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- "use strict";
- cc._RF.push(module, '6f6896SZGpIhZRV9N6ohJPu', 'AnimData');
- // Script/Manager/AnimData.ts
- "use strict";
- Object.defineProperty(exports, "__esModule", { value: true });
- exports.AnimData = void 0;
- /**
- * 动画配置
- */
- var AnimData = /** @class */ (function () {
- function AnimData() {
- }
- // player
- AnimData.run1 = "chay_char"; //奔跑
- AnimData.run2 = "chay_char2"; //奔跑
- AnimData.sit = "ngoi_char"; //坐下
- AnimData.win = "chien_thang_char"; //胜利
- AnimData.lose = "bi_phat_hien_char"; //失败
- // enemy
- AnimData.idel = "idle";
- AnimData.idle_tay_loop = "idle_tay_loop"; //犹豫
- AnimData.idle_tay = "idle_tay"; //伸手
- AnimData.tho_len = "tho_len"; // 突然探头
- AnimData.tho_len2 = "tho_len2"; // 突然探头
- AnimData.soi2 = "soi2"; //发射前准备
- AnimData.soi = "soi"; //发射
- AnimData.phat_hien1 = "phat_hien"; // 击中三连
- AnimData.phat_hien2 = "phat_hien2"; //
- AnimData.phat_hien3 = "phat_hien3"; //
- AnimData.ngac_nhien = "ngac_nhien"; //没击中
- AnimData.thut_xuong = "thut_xuong"; //隐藏
- AnimData.idle_tay_rut = "idle_tay_rut"; //彻底影藏
- AnimData.wanzheng = "wanzheng"; //面包掉落
- return AnimData;
- }());
- exports.AnimData = AnimData;
- cc._RF.pop();
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