export enum Sex { None = 0, Boy = 1, Girl = 2, } export enum EPlay { ShuMao = 0, FeiPan = 1, CaiGuTou = 2, } export enum ERewardType { Icon = 0,//金币 Feed = 1,//喂食 Clear = 2,//清洁 Active = 3,//活力 QingMi = 4,//亲密 } export enum dogStatus { None = 0, Feed = 1,//喂食 Play = 3,//玩耍 Clear = 2,//清理 } export enum CommunicationType { Water = 1,//喂水 GouLiang = 2,//狗粮 GuanTou = 3,//罐头 Bone = 4,//骨头 ShuBao = 10,//梳毛 FeiPan = 11,//接飞盘 PlayBon = 13,//玩骨头 FeiZhao = 5,//肥皂 XiangZhao = 6,//香皂 XiangBo = 7,//香波 ShunMaoGao = 8,//顺毛膏 } /** 年龄段 */ export enum EAgeGroup { /**幼年阶段 */ PERIOD_KIDS = 1, /**青春期阶段 */ PERIOD_YOUNG = 2, /**成年阶段 */ PERIOD_GROWNUP = 3 } /** 消耗 */ export enum EConsume { /**属性:金币 */ Attr_coin = 1, /**属性:经验,亲密度 */ Attr_jingyan = 101, /**属性:勇敢 */ Attr_yonggan = 102, /**属性:智慧或聪明 */ Attr_congming = 103, /**属性:魅力 */ Attr_meili = 104, /**属性:体力或者饥饿 */ Attr_tili = 201, /**属性:心情 */ Attr_xinqing = 202, /**属性:卫生或清洁 */ Attr_weisheng = 203, /**属性:屎 */ Attr_shi = 301 } // /**1 心情值降低 */ // public static readonly DOG_OUT_EVENT_SAD: number = 1; // /**2 丢失金币 */ // public static readonly DOG_OUT_EVENT_LOST_MONEY: number = 2; // /**3 心情值增加 */ // public static readonly DOG_OUT_EVENT_HAPPY: number = 3; // /**4 获得金币 */ // public static readonly DOG_OUT_EVENT_GAIN_MONEY: number = 4; /** 任务ID */ export enum ETaskID { WeiShi = 27,//喂食 QingJie = 28,//清洁 WanShua = 29,//玩耍 WaiChu = 30,//外出 LeiJiXiaoHao = 31,//累计消耗 ZhongJiJiangLi = 32//终极奖励 } export enum ETaskStatus { None = 0, GOTO = 1,//前往 Reward = 2,//领取 Finish = 3,//完成 } /** 配置表中的属性字段 */ export enum EConfigAttrProp { cq_attr, cq_childhood, cq_youth, cq_adulthood, }