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- import { _decorator, Component, easing, instantiate, Label, Node, tween, UITransform, Vec3 } from 'cc';
- import { PoolMgr } from './PoolMagr';
- import { Global } from './Global';
- import { Clips } from './Enums';
- import { AudioMgr } from './AudioMgr';
- import { Tools } from './Tools';
- const { ccclass, property } = _decorator;
- @ccclass('CoinsAction')
- export class CoinsAction extends Component {
- @property({type:Label})
- level_label:Label = null;
- start() {
- this.refrush_coins();
- }
- update(deltaTime: number) {
-
- }
- refrush_coins(){
- this.level_label.string = Global.cur_coins+"";
- }
- put_coins(num:number,world_pos:Vec3,play_sound:boolean = true){
- //记录
- Global.cur_coins = Global.cur_coins+num;
- let prefab = PoolMgr.ins.getPrefab("coin");
-
- for(let i =0;i<num;i++){
- let coin = instantiate(prefab);
- let local = this.node.getComponent(UITransform).convertToNodeSpaceAR(world_pos);
- this.node.addChild(coin);
- local.x = local.x + Tools.random_between(-30,80);
- local.y = local.y + Tools.random_between(0,150);
- coin.setPosition(local);
- let show = false;
- if(num-1 == i){
- show = true;
- }
- tween(coin)
- .to(Tools.random_between(0.5,1.5),{position:new Vec3(0,0,0)},Global.our_easing)
- .call(()=>{
- if(show){
- this.refrush_coins();
- }
- if(Global.cur_coins>0 && play_sound){
- AudioMgr.ins.playSound(Clips.coins);
- }
- })
- .removeSelf()
- .start();
- }
- }
-
- }
- //电子邮件puhalskijsemen@gmail.com
- //源码网站 开vpn打开 http://web3incubators.com/
- //电报https://t.me/gamecode999
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