dzduole 1 개월 전
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09f7c7d795
45개의 변경된 파일582개의 추가작업 그리고 569개의 파일을 삭제
  1. 1 7
      art/fgui/.objs/metas/isxx5ak7/cj92v4o5.info
  2. 0 3
      art/fgui/.objs/metas/isxx5ak7/kt443qg.info
  3. 36 15
      art/fgui/.objs/workspace.json
  4. 1 1
      art/fgui/assets/game/UIAddProp/component/hb_zs1.xml
  5. 1 1
      art/fgui/assets/game/UIAddProp/component/hb_zs2.xml
  6. 1 1
      art/fgui/assets/game/UIAddProp/component/hb_zs3.xml
  7. 1 1
      art/fgui/assets/game/UIBox/component/box_com1.xml
  8. 1 1
      art/fgui/assets/game/UIDraw/component/UITurntable_com12.xml
  9. 1 1
      art/fgui/assets/game/UIGame/component/Component87_1.xml
  10. 1 1
      art/fgui/assets/game/UIGameEnd/component/Component56.xml
  11. 1 1
      art/fgui/assets/game/UIGetAward/component/AwardItem.xml
  12. 1 1
      art/fgui/assets/game/UIGetAward/component/Component33.xml
  13. 1 1
      art/fgui/assets/game/UILevelDisplay/component/Component110.xml
  14. 1 1
      art/fgui/assets/game/UILevelDisplay/component/special.xml
  15. 1 1
      art/fgui/assets/game/UIMain/component/Component3.xml
  16. 1 1
      art/fgui/assets/game/UIMatching/UIMatching.xml
  17. 3 3
      art/fgui/assets/game/UIModeSelection/component/Component70.xml
  18. 1 1
      art/fgui/assets/game/UIModeSelection/component/ModeSelection_com123.xml
  19. 1 1
      art/fgui/assets/game/UIPower/component/Component41_3.xml
  20. 2 2
      art/fgui/assets/game/UIRanking/component/ranking_com12.xml
  21. 4 4
      art/fgui/assets/game/UIRanking/component/ranking_com13.xml
  22. 1 1
      art/fgui/assets/game/UIRepentProp/UIRepentProp.xml
  23. 1 1
      art/fgui/assets/game/UIRepentProp/component/Component41_1.xml
  24. 1 1
      art/fgui/assets/game/UIRodMethod/component/sureBtn.xml
  25. 1 1
      art/fgui/assets/game/UISign/UISign.xml
  26. 1 1
      art/fgui/assets/game/UISign/component/SignMax.xml
  27. 1 1
      art/fgui/assets/game/UISkill/component/Component29.xml
  28. 1 1
      art/fgui/assets/game/UISkill/component/Component52.xml
  29. 5 5
      art/fgui/assets/game/UISkill/component/skillDisplay.xml
  30. 6 6
      art/fgui/assets/game/UITry/component/try_com1.xml
  31. 3 3
      art/fgui/assets/game/_sharecomponent/cancelBtn.xml
  32. 10 10
      art/fgui/assets/game/_sharecomponent/cancelBtn2.xml
  33. 6 6
      art/fgui/assets/game/_sharecomponent/shareBtn.xml
  34. 6 6
      art/fgui/assets/game/_sharecomponent/shareBtn2.xml
  35. BIN
      client/laya/bin/asset/fgui/game.obj
  36. 17 17
      client/laya/bin/js/bundle.js
  37. 0 0
      client/laya/bin/js/bundle.js.map
  38. 28 28
      client/laya/bin/js/cfgTable.js
  39. 417 416
      client/laya/bin/res/json/npc.json
  40. 7 7
      client/laya/src/game/GameMgr.ts
  41. 1 1
      client/laya/src/ui/UIGame.ts
  42. 2 2
      client/laya/src/ui/UIMain.ts
  43. 2 2
      client/laya/src/ui/UIRanking.ts
  44. 2 2
      client/laya/src/ui/UIRepentProp.ts
  45. 2 2
      client/laya/src/ui/item/MoyuMgr.ts

+ 1 - 7
art/fgui/.objs/metas/isxx5ak7/cj92v4o5.info

@@ -1,7 +1 @@
-{
-  "objectStatus": {
-    "n9_p4tr": {
-      "collapsed": true
-    }
-  }
-}
+{}

