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- "use strict";
- cc._RF.push(module, '9408ddmbX5KJqoO4VRkw0P1', 'UITrySkinPanel');
- // scripts/UI/UITrySkinPanel.ts
- "use strict";
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = function (d, b) {
- extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return extendStatics(d, b);
- };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
- return c > 3 && r && Object.defineProperty(target, key, r), r;
- };
- var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
- function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
- return new (P || (P = Promise))(function (resolve, reject) {
- function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
- function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
- function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
- step((generator = generator.apply(thisArg, _arguments || [])).next());
- });
- };
- var __generator = (this && this.__generator) || function (thisArg, body) {
- var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
- return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
- function verb(n) { return function (v) { return step([n, v]); }; }
- function step(op) {
- if (f) throw new TypeError("Generator is already executing.");
- while (_) try {
- if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
- if (y = 0, t) op = [op[0] & 2, t.value];
- switch (op[0]) {
- case 0: case 1: t = op; break;
- case 4: _.label++; return { value: op[1], done: false };
- case 5: _.label++; y = op[1]; op = [0]; continue;
- case 7: op = _.ops.pop(); _.trys.pop(); continue;
- default:
- if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
- if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
- if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
- if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
- if (t[2]) _.ops.pop();
- _.trys.pop(); continue;
- }
- op = body.call(thisArg, _);
- } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
- if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
- }
- };
- Object.defineProperty(exports, "__esModule", { value: true });
- var Utils_1 = require("../../common-plugin/Scripts/Utils");
- var CocosZ_1 = require("../Framework/CocosZ");
- var Constant_1 = require("../Framework/Constant");
- var UIPage_1 = require("../Framework/UIPage");
- var ani_1 = require("../Game/ani");
- var ccclass = cc._decorator.ccclass;
- var UITrySkinPanel = /** @class */ (function (_super) {
- __extends(UITrySkinPanel, _super);
- function UITrySkinPanel() {
- var _this = _super.call(this, Constant_1.PanelName.UITrySkinPanel) || this;
- _this._mask = null;
- _this._panel = null;
- _this.aniArr = [];
- _this.btnArr = [];
- _this.skinArr = [];
- _this.isValid() && _this.onLoad();
- return _this;
- }
- UITrySkinPanel.prototype.onLoad = function () {
- this._panel = this._page.getChildByName("Panel");
- this._mask = this._page.getChildByName("Mask");
- this.aniArr[0] = this._panel.getChildByName("ani0");
- this.aniArr[1] = this._panel.getChildByName("ani1");
- this.aniArr[2] = this._panel.getChildByName("ani2");
- var btnNames = ["BtnVideo0", "BtnVideo1", "BtnVideo2", "BtnPass"];
- for (var i = 0; i < btnNames.length; i++) {
- var btn = cc.find(btnNames[i], this._panel);
- if (btn) {
- this.btnArr[i] = btn;
- btn.on(cc.Node.EventType.TOUCH_END, this._onBtnClickedHandler, this);
- }
- }
- };
- UITrySkinPanel.prototype.onOpen = function () {
- var _this = this;
- Utils_1.utils.SendEvent("页面-皮肤试用");
- // 暂停游戏逻辑
- CocosZ_1.cocosz.pauseCount++;
- // 未解锁的皮肤id数组
- var arr = CocosZ_1.cocosz.dataMgr.getRandomLockSkin();
- if (arr.length > 0) {
- var _loop_1 = function (i) {
- if (arr.length > 0) {
- var index = Math.floor(Math.random() * arr.length);
- var id = arr[index];
- arr.splice(index, 1);
- this_1.skinArr[i] = id;
- // 显示任务
- var aniTs = this_1.aniArr[i].getComponent(ani_1.default);
- aniTs.setSkinById(id);
- aniTs.setWeaponById(CocosZ_1.cocosz.dataMgr.CurRange);
- this_1.aniArr[i].opacity = 0;
- CocosZ_1.cocosz.scheduleOnce(function () {
- if (_this._page && _this.aniArr[i]) {
- cc.tween(_this.aniArr[i])
- .set({ y: 500, opacity: 255 })
- .to(0.4, { y: 50 }, { easing: "sineOut" })
- .start();
- }
- }, 0.3 * i);
- }
- else {
- // 皮肤不够隐藏
- this_1.aniArr[i].active = false;
- this_1.btnArr[i].active = false;
- }
- };
- var this_1 = this;
- // 随机3个皮肤
- for (var i = 0; i < 3; i++) {
- _loop_1(i);
- }
- }
- else {
- // 没有未解锁皮肤,自动隐藏
- CocosZ_1.cocosz.uiMgr.closePanel(Constant_1.PanelName.UITrySkinPanel);
- }
- };
- UITrySkinPanel.prototype.onClose = function () {
- CocosZ_1.cocosz.gameMgr.gameStart(CocosZ_1.cocosz.curLevel);
- };
- /**
- * 所有按钮点击事件
- * @param event
- * @param data
- */
- UITrySkinPanel.prototype._onBtnClickedHandler = function (event, data) {
- return __awaiter(this, void 0, void 0, function () {
- var _this = this;
- return __generator(this, function (_a) {
- switch (_a.label) {
- case 0:
- //播放按钮点击音效
- return [4 /*yield*/, CocosZ_1.cocosz.audioMgr.playBtnEffect().catch()];
- case 1:
- //播放按钮点击音效
- _a.sent();
- switch (event.target.name) {
- case "BtnVideo0":
- case "BtnVideo1":
- case "BtnVideo2": {
- Utils_1.utils.SendEvent("视频-弹窗角色试用-播放");
- CocosZ_1.cocosz.watchAD(function () {
- // 视频成功
- Utils_1.utils.SendEvent("视频-弹窗角色试用-成功");
- if (event.target.name == "BtnVideo0") {
- CocosZ_1.cocosz.gameMgr.gameCtr.curUseSkinId = _this.skinArr[0];
- }
- else if (event.target.name == "BtnVideo1") {
- CocosZ_1.cocosz.gameMgr.gameCtr.curUseSkinId = _this.skinArr[1];
- }
- else if (event.target.name == "BtnVideo2") {
- CocosZ_1.cocosz.gameMgr.gameCtr.curUseSkinId = _this.skinArr[2];
- }
- CocosZ_1.cocosz.uiMgr.closePanel(Constant_1.PanelName.UITrySkinPanel);
- }, function () {
- // 视频失败
- Utils_1.utils.SendEvent("视频-弹窗角色试用-失败");
- CocosZ_1.cocosz.uiMgr.closePanel(Constant_1.PanelName.UITrySkinPanel);
- });
- break;
- }
- case "BtnPass": {
- CocosZ_1.cocosz.uiMgr.closePanel(Constant_1.PanelName.UITrySkinPanel);
- break;
- }
- }
- return [2 /*return*/];
- }
- });
- });
- };
- UITrySkinPanel = __decorate([
- ccclass
- ], UITrySkinPanel);
- return UITrySkinPanel;
- }(UIPage_1.default));
- exports.default = UITrySkinPanel;
- cc._RF.pop();
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