"use strict"; cc._RF.push(module, '6d7cdgT/pxKaKGqDtRs2YW4', 'SmallPanel'); // Script/view/smallPanel/SmallPanel.ts "use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; Object.defineProperty(exports, "__esModule", { value: true }); var BaseView_1 = require("../../../lightMVC/core/base/BaseView"); var App_1 = require("../../Manager/App"); var player_1 = require("../../player"); var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property; var SmallPanel = /** @class */ (function (_super) { __extends(SmallPanel, _super); function SmallPanel() { var _this = _super !== null && _super.apply(this, arguments) || this; _this.progressBar = null; _this.currentTime = 0; return _this; } SmallPanel.prototype.drawView = function () { console.log('SmallPanel~~~~~~~~~~'); var progress = this.ui.getNode("progress"); this.progressBar = progress.getComponent(cc.ProgressBar); this.currentTime = App_1.App.DataManager.SmallTime; var label = this.ui.getNode("label"); var action = cc.sequence(cc.scaleTo(0.5, 1.2), cc.scaleTo(0.5, 1)); action.repeatForever(); label.runAction(action); }; SmallPanel.prototype.update = function (dt) { if (!this.progressBar || this.currentTime <= 0) return; this.currentTime -= dt; var progress = this.currentTime / App_1.App.DataManager.SmallTime; this.progressBar.progress = (progress < 0) ? 0 : progress; if (progress <= 0) { player_1.default.getInstance().SetSmallBack(); this.closeView(); } }; SmallPanel.path = function () { return "prefabs/SmallPanel"; }; SmallPanel = __decorate([ ccclass ], SmallPanel); return SmallPanel; }(BaseView_1.BaseView)); exports.default = SmallPanel; cc._RF.pop();