0a850f57-1f8a-4925-a557-8a8555cc725a.js 2.0 KB

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  1. "use strict";
  2. cc._RF.push(module, '0a8509XH4pJJaVXioVVzHJa', 'Enemy');
  3. // Script/Enemy.ts
  4. "use strict";
  5. var __extends = (this && this.__extends) || (function () {
  6. var extendStatics = function (d, b) {
  7. extendStatics = Object.setPrototypeOf ||
  8. ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
  9. function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
  10. return extendStatics(d, b);
  11. };
  12. return function (d, b) {
  13. extendStatics(d, b);
  14. function __() { this.constructor = d; }
  15. d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
  16. };
  17. })();
  18. var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
  19. var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
  20. if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
  21. else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
  22. return c > 3 && r && Object.defineProperty(target, key, r), r;
  23. };
  24. Object.defineProperty(exports, "__esModule", { value: true });
  25. var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property;
  26. var Enemy = /** @class */ (function (_super) {
  27. __extends(Enemy, _super);
  28. function Enemy() {
  29. return _super !== null && _super.apply(this, arguments) || this;
  30. }
  31. Enemy.prototype.onLoad = function () {
  32. };
  33. Enemy.prototype.start = function () {
  34. };
  35. Enemy.prototype.onBeginContact = function (contact, selfCollider, otherCollider) {
  36. };
  37. Enemy.prototype.enemyDie = function (selfCollider, otherCollider) {
  38. };
  39. Enemy.prototype.update = function () {
  40. };
  41. Enemy = __decorate([
  42. ccclass
  43. ], Enemy);
  44. return Enemy;
  45. }(cc.Component));
  46. exports.default = Enemy;
  47. cc._RF.pop();