+ 0 - 3
art/fgui/.objs/metas/isxx5ak7/kt443qg.info

@@ -26,9 +26,6 @@
     "n83_r5f8": {
       "hidden": true
     },
-    "n60_jnoh": {
-      "collapsed": true
-    },
     "n64_uqwr": {
       "locked": true,
       "hidden": true

+ 36 - 15
art/fgui/.objs/workspace.json

@@ -8,24 +8,41 @@
   ],
   "libview.iconScale": 0,
   "doc.openedDocs": [
-    "ui://isxx5ak7xs1r47l",
-    "ui://isxx5ak7xs1r482",
-    "ui://isxx5ak7wehi3uf",
-    "ui://isxx5ak7jaakv549",
-    "ui://isxx5ak7jaakv54b",
-    "ui://isxx5ak7jaakv54c",
-    "ui://isxx5ak7jaakv54f",
-    "ui://isxx5ak7jaakv54g"
+    "ui://isxx5ak7kt443qc",
+    "ui://isxx5ak7n0xy3y2",
+    "ui://isxx5ak7uepz49c"
   ],
   "test.device": "iPad",
   "canvasColor": 10066329,
   "auxline2": true,
-  "doc.activeDoc": "ui://isxx5ak7jaakv54g",
+  "doc.activeDoc": "ui://isxx5ak7kt443qc",
   "libview.twoColumn": false,
   "libview.expandedNodes": [
     "isxx5ak7",
     "/",
     "isxx5ak7",
+    "/UIAddProp/",
+    "isxx5ak7",
+    "/UIAddProp/component/",
+    "isxx5ak7",
+    "/UIBox/",
+    "isxx5ak7",
+    "/UIBox/component/",
+    "isxx5ak7",
+    "/UIDraw/",
+    "isxx5ak7",
+    "/UIDraw/component/",
+    "isxx5ak7",
+    "/UIFirerworks/",
+    "isxx5ak7",
+    "/UIGame/",
+    "isxx5ak7",
+    "/UIGame/component/",
+    "isxx5ak7",
+    "/UIGameEnd/",
+    "isxx5ak7",
+    "/UIGameEnd/component/",
+    "isxx5ak7",
     "/UIGetAward/",
     "isxx5ak7",
     "/UIGetAward/component/",
@@ -40,19 +57,23 @@
     "isxx5ak7",
     "/UILevelProp/",
     "isxx5ak7",
-    "/UILevelProp/asset/",
-    "isxx5ak7",
     "/UILevelProp/component/",
     "isxx5ak7",
     "/UILevelSelect/",
     "isxx5ak7",
-    "/UILevelSelect/UIMain/",
+    "/UILevelSelect/component/",
+    "isxx5ak7",
+    "/UIMain/",
     "isxx5ak7",
-    "/UILevelSelect/UIMain/component/",
+    "/UIMain/component/",
     "isxx5ak7",
-    "/UILevelSelect/asset/",
+    "/UIMatching/",
     "isxx5ak7",
-    "/UILevelSelect/component/",
+    "/UIModeSelection/",
+    "isxx5ak7",
+    "/UIRodMethod/",
+    "isxx5ak7",
+    "/UIRodMethod/component/",
     "isxx5ak7",
     "/windows/"
   ],

+ 1 - 1
art/fgui/assets/game/UIAddProp/component/hb_zs1.xml

@@ -8,7 +8,7 @@
       <gearDisplay controller="c1" pages="0,1"/>
       <gearText controller="c1" pages="1" values="看视频得随机钻石" default="分享得钻石"/>
     </text>
-    <text id="n27_ehto" name="n27" xy="13,15" pivot="0.5,0.5" size="34,23" rotation="-47" fontSize="15" color="#ffffff" align="center" vAlign="middle" text="活动"/>
+    <text id="n27_ehto" name="n27" xy="2,15" pivot="0.5,0.5" size="56,23" rotation="-47" fontSize="15" color="#ffffff" align="center" vAlign="middle" text="activity"/>
     <text id="n46_lgji" name="shareTxt" xy="76,174" pivot="0.5,0.5" size="73,39" fontSize="28" color="#6379ac" align="center" vAlign="middle" bold="true" text="(0/3)"/>
     <component id="n32_ehto" name="n32" src="ehtov4gm" fileName="UIAddProp/component/dh_zs1.xml" xy="35,274"/>
     <image id="n38_ehto" name="n38" src="ehtov4ga" fileName="UIAddProp/asset/hb_bz2.png" xy="0,392"/>

