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- "use strict";
- cc._RF.push(module, 'c5a1dCIX/VATJjbaL5OivFz', 'UIGameLoadingPage');
- // scripts/UI/UIGameLoadingPage.ts
- "use strict";
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = function (d, b) {
- extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return extendStatics(d, b);
- };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
- return c > 3 && r && Object.defineProperty(target, key, r), r;
- };
- Object.defineProperty(exports, "__esModule", { value: true });
- var UIPage_1 = require("../Framework/UIPage");
- var Constant_1 = require("../Framework/Constant");
- var CocosZ_1 = require("../Framework/CocosZ");
- var GuideLayer_1 = require("./GuideLayer");
- var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property;
- var UIGameLoadingPage = /** @class */ (function (_super) {
- __extends(UIGameLoadingPage, _super);
- function UIGameLoadingPage() {
- var _this = _super.call(this, Constant_1.PageName.UIGameLoadingPage) || this;
- _this._startTime = 0;
- _this.isValid() && _this.onLoad();
- return _this;
- }
- UIGameLoadingPage.prototype.onOpen = function () {
- cc.game.on(Constant_1.default.E_GAME_LOGIC, this._onGameMessageHandler, this);
- this._startTime = new Date().getTime();
- CocosZ_1.cocosz.scheduleOnce(function () {
- CocosZ_1.cocosz.audioMgr.playEffect("fj", true, 1);
- }, 0.1);
- };
- UIGameLoadingPage.prototype.onClose = function () {
- cc.game.targetOff(this);
- GuideLayer_1.guideLayer.hideFjAni();
- GuideLayer_1.guideLayer.node.zIndex = cc.macro.MIN_ZINDEX;
- CocosZ_1.cocosz.audioMgr.stopEffect("fj");
- };
- UIGameLoadingPage.prototype._onGameMessageHandler = function (event) {
- switch (event.type) {
- case Constant_1.default.E_UPDATE_PROGRESS: {
- this._updateProgress(event.data);
- break;
- }
- }
- };
- UIGameLoadingPage.prototype._updateProgress = function (pro) {
- if (pro >= 1) {
- var difTime = new Date().getTime() - this._startTime;
- if (difTime >= 6000) {
- CocosZ_1.cocosz.uiMgr.openPage(Constant_1.PageName.UIGamePage);
- }
- else {
- setTimeout(function () {
- CocosZ_1.cocosz.uiMgr.openPage(Constant_1.PageName.UIGamePage);
- }, 6000 - difTime);
- }
- }
- };
- UIGameLoadingPage = __decorate([
- ccclass
- ], UIGameLoadingPage);
- return UIGameLoadingPage;
- }(UIPage_1.default));
- exports.default = UIGameLoadingPage;
- cc._RF.pop();
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