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- "use strict";
- cc._RF.push(module, '43cccVEk7VCIph7mge+mLVv', 'GameBoxListItem');
- // common-plugin/Scripts/GameBoxListItem.ts
- "use strict";
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = function (d, b) {
- extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return extendStatics(d, b);
- };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
- return c > 3 && r && Object.defineProperty(target, key, r), r;
- };
- Object.defineProperty(exports, "__esModule", { value: true });
- var Utils_1 = require("./Utils");
- var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property;
- /**
- * 推荐列表节点
- */
- var GameBoxListItem = /** @class */ (function (_super) {
- __extends(GameBoxListItem, _super);
- function GameBoxListItem() {
- var _this = _super !== null && _super.apply(this, arguments) || this;
- _this.data = null;
- _this.titleLabel = null;
- _this._dataDirty = false;
- _this._gameList = null;
- _this._gameItems = [];
- return _this;
- }
- GameBoxListItem.prototype.onLoad = function () {
- this.titleLabel = this.node.getChildByName("titleLabel").getComponent(cc.RichText);
- this._gameList = this.node.getChildByName("listLay");
- for (var i = 0; i < this._gameList.childrenCount; i++) {
- this._gameItems.push(this._gameList.children[i].getComponent("GameBoxListGameItem"));
- this._gameList.children[i].active = false;
- }
- };
- GameBoxListItem.prototype.init = function (data) {
- this.data = data;
- this._dataDirty = true;
- };
- GameBoxListItem.prototype.update = function (dt) {
- if (this._dataDirty) {
- this._dataDirty = false;
- this.updateItem();
- }
- };
- GameBoxListItem.prototype.updateItem = function () {
- if (this.data) {
- Utils_1.utils.showLog("boxList: ", this.data);
- if (this.data.title) {
- this.titleLabel.string = "<b>" + this.data.title + "</b>";
- }
- if (this.data.infos && this.data.infos.length > 0) {
- for (var i = 0; i < this.data.infos.length; i++) {
- if (this._gameItems[i]) {
- this._gameItems[i].init(this.data.infos[i]);
- this._gameItems[i].node.active = true;
- }
- }
- }
- }
- };
- GameBoxListItem = __decorate([
- ccclass
- ], GameBoxListItem);
- return GameBoxListItem;
- }(cc.Component));
- exports.default = GameBoxListItem;
- cc._RF.pop();
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