+ 1 - 1
art/fgui/assets/game/UIAddProp/component/hb_zs2.xml

@@ -3,7 +3,7 @@
   <displayList>
     <image id="n20_ehto" name="n20" src="ehtov4fi" fileName="UIAddProp/asset/hb_db1.png" xy="0,0"/>
     <image id="n21_ehto" name="n21" src="ehtov4ff" fileName="UIAddProp/asset/hb_bq_ls.png" xy="0,0"/>
-    <text id="n26_ehto" name="n26" xy="13,83" pivot="0.5,0.5" size="200,39" fontSize="28" color="#6379ac" align="center" vAlign="middle" bold="true" text="看视频获得钻石"/>
+    <text id="n26_ehto" name="n26" xy="10,44" pivot="0.5,0.5" size="206,116" fontSize="28" color="#6379ac" align="center" vAlign="middle" autoSize="none" bold="true" text="Get diamonds by &#xA;watching videos."/>
     <text id="n27_ehto" name="n27" xy="13,15" pivot="0.5,0.5" size="34,23" rotation="-47" fontSize="15" color="#ffffff" align="center" vAlign="middle" text="限时"/>
     <component id="n32_ehto" name="n32" src="ehtov4gw" fileName="UIAddProp/component/dh_zs2.xml" xy="29,191"/>
     <image id="n38_ehto" name="n38" src="ehtov4ga" fileName="UIAddProp/asset/hb_bz2.png" xy="0,392"/>

+ 1 - 1
art/fgui/assets/game/UIAddProp/component/hb_zs3.xml

@@ -3,7 +3,7 @@
   <displayList>
     <image id="n20_ehto" name="n20" src="ehtov4fi" fileName="UIAddProp/asset/hb_db1.png" xy="0,0"/>
     <image id="n21_ehto" name="n21" src="ehtov4fg" fileName="UIAddProp/asset/hb_bq_zs.png" xy="0,0"/>
-    <text id="n26_ehto" name="n26" xy="27,83" pivot="0.5,0.5" size="172,39" fontSize="28" color="#6379ac" align="center" vAlign="middle" bold="true" text="挑战摆球达人"/>
+    <text id="n26_ehto" name="n26" xy="15,46" pivot="0.5,0.5" size="195,113" fontSize="28" color="#6379ac" align="center" vAlign="middle" autoSize="none" bold="true" text="Challenge the Cue Ball &#xA;Arrangement Master!"/>
     <text id="n27_ehto" name="n27" xy="13,15" pivot="0.5,0.5" size="34,23" rotation="-47" fontSize="15" color="#ffffff" align="center" vAlign="middle" text="热点"/>
     <component id="n32_ehto" name="n32" src="ehtov4gy" fileName="UIAddProp/component/dh_zs3.xml" xy="29,195"/>
     <image id="n38_ehto" name="n38" src="ehtov4ga" fileName="UIAddProp/asset/hb_bz2.png" xy="0,392"/>

+ 1 - 1
art/fgui/assets/game/UIBox/component/box_com1.xml

@@ -2,7 +2,7 @@
 <component size="698,76">
   <displayList>
     <image id="n14_ihpy" name="n14" src="n43d3vi" fileName="UIGame/asset/bq5_1(1).png" xy="125,0"/>
-    <text id="n6_hkrz" name="n6" xy="0,16" size="698,54" fontSize="40" color="#ffffff" align="center" vAlign="middle" autoSize="none" bold="true" text="开宝箱得好礼!"/>
+    <text id="n6_hkrz" name="n6" xy="0,16" size="698,54" fontSize="30" color="#ffffff" align="center" vAlign="middle" autoSize="none" bold="true" text="Open treasure chests to win fantastic prizes!"/>
   </displayList>
   <transition name="t0" autoPlay="true">
     <item time="0" type="Alpha" target="n14_ihpy" tween="true" startValue="0" endValue="1" duration="12"/>

