Enemy.ts 686 B

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  1. import DragonAnim from "./Manager/DragonAnim";
  2. import { AnimData } from "./Manager/AnimData";
  3. import gameScene from "./gameScene";
  4. import player from "./player";
  5. import { App } from "./Manager/App";
  6. import { SoundManager } from "./Manager/SoundManager";
  7. const {ccclass, property} = cc._decorator;
  8. @ccclass
  9. export default class Enemy extends cc.Component {
  10. onLoad () {
  11. }
  12. start () {
  13. }
  14. onBeginContact(contact: cc.PhysicsContact, selfCollider: cc.PhysicsCollider, otherCollider: cc.PhysicsCollider): void{
  15. }
  16. enemyDie(selfCollider: cc.PhysicsCollider, otherCollider: cc.PhysicsCollider){
  17. }
  18. update(){
  19. }
  20. }