import { _decorator, Component, ImageAsset, Node, Sprite, SpriteFrame, Texture2D } from 'cc'; const { ccclass, property } = _decorator; export class Tools { static clearFromParent(node: Node, co:any) { let arr = []; node.children.forEach(element => { if (element.getComponent(co)) { arr.push(element); } }); arr.forEach((element)=>{ element.removeFromParent(); }); } public static random_between(min: number, max: number): number { return Math.random() * (max - min) + min; } }