+ 1 - 1
art/fgui/assets/game/UIDraw/component/UITurntable_com12.xml

@@ -4,7 +4,7 @@
     <image id="n43_wcn5" name="n43" src="wcn5v4kl" fileName="UIDraw/asset/zp_cj2.png" xy="0,14" size="265,18"/>
     <image id="n42_wcn5" name="barNode" src="wcn5v4kk" fileName="UIDraw/asset/zp_cj1.png" xy="0,15" size="110,16"/>
     <text id="n44_wcn5" name="tipsTxt" xy="137,12" size="34,26" fontSize="18" color="#ffffff" align="center" vAlign="middle" text="1/3"/>
-    <text id="n45_wcn5" name="n45" xy="-4,37" size="306,23" fontSize="15" color="#ffffff" align="center" vAlign="middle" text=" 3 lucky draws will receive special rewards"/>
+    <text id="n45_wcn5" name="n45" xy="-4,37" size="316,23" fontSize="15" color="#ffffff" align="center" vAlign="middle" bold="true" text=" 3 lucky draws will receive special rewards"/>
     <component id="n41_wcn5" name="boxBtn" src="wcn5v4lc" fileName="UIDraw/component/UITurntable_com1.xml" xy="248,0"/>
   </displayList>
 </component>

+ 1 - 1
art/fgui/assets/game/UIGame/component/Component87_1.xml

@@ -6,7 +6,7 @@
     <text id="n75_xs1r" name="ballTxt" xy="400,22" size="137,32" fontSize="20" color="#ffffff" align="center" vAlign="middle" vars="true" autoSize="none" text="{qiu1=0}/{qiu2=99999}"/>
     <image id="n76_xs1r" name="n76" src="xs1r48f" fileName="UIGame/asset2/bq7.png" xy="815,1" size="118,72" visible="false"/>
     <component id="n77_xs1r" name="helpLineBtn" src="l1574b7" fileName="UIGame/component/Component95.xml" xy="853,10" visible="false"/>
-    <text id="n79_xs1r" name="levelTxt" xy="807,21" size="166,44" fontSize="28" color="#ffffff" align="center" vAlign="middle" vars="true" autoSize="none" bold="true" text="第{guan=九十九}关"/>
+    <text id="n79_xs1r" name="levelTxt" xy="807,21" size="166,44" fontSize="28" color="#ffffff" align="center" vAlign="middle" vars="true" autoSize="none" bold="true" text="Level {guan=999}"/>
     <image id="n87_luq6" name="n87" src="xs1r48d" fileName="UIGame/asset2/bq6.png" xy="145,18" size="193,36"/>
     <image id="n84_luq6" name="n84" src="luq648r" fileName="UIGame/asset2/bq2_1.png" xy="133,11"/>
     <text id="n88_luq6" name="hpTxt" xy="193,21" size="131,32" fontSize="20" color="#ffffff" align="center" vAlign="middle" vars="true" autoSize="none" text="杆数:{qiu2=99999}"/>

+ 1 - 1
art/fgui/assets/game/UIGameEnd/component/Component56.xml

@@ -3,7 +3,7 @@
   <controller name="c1" alias="结算" exported="true" pages="0,完美过关,1,过关,4,失败" selected="0"/>
   <displayList>
     <image id="n30_g4yb" name="n30" src="brgy3uu" fileName="UIGameEnd/asset/zs4.png" xy="0,0" size="270,58" alpha="0.4"/>
-    <text id="n31_g4yb" name="n31" xy="34,14" size="229,32" fontSize="22" color="#52719d" align="center" vAlign="middle" autoSize="none" text="真棒呀,继续加油哦!&#xA;">
+    <text id="n31_g4yb" name="n31" xy="12,14" size="257,32" fontSize="22" color="#52719d" vAlign="middle" leading="1" autoSize="none" text="keep up the good work!">
       <gearDisplay controller="c1" pages="0,1"/>
       <gearDisplay2 controller="c1" pages="0" condition="0"/>
     </text>

