playerChild.ts 822 B

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  1. import gameScene from "./gameScene";
  2. import { AnimData } from "./Manager/AnimData";
  3. import { App } from "./Manager/App";
  4. import player from "./player";
  5. const { ccclass, property } = cc._decorator;
  6. @ccclass
  7. export default class PlayerChild extends cc.Component {
  8. start() {
  9. }
  10. // private onCollisionEnter(other: any, self: any): void {
  11. // console.log("aaa-------collidGround---------", other.node.group, self.node.group);
  12. // if(other.node.group == "player"){
  13. // player.getInstance().collidGround();
  14. // }
  15. // }
  16. private onBeginContact(contact: cc.PhysicsContact, selfCollider: cc.PhysicsCollider, otherCollider: cc.PhysicsCollider): void{
  17. if(otherCollider.node.group == "player"){
  18. player.getInstance().hasCollid();
  19. }
  20. }
  21. }