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- "use strict";
- cc._RF.push(module, '85fc2T3ty9J/6atKLIZyKD5', 'FailPanel');
- // Script/view/failPanel/FailPanel.ts
- "use strict";
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = function (d, b) {
- extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
- return extendStatics(d, b);
- };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
- return c > 3 && r && Object.defineProperty(target, key, r), r;
- };
- Object.defineProperty(exports, "__esModule", { value: true });
- var BaseView_1 = require("../../../lightMVC/core/base/BaseView");
- var SDK_1 = require("../../sdk/SDK");
- var gameScene_1 = require("../../gameScene");
- var App_1 = require("../../Manager/App");
- var SoundManager_1 = require("../../Manager/SoundManager");
- var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property;
- var FailPanel = /** @class */ (function (_super) {
- __extends(FailPanel, _super);
- function FailPanel() {
- var _this = _super !== null && _super.apply(this, arguments) || this;
- _this.passTime = 0;
- return _this;
- }
- FailPanel.prototype.drawView = function () {
- SDK_1.default.Instance.showInterstitial();
- this.onLoadAll();
- this.btnReplay();
- this.BackMain();
- this.btnVideo();
- };
- FailPanel.prototype.onLoadAll = function () {
- this.ui.getNode("labelCoin").getComponent(cc.Label).string = App_1.App.DataManager.UserCoin + "";
- this.ui.getNode("labelDiamond").getComponent(cc.Label).string = App_1.App.DataManager.UserDiamond + "";
- this.ui.getNode("labelAwardCoin").getComponent(cc.Label).string = gameScene_1.default.instance.curLevelWinCoin + "";
- this.ui.getNode("labelVideoCoin").getComponent(cc.Label).string = gameScene_1.default.instance.curLevelWinCoin * 3 + "";
- App_1.App.DataManager.UserCoin += gameScene_1.default.instance.curLevelWinCoin;
- App_1.App.LocalStorageUtil.setNumber(App_1.App.LocalStorageUtil.lst_Coin, App_1.App.DataManager.UserCoin);
- };
- /**
- * 点击回到主页
- */
- FailPanel.prototype.BackMain = function () {
- var backMainBtn = this.ui.getNode("main");
- backMainBtn.on(cc.Node.EventType.TOUCH_END, function () {
- gameScene_1.default.instance.ClickBackMain();
- }, this);
- };
- FailPanel.prototype.btnReplay = function () {
- var _this = this;
- var backMainBtn = this.ui.getNode("restart");
- backMainBtn.on(cc.Node.EventType.TOUCH_END, function () {
- gameScene_1.default.instance.LoadLevel();
- _this.closeView();
- }, this);
- };
- /**
- * 点击游戏重新开始
- */
- FailPanel.prototype.btnVideo = function () {
- var _this = this;
- console.log('抽奖-观看视频~');
- var btnVideo = this.ui.getNode("btnVideo");
- btnVideo.active = true;
- btnVideo.on(cc.Node.EventType.TOUCH_END, function () {
- SoundManager_1.SoundManager.getInstance().VideoStartStop();
- if (2 > 1) {
- if (_this.ui.getNode("jiantou").angle >= 42) {
- App_1.App.DataManager.UserCoin += gameScene_1.default.instance.curLevelWinCoin * 2;
- }
- else if (_this.ui.getNode("jiantou").angle >= -34 && _this.ui.getNode("jiantou").angle < 42) {
- App_1.App.DataManager.UserCoin += gameScene_1.default.instance.curLevelWinCoin * 3;
- }
- else if (_this.ui.getNode("jiantou").angle >= -69 && _this.ui.getNode("jiantou").angle < -34) {
- App_1.App.DataManager.UserCoin += gameScene_1.default.instance.curLevelWinCoin * 4;
- }
- else if (_this.ui.getNode("jiantou").angle < -69) {
- App_1.App.DataManager.UserCoin += gameScene_1.default.instance.curLevelWinCoin * 5;
- }
- App_1.App.LocalStorageUtil.setNumber(App_1.App.LocalStorageUtil.lst_Coin, App_1.App.DataManager.UserCoin);
- SoundManager_1.SoundManager.getInstance().VideoEndOpen();
- gameScene_1.default.instance.replay();
- return;
- }
- SDK_1.default.Instance.showRewardVideo(function () {
- console.log('111');
- if (_this.ui.getNode("jiantou").angle >= 42) {
- App_1.App.DataManager.UserCoin += gameScene_1.default.instance.curLevelWinCoin * 2;
- }
- else if (_this.ui.getNode("jiantou").angle >= -34 && _this.ui.getNode("jiantou").angle < 42) {
- App_1.App.DataManager.UserCoin += gameScene_1.default.instance.curLevelWinCoin * 3;
- }
- else if (_this.ui.getNode("jiantou").angle >= -69 && _this.ui.getNode("jiantou").angle < -34) {
- App_1.App.DataManager.UserCoin += gameScene_1.default.instance.curLevelWinCoin * 4;
- }
- else if (_this.ui.getNode("jiantou").angle < -69) {
- App_1.App.DataManager.UserCoin += gameScene_1.default.instance.curLevelWinCoin * 5;
- }
- App_1.App.LocalStorageUtil.setNumber(App_1.App.LocalStorageUtil.lst_Coin, App_1.App.DataManager.UserCoin);
- SoundManager_1.SoundManager.getInstance().VideoEndOpen();
- gameScene_1.default.instance.replay();
- }, function () {
- console.log('222');
- SoundManager_1.SoundManager.getInstance().VideoEndOpen();
- }, function () {
- console.log('333');
- SoundManager_1.SoundManager.getInstance().VideoEndOpen();
- });
- }, this);
- };
- FailPanel.path = function () {
- return "gameScene/prefabs/FailPanel";
- };
- FailPanel.prototype.update = function (dt) {
- this.passTime += dt;
- if (this.passTime > 0.1) {
- this.passTime -= 0.1;
- if (this.ui.getNode("jiantou").angle >= 42) {
- this.ui.getNode("labelVideoCoin").getComponent(cc.Label).string = gameScene_1.default.instance.curLevelWinCoin * 2 + "";
- }
- else if (this.ui.getNode("jiantou").angle >= -34 && this.ui.getNode("jiantou").angle < 42) {
- this.ui.getNode("labelVideoCoin").getComponent(cc.Label).string = gameScene_1.default.instance.curLevelWinCoin * 3 + "";
- }
- else if (this.ui.getNode("jiantou").angle >= -69 && this.ui.getNode("jiantou").angle < -34) {
- this.ui.getNode("labelVideoCoin").getComponent(cc.Label).string = gameScene_1.default.instance.curLevelWinCoin * 4 + "";
- }
- else if (this.ui.getNode("jiantou").angle < -69) {
- this.ui.getNode("labelVideoCoin").getComponent(cc.Label).string = gameScene_1.default.instance.curLevelWinCoin * 5 + "";
- }
- }
- };
- FailPanel = __decorate([
- ccclass
- ], FailPanel);
- return FailPanel;
- }(BaseView_1.BaseView));
- exports.default = FailPanel;
- cc._RF.pop();
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