+ 1 - 1
art/fgui/assets/game/UIGetAward/component/AwardItem.xml

@@ -4,7 +4,7 @@
     <image id="n9_p4tr" name="n9" src="p4tr42g" fileName="UIGetAward/asset/tc1(1).png" xy="0,0" size="90,90" aspect="true"/>
     <loader id="n11_p4tr" name="myIcon" xy="0,0" pivot="0.5,0.5" size="90,90" url="ui://isxx5ak7wehi3uj" align="center" vAlign="middle" fill="scale" shrinkOnly="true"/>
     <text id="n14_p4tr" name="numTxt" xy="3,66" size="86,26" fontSize="18" color="#ffffff" align="center" vAlign="middle" autoSize="none" text="600"/>
-    <text id="n15_p4tr" name="nameTxt" xy="1,94" size="89,32" fontSize="20" color="#6f7a9a" align="center" autoSize="none" text="钻石"/>
+    <text id="n15_p4tr" name="nameTxt" xy="-9,94" size="109,32" fontSize="20" color="#6f7a9a" align="center" autoSize="none" text="Diamond"/>
     <movieclip id="n16_pk4o" name="n16" src="p4tr427" fileName="UIGameEnd/component/jiangli.jta" xy="-14,-14" size="118,118" aspect="true"/>
     <component id="n17_brwt" name="n17" src="wcn5v4k4" fileName="UISign/component/Sign_guang.xml" xy="5,3" scale="0.5,0.5" touchable="false"/>
   </displayList>

+ 1 - 1
art/fgui/assets/game/UIGetAward/component/Component33.xml

@@ -4,7 +4,7 @@
     <image id="n9_p4tr" name="n9" src="p4tr42g" fileName="UIGetAward/asset/tc1(1).png" xy="0,0" size="90,90" aspect="true"/>
     <loader id="n11_p4tr" name="myIcon" xy="0,0" pivot="0.5,0.5" size="90,90" url="ui://isxx5ak7wehi3uj" align="center" vAlign="middle" fill="scale" shrinkOnly="true"/>
     <text id="n14_p4tr" name="numTxt" xy="26,67" size="37,26" fontSize="18" color="#ffffff" align="center" vAlign="middle" text="600"/>
-    <text id="n15_p4tr" name="nameTxt" xy="23,97" size="44,29" fontSize="20" color="#6f7a9a" align="center" vAlign="middle" text="钻石"/>
+    <text id="n15_p4tr" name="nameTxt" xy="0,97" size="90,29" fontSize="20" color="#6f7a9a" align="center" vAlign="middle" text="diamond"/>
     <movieclip id="n16_pk4o" name="n16" src="p4tr427" fileName="UIGameEnd/component/jiangli.jta" xy="-14,-14" size="118,118" aspect="true"/>
   </displayList>
 </component>

+ 1 - 1
art/fgui/assets/game/UILevelDisplay/component/Component110.xml

@@ -14,7 +14,7 @@
       <relation target="n21_ehto" sidePair="center-center,middle-middle"/>
     </text>
     <image id="n24_gpvx" name="n24" src="gpvxv4h6" fileName="UILevelProp/asset/bq_zt3_1.png" xy="27,90" pivot="0.5,0.5" size="87,28"/>
-    <text id="n25_gpvx" name="n25" xy="43,92" size="58,26" fontSize="18" color="#ffffff" align="center" vAlign="middle" text="挑战关"/>
+    <text id="n25_gpvx" name="n25" xy="29,92" size="85,25" fontSize="17" color="#ffffff" align="center" vAlign="middle" leading="1" text="Challenge"/>
   </displayList>
   <transition name="t0" autoPlay="true" autoPlayRepeat="-1">
     <item time="0" type="Rotation" target="n18_ehto" tween="true" startValue="0" endValue="16" duration="13"/>

+ 1 - 1
art/fgui/assets/game/UILevelDisplay/component/special.xml

@@ -14,7 +14,7 @@
       <relation target="n21_ehto" sidePair="center-center,middle-middle"/>
     </text>
     <image id="n24_gpvx" name="n24" src="gpvxv4h6" fileName="UILevelProp/asset/bq_zt3_1.png" xy="27,90" pivot="0.5,0.5" size="87,28"/>
-    <text id="n25_gpvx" name="n25" xy="43,92" size="58,26" fontSize="18" color="#ffffff" align="center" vAlign="middle" text="奖励关"/>
+    <text id="n25_gpvx" name="n25" xy="39,92" size="64,26" fontSize="18" color="#ffffff" align="center" vAlign="middle" text="reward"/>
   </displayList>
   <transition name="t0" autoPlay="true" autoPlayRepeat="-1">
     <item time="0" type="Rotation" target="n18_ehto" tween="true" startValue="0" endValue="16" duration="13"/>

