.BannerLocation.Game);
  425. }, function () {
  426. Utils_1.utils.SendEvent("视频-游戏中去广告-失败");
  427. });
  428. break;
  429. }
  430. case "BtnCt": {
  431. if (this._btnCt && this._btnCt.getChildByName("share") && this._btnCt.getChildByName("share").active) {
  432. Utils_1.utils.SendEvent("分享-磁铁");
  433. CocosZ_1.cocosz.share(function () {
  434. Utils_1.utils.SendEvent("分享-磁铁-成功");
  435. // 磁铁事件
  436. cc.game.emit(Constant_1.default.E_Skill_Citie);
  437. }, function () {
  438. Utils_1.utils.SendEvent("分享-磁铁-失败");
  439. });
  440. }
  441. else if (this._btnCt && this._btnCt.getChildByName("video") && this._btnCt.getChildByName("video").active) {
  442. Utils_1.utils.SendEvent("视频-磁铁-播放");
  443. // 注册方法 , this.ClickClose.bind(this));
  444. GlobalManager_1.default.getInstance().registerMethod('event_ciTie', this.event_ciTie.bind(this));
  445. cc.sys.localStorage.setItem(this.adKey, 'event_ciTie');
  446. if (ATRewardedVideoJSSDK_1.default.hasAdReady(ATAndroidJS2_1.default.getPlacementId())) {
  447. console.log('zh:AD ready for idx2');
  448. ATRewardedVideoJSSDK_1.default.showAd(ATAndroidJS2_1.default.getPlacementId());
  449. }
  450. else {
  451. console.log('zh:AD not ready for idx2');
  452. cc.game.emit(Constant_1.default.E_Skill_Citie);
  453. this.initAdForPage();
  454. }
  455. if (2 > 1) {
  456. return [2 /*return*/];
  457. }
  458. //下面是原先的
  459. CocosZ_1.cocosz.watchAD(function () {
  460. Utils_1.utils.SendEvent("视频-磁铁-成功");
  461. // 磁铁事件
  462. cc.game.emit(Constant_1.default.E_Skill_Citie);
  463. }, function () {
  464. Utils_1.utils.SendEvent("视频-磁铁-失败");
  465. });
  466. }
  467. else {
  468. // 磁铁事件
  469. cc.game.emit(Constant_1.default.E_Skill_Citie);
  470. }
  471. break;
  472. }
  473. case "BtnQpbz": {
  474. if (this._btnQpbz && this._btnQpbz.getChildByName("share") && this._btnQpbz.getChildByName("share").active) {
  475. Utils_1.utils.SendEvent("分享-全屏轰炸");
  476. CocosZ_1.cocosz.share(function () {
  477. Utils_1.utils.SendEvent("分享-全屏轰炸-成功");
  478. // 全屏轰炸动画
  479. _this.effect_qpbz();
  480. }, function () {
  481. Utils_1.utils.SendEvent("分享-全屏轰炸-失败");
  482. });
  483. }
  484. else if (this._btnQpbz && this._btnQpbz.getChildByName("video") && this._btnQpbz.getChildByName("video").active) {
  485. // 注册方法 , this.ClickClose.bind(this));
  486. GlobalManager_1.default.getInstance().registerMethod('event_quanPinHongZha', this.event_quanPinHongZha.bind(this));
  487. cc.sys.localStorage.setItem(this.adKey, 'event_quanPinHongZha'); //1==消除道具
  488. if (ATRewardedVideoJSSDK_1.default.hasAdReady(ATAndroidJS2_1.default.getPlacementId())) {
  489. console.log('zh:AD ready for idx2');
  490. ATRewardedVideoJSSDK_1.default.showAd(ATAndroidJS2_1.default.getPlacementId());
  491. }
  492. else {
  493. console.log('zh:AD not ready for idx2');
  494. this.event_quanPinHongZha();
  495. this.initAdForPage();
  496. }
  497. if (2 > 1) {
  498. return [2 /*return*/];
  499. }
  500. //下面是原先的
  501. Utils_1.utils.SendEvent("视频-全屏轰炸-播放11");
  502. CocosZ_1.cocosz.watchAD(function () {
  503. Utils_1.utils.SendEvent("视频-全屏轰炸-成功11");
  504. 0; // 全屏轰炸动画
  505. _this.effect_qpbz();
  506. }, function () {
  507. Utils_1.utils.SendEvent("视频-全屏轰炸-失败22");
  508. });
  509. }
  510. else {
  511. // 全屏轰炸动画
  512. this.effect_qpbz();
  513. }
  514. break;
  515. }
  516. }
  517. return [2 /*return*/];
  518. });
  519. });
  520. };
  521. UIGamePage.prototype.event_quanPinHongZha = function () {
  522. console.log('zh:event_quanPinHongZha 被触发');
  523. // 全屏轰炸动画
  524. this.effect_qpbz();
  525. };
  526. UIGamePage.prototype.event_ciTie = function () {
  527. console.log('zh:event_ciTie 被触发');
  528. cc.game.emit(Constant_1.default.E_Skill_Citie);
  529. };
  530. UIGamePage.prototype.event_gaoJiWuQi = function () {
  531. console.log('zh:event_gaoJiWuQi 被触发');
  532. var adIcon = gameMgr_1.gameMgr.rangedWeaponAdMess.getChildByName("adIcon");
  533. Utils_1.utils.SendEvent("视频-高级武器-成功");
  534. adIcon.active = false;
  535. gameMgr_1.gameMgr.useRangedWeaponAd();
  536. gameMgr_1.gameMgr.rangedWeaponAdMess.stopAllActions();
  537. };
  538. UIGamePage = __decorate([
  539. ccclass
  540. ], UIGamePage);
  541. return UIGamePage;
  542. }(UIPage_1.default));
  543. exports.default = UIGamePage;
  544. cc._RF.pop();