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- "use strict";
- cc._RF.push(module, '18f9fcp2Q5Ja57xhK143LS/', 'animationFrame');
- // Script/prop/animationFrame.ts
- "use strict";
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = function (d, b) {
- extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
- return extendStatics(d, b);
- };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
- return c > 3 && r && Object.defineProperty(target, key, r), r;
- };
- Object.defineProperty(exports, "__esModule", { value: true });
- var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property;
- var animationFrame = /** @class */ (function (_super) {
- __extends(animationFrame, _super);
- function animationFrame() {
- var _this = _super !== null && _super.apply(this, arguments) || this;
- _this.intervalTime = 0.01; // _间隔时间: 1,
- _this.currentIntervalTime = 0; // 当前间隔时间: 1,
- _this.time = 1; // 最小间隔: 1,
- _this.changeIntervalTime = 0.01; //切换间隔时间: 0.1,
- _this.flags = false;
- _this.textureArr = []; // 动画帧组: [cc.SpriteFrame],
- _this._index = 0;
- return _this;
- }
- // LIFE-CYCLE CALLBACKS:
- // onLoad () {}
- animationFrame.prototype.start = function () {
- };
- animationFrame.prototype.update = function (dt) {
- if (!this.flags) {
- this.currentIntervalTime -= dt;
- if (this.currentIntervalTime <= 0) {
- this.flags = true;
- }
- }
- else {
- this.time += dt;
- if (this.time >= this.changeIntervalTime) {
- if (this._index < this.textureArr.length) {
- this.node.getComponent(cc.Sprite).spriteFrame = this.textureArr[this._index];
- this._index++;
- }
- else {
- this._index = 0;
- this.currentIntervalTime = this.intervalTime;
- this.flags = false;
- }
- this.time = 0;
- }
- }
- };
- __decorate([
- property([cc.SpriteFrame])
- ], animationFrame.prototype, "textureArr", void 0);
- animationFrame = __decorate([
- ccclass
- ], animationFrame);
- return animationFrame;
- }(cc.Component));
- exports.default = animationFrame;
- cc._RF.pop();
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