+ 1 - 1
art/fgui/assets/game/UIMain/component/Component3.xml

@@ -3,7 +3,7 @@
   <displayList>
     <image id="n26_ixm4" name="n26" src="n43d3vv" fileName="UIMain/asset/zjm_tx2.png" xy="62,18" size="200,41"/>
     <image id="n24_ixm4" name="n24" src="n43d3vt" fileName="UIMain/asset/zjm_tx.png" xy="0,0" size="68,69"/>
-    <text id="n45_ixm4" name="nameTxt" xy="82,24" size="44,29" fontSize="20" color="#ffffff" vAlign="bottom" leading="0" singleLine="true" text="游客"/>
+    <text id="n45_ixm4" name="nameTxt" xy="82,24" size="63,29" fontSize="20" color="#ffffff" vAlign="bottom" leading="0" singleLine="true" text="player"/>
     <component id="n46_ixm4" name="headRoot" src="ixm43xi" fileName="UIMain/component/Component4.xml" xy="2,1" size="64,66" aspect="true"/>
   </displayList>
 </component>

+ 1 - 1
art/fgui/assets/game/UIMatching/UIMatching.xml

@@ -30,7 +30,7 @@
       <relation target="" sidePair="center-center,bottom-bottom%"/>
     </group>
     <image id="n57_hxtr" name="n57" src="n0xy3yb" fileName="UIMatching/asset/pp_dk2.png" xy="432,433" pivot="0.5,0.5" size="388,43" group="n61_hxtr"/>
-    <text id="n60_hxtr" name="n60" xy="548,442" size="94,26" group="n61_hxtr" fontSize="18" color="#ffffff" align="center" vAlign="middle" autoSize="none" text="胜者奖励:"/>
+    <text id="n60_hxtr" name="n60" xy="471,442" size="171,26" group="n61_hxtr" fontSize="18" color="#ffffff" align="center" vAlign="middle" autoSize="none" text="Winner&apos;s Reward:"/>
     <image id="n62_hxtr" name="n62" src="n43d3wq" fileName="UIMain/asset/ty_jb.png" xy="640,442" size="26,26" group="n61_hxtr" aspect="true"/>
     <text id="n63_hxtr" name="awardTxt" xy="667,440" size="56,32" group="n61_hxtr" fontSize="22" color="#fafa7e" align="center" vAlign="middle" text="1000"/>
     <group id="n61_hxtr" name="n61" xy="432,433" size="388,43" advanced="true">

+ 3 - 3
art/fgui/assets/game/UIModeSelection/component/Component70.xml

@@ -1,9 +1,9 @@
 <?xml version="1.0" encoding="utf-8"?>
 <component size="205,52">
-  <controller name="c1" alias="顶部标题" exported="true" pages="0,经典玩法,1,模式选择" selected="1"/>
+  <controller name="c1" alias="顶部标题" exported="true" pages="0,经典玩法,1,模式选择" selected="0"/>
   <displayList>
-    <text id="n2_rz5r" name="n2" xy="0,0" size="205,52" fontSize="38" color="#ffffff" align="center" vAlign="middle" autoSize="none" bold="true" italic="true" text="模式选择">
-      <gearText controller="c1" pages="1" values="模式选择" default="经典玩法"/>
+    <text id="n2_rz5r" name="n2" xy="-6,4" size="210,35" fontSize="25" color="#ffffff" align="center" vAlign="middle" bold="true" italic="true" text="Classic gameplay">
+      <gearText controller="c1" pages="0,1" values="Classic gameplay|Mode selection"/>
     </text>
   </displayList>
   <transition name="t0" autoPlay="true">

+ 1 - 1
art/fgui/assets/game/UIModeSelection/component/ModeSelection_com123.xml

@@ -4,7 +4,7 @@
     <component id="n22_lrxg" name="type1" src="lrxgv50m" fileName="UIModeSelection/component/ModeSelection_com1.xml" xy="0,0"/>
     <component id="n36_lrxg" name="type2" src="lrxgv50n" fileName="UIModeSelection/component/ModeSelection_com2.xml" xy="350,0"/>
     <component id="n37_lrxg" name="type3" src="lrxgv50o" fileName="UIModeSelection/component/ModeSelection_com3.xml" xy="698,0"/>
-    <text id="n38_lrxg" name="n38" xy="417,415" size="180,32" alpha="0.6" fontSize="22" color="#ffffff" align="center" text="点击空白区域关闭">
+    <text id="n38_lrxg" name="n38" xy="339,415" size="335,32" alpha="0.6" fontSize="22" color="#ffffff" align="center" text="Click on the blank area to close">
       <relation target="n22_lrxg" sidePair="center-center,top-bottom"/>
     </text>
   </displayList>

