import { _decorator, Component, Label, Node } from 'cc'; import { Clips } from './Enums'; import { AudioMgr } from './AudioMgr'; import { Global } from './Global'; const { ccclass, property } = _decorator; @ccclass('BtnAction') export class BtnAction extends Component { start() { } update(deltaTime: number) { } ////开启一个空位 unlock_empty_hole() { AudioMgr.ins.playSound(Clips.btn_1); Global.props_action.open(1); } random_pin() { AudioMgr.ins.playSound(Clips.btn_1); Global.props_action.open(2); } clear_slot() { AudioMgr.ins.playSound(Clips.btn_1); Global.props_action.open(3); } }