6f689e92-646a-4885-9455-f4dea88493ee.js 1.3 KB

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  1. "use strict";
  2. cc._RF.push(module, '6f6896SZGpIhZRV9N6ohJPu', 'AnimData');
  3. // Script/Manager/AnimData.ts
  4. "use strict";
  5. Object.defineProperty(exports, "__esModule", { value: true });
  6. exports.AnimData = void 0;
  7. /**
  8. * 动画配置
  9. */
  10. var AnimData = /** @class */ (function () {
  11. function AnimData() {
  12. }
  13. // player
  14. AnimData.run1 = "chay_char"; //奔跑
  15. AnimData.run2 = "chay_char2"; //奔跑
  16. AnimData.sit = "ngoi_char"; //坐下
  17. AnimData.win = "chien_thang_char"; //胜利
  18. AnimData.lose = "bi_phat_hien_char"; //失败
  19. // enemy
  20. AnimData.idel = "idle";
  21. AnimData.idle_tay_loop = "idle_tay_loop"; //犹豫
  22. AnimData.idle_tay = "idle_tay"; //伸手
  23. AnimData.tho_len = "tho_len"; // 突然探头
  24. AnimData.tho_len2 = "tho_len2"; // 突然探头
  25. AnimData.soi2 = "soi2"; //发射前准备
  26. AnimData.soi = "soi"; //发射
  27. AnimData.phat_hien1 = "phat_hien"; // 击中三连
  28. AnimData.phat_hien2 = "phat_hien2"; //
  29. AnimData.phat_hien3 = "phat_hien3"; //
  30. AnimData.ngac_nhien = "ngac_nhien"; //没击中
  31. AnimData.thut_xuong = "thut_xuong"; //隐藏
  32. AnimData.idle_tay_rut = "idle_tay_rut"; //彻底影藏
  33. AnimData.wanzheng = "wanzheng"; //面包掉落
  34. return AnimData;
  35. }());
  36. exports.AnimData = AnimData;
  37. cc._RF.pop();