"use strict"; cc._RF.push(module, '85fc2T3ty9J/6atKLIZyKD5', 'FailPanel'); // Script/view/failPanel/FailPanel.ts "use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; Object.defineProperty(exports, "__esModule", { value: true }); var BaseView_1 = require("../../../lightMVC/core/base/BaseView"); var SDK_1 = require("../../sdk/SDK"); var gameScene_1 = require("../../gameScene"); var App_1 = require("../../Manager/App"); var SoundManager_1 = require("../../Manager/SoundManager"); var ATRewardedVideoJSSDK_1 = require("../../AnyThinkAds/ATRewardedVideoJSSDK"); var ATAndroidJS2_1 = require("../../ATAndroidJS2"); var GlobalManager_1 = require("../../GlobalManager"); var ATInterstitialJSSDK_1 = require("../../AnyThinkAds/ATInterstitialJSSDK"); var ATAndroidJS2_2 = require("../../ATAndroidJS2"); var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property; var FailPanel = /** @class */ (function (_super) { __extends(FailPanel, _super); function FailPanel() { var _this = _super !== null && _super.apply(this, arguments) || this; _this.passTime = 0; return _this; } FailPanel.prototype.onLoad = function () { console.log('zh:fp.ts onload '); SDK_1.default.Instance.initAdForPage(); }; FailPanel.prototype.drawView = function () { SDK_1.default.Instance.showInterstitial(); this.onLoadAll(); this.btnReplay(); this.BackMain(); this.btnVideo(); }; FailPanel.prototype.onLoadAll = function () { this.ui.getNode("labelCoin").getComponent(cc.Label).string = App_1.App.DataManager.UserCoin + ""; this.ui.getNode("labelDiamond").getComponent(cc.Label).string = App_1.App.DataManager.UserDiamond + ""; this.ui.getNode("labelAwardCoin").getComponent(cc.Label).string = gameScene_1.default.instance.curLevelWinCoin + ""; this.ui.getNode("labelVideoCoin").getComponent(cc.Label).string = gameScene_1.default.instance.curLevelWinCoin * 3 + ""; App_1.App.DataManager.UserCoin += gameScene_1.default.instance.curLevelWinCoin; App_1.App.LocalStorageUtil.setNumber(App_1.App.LocalStorageUtil.lst_Coin, App_1.App.DataManager.UserCoin); }; /** * 点击回到主页 */ FailPanel.prototype.BackMain = function () { var backMainBtn = this.ui.getNode("main"); backMainBtn.on(cc.Node.EventType.TOUCH_END, function () { gameScene_1.default.instance.ClickBackMain(); }, this); }; FailPanel.prototype.btnReplay = function () { var _this = this; console.log('zh:btnReplay'); var backMainBtn = this.ui.getNode("restart"); backMainBtn.on(cc.Node.EventType.TOUCH_END, function () { if (cc.sys.os == cc.sys.OS_ANDROID) { if (ATRewardedVideoJSSDK_1.default.hasAdReady(ATAndroidJS2_1.default.getPlacementId())) { cc.sys.localStorage.setItem('yxAdMark', 'callBack_btnReplay'); //看广告用于 xx 标记 GlobalManager_1.default.instance.registerMethod('callBack_btnReplay', _this.callBack_btnReplay.bind(_this)); ATRewardedVideoJSSDK_1.default.showAd(ATAndroidJS2_1.default.getPlacementId()); } else { console.log('zh:AD 没有OK'); _this.callBack_btnReplay(); SDK_1.default.Instance.initAdForPage(); } } else { _this.callBack_btnReplay(); } // this.showInterAd("callBack_btnReplay", true, () => this.callBack_btnReplay()); // gameScene.instance.LoadLevel(); // this.closeView(); }, this); }; FailPanel.prototype.callBack_btnReplay = function () { console.log('zh:callBack_btnReplay 被触发'); gameScene_1.default.instance.LoadLevel(); this.closeView(); }; /** * 点击游戏重新开始 */ FailPanel.prototype.btnVideo = function () { var _this = this; console.log('zh:抽奖-观看视频~11'); var btnVideo = this.ui.getNode("btnVideo"); btnVideo.active = true; btnVideo.on(cc.Node.EventType.TOUCH_END, function () { console.log('zh:抽奖-观看视频~22'); SoundManager_1.SoundManager.getInstance().VideoStartStop(); if (cc.sys.os == cc.sys.OS_ANDROID) { if (ATRewardedVideoJSSDK_1.default.hasAdReady(ATAndroidJS2_1.default.getPlacementId())) { cc.sys.localStorage.setItem('yxAdMark', 'callBack_for_chouJiang'); //看广告用于 xx 标记 GlobalManager_1.default.instance.registerMethod('callBack_for_chouJiang', _this.callBack_for_chouJiang.bind(_this)); ATRewardedVideoJSSDK_1.default.showAd(ATAndroidJS2_1.default.getPlacementId()); } else { console.log('zh:AD 没有OK'); _this.callBack_for_chouJiang(); SDK_1.default.Instance.initAdForPage(); } } else { _this.callBack_for_chouJiang(); } //zh:diy 下面是原始的代码 // SDK.Instance.showRewardVideo(() => { // console.log('抽奖-观看视频~3'); // this.callBack_for_chouJiang(); // }, () => { // console.log('抽奖-观看视频~4'); // SoundManager.getInstance().VideoEndOpen(); // }, () => { // console.log('抽奖-观看视频~5'); // SoundManager.getInstance().VideoEndOpen(); // }); }, this); }; FailPanel.prototype.callBack_for_chouJiang = function () { console.log('zh:抽奖被触发'); if (this.ui.getNode("jiantou").angle >= 42) { App_1.App.DataManager.UserCoin += gameScene_1.default.instance.curLevelWinCoin * 2; console.log('zh:userCoin1=' + App_1.App.DataManager.UserCoin); } else if (this.ui.getNode("jiantou").angle >= -34 && this.ui.getNode("jiantou").angle < 42) { App_1.App.DataManager.UserCoin += gameScene_1.default.instance.curLevelWinCoin * 3; console.log('zh:userCoin2=' + App_1.App.DataManager.UserCoin); } else if (this.ui.getNode("jiantou").angle >= -69 && this.ui.getNode("jiantou").angle < -34) { App_1.App.DataManager.UserCoin += gameScene_1.default.instance.curLevelWinCoin * 4; console.log('zh:userCoin3=' + App_1.App.DataManager.UserCoin); } else if (this.ui.getNode("jiantou").angle < -69) { App_1.App.DataManager.UserCoin += gameScene_1.default.instance.curLevelWinCoin * 5; console.log('zh:userCoin4=' + App_1.App.DataManager.UserCoin); } console.log('zh:userCoin5=' + App_1.App.DataManager.UserCoin); App_1.App.LocalStorageUtil.setNumber(App_1.App.LocalStorageUtil.lst_Coin, App_1.App.DataManager.UserCoin); var cout2 = App_1.App.DataManager.UserCoin; // App.Facade.popView(TipPanelMediator, TipPanel, "金币:"+cout2, false); SoundManager_1.SoundManager.getInstance().VideoEndOpen(); gameScene_1.default.instance.replay(); }; FailPanel.path = function () { return "gameScene/prefabs/FailPanel"; }; FailPanel.prototype.update = function (dt) { this.passTime += dt; if (this.passTime > 0.1) { this.passTime -= 0.1; if (this.ui.getNode("jiantou").angle >= 42) { this.ui.getNode("labelVideoCoin").getComponent(cc.Label).string = gameScene_1.default.instance.curLevelWinCoin * 2 + ""; } else if (this.ui.getNode("jiantou").angle >= -34 && this.ui.getNode("jiantou").angle < 42) { this.ui.getNode("labelVideoCoin").getComponent(cc.Label).string = gameScene_1.default.instance.curLevelWinCoin * 3 + ""; } else if (this.ui.getNode("jiantou").angle >= -69 && this.ui.getNode("jiantou").angle < -34) { this.ui.getNode("labelVideoCoin").getComponent(cc.Label).string = gameScene_1.default.instance.curLevelWinCoin * 4 + ""; } else if (this.ui.getNode("jiantou").angle < -69) { this.ui.getNode("labelVideoCoin").getComponent(cc.Label).string = gameScene_1.default.instance.curLevelWinCoin * 5 + ""; } } }; /** * 显示插屏广告 * * @param adMarkForClose 插屏广告关闭后调用那个方法的具体指示标识 * @param checkClose 是否需要判断关闭事件,有的不需要,如果AD占用游戏时间则为true * @param callback 插屏广告关闭(加载失败\非ANDROID平台)的回调 */ FailPanel.prototype.showInterAd = function (adMarkForClose, checkClose, callback) { if (cc.sys.os === cc.sys.OS_ANDROID) { if (checkClose) { cc.sys.localStorage.setItem("adMarkForClose", adMarkForClose); //关闭后,调用哪个方法的标识 } //add判断插屏 开屏等 var pid_inter = ATAndroidJS2_1.default.getPlacementId2(ATAndroidJS2_2.AdType.Inter); var boo = ATInterstitialJSSDK_1.default.hasAdReady(pid_inter); if (boo) { // 暂停游戏 cc.director.pause(); console.log('zh:showInterAd AD OK'); ATInterstitialJSSDK_1.default.showAd(pid_inter); //因为跨脚本,所以使用全局注册函数调用,后来发现切换APP,导致ad close事件失效 if (!checkClose) { //如果不占用游戏时间 this.safeCallback(callback); } } else { console.log('zh:showInterAd AD 没有准备好'); //GlobalManager.getInstance().callMethod('initAdForPageInter'); //this.initAdForPageInter(); this.safeCallback(callback); } } else { this.safeCallback(callback); } }; // 辅助方法:安全调用回调函数 FailPanel.prototype.safeCallback = function (callback) { if (callback) { callback(); } }; FailPanel = __decorate([ ccclass ], FailPanel); return FailPanel; }(BaseView_1.BaseView)); exports.default = FailPanel; cc._RF.pop();