+ 1 - 1
art/fgui/assets/game/UIPower/component/Component41_3.xml

@@ -8,7 +8,7 @@
     <component id="n8_p4tr" name="videoBtn" src="hkrz3tn" fileName="_sharecomponent/shareBtn.xml" xy="344,311" size="165,51" group="n9_p4tr" controller="c1,1"/>
     <group id="n9_p4tr" name="n9" xy="93,311" size="416,51" advanced="true"/>
     <text id="n24_trk9" name="n24" xy="113,96" size="376,39" fontSize="22" color="#697ab8" align="center" vAlign="middle" autoSize="none" text="Restore 2 points of stamina"/>
-    <text id="n27_trk9" name="n27" xy="141,373" size="324,26" visible="false" fontSize="18" color="#697ab8" align="center" vAlign="middle" vars="true" autoSize="none" text="本局剩余次数:{cishu=5}">
+    <text id="n27_trk9" name="n27" xy="141,373" size="324,26" visible="false" fontSize="18" color="#697ab8" align="center" vAlign="middle" vars="true" autoSize="none" text="Remaining times:{cishu=5}">
       <relation target="" sidePair="center-center"/>
     </text>
     <text id="n12_p4tr" name="titleTxt" xy="194,14" size="215,54" fontSize="36" color="#ffffff" align="center" vAlign="middle" letterSpacing="10" autoSize="none" bold="true" text="prompt"/>

+ 2 - 2
art/fgui/assets/game/UIRanking/component/ranking_com12.xml

@@ -2,7 +2,7 @@
 <component size="145,29">
   <displayList>
     <image id="n30_p7rr" name="n30" src="p7rrv4q7" fileName="UIRanking/asset/phb_24.png" xy="0,1" size="145,28"/>
-    <text id="n31_p7rr" name="n31" xy="20,0" size="84,29" fontSize="20" color="#ffffff" align="center" vAlign="middle" text="点击收取"/>
-    <image id="n32_p7rr" name="n32" src="p7rrv4q8" fileName="UIRanking/phb_25.png" xy="107,6"/>
+    <text id="n31_p7rr" name="n31" xy="20,0" size="65,29" fontSize="20" color="#ffffff" align="center" vAlign="middle" text="collect"/>
+    <image id="n32_p7rr" name="n32" src="p7rrv4q8" fileName="UIRanking/asset/phb_25.png" xy="107,6"/>
   </displayList>
 </component>

+ 4 - 4
art/fgui/assets/game/UIRanking/component/ranking_com13.xml

@@ -1,15 +1,15 @@
 <?xml version="1.0" encoding="utf-8"?>
 <component size="154,37" pivot="0.5,1" extention="Button">
-  <controller name="c1" alias="状态" exported="true" pages="0,点击收起,1,点击展开" selected="0"/>
+  <controller name="c1" alias="状态" exported="true" pages="0,点击收起,1,点击展开" selected="1"/>
   <displayList>
     <image id="n44_p7rr" name="n44" src="p7rrv4q7" fileName="UIRanking/asset/phb_24.png" xy="4,5" pivot="0.5,0.5" size="145,28">
       <gearLook controller="c1" default="1,0,0,0" tween="true"/>
       <relation target="" sidePair="center-center,middle-middle"/>
     </image>
-    <text id="n45_p7rr" name="n45" xy="22,6" size="84,29" fontSize="20" color="#ffffff" align="center" vAlign="middle" text="点击收起">
-      <gearText controller="c1" pages="1" values="点击展开" default="点击收起"/>
+    <text id="n45_p7rr" name="n45" xy="22,6" size="74,29" fontSize="20" color="#ffffff" align="center" vAlign="middle" text="expand">
+      <gearText controller="c1" pages="0,1" values="fold|expand"/>
     </text>
-    <image id="n46_p7rr" name="n46" src="p7rrv4q8" fileName="UIRanking/asset/phb_25.png" xy="109,10" pivot="0.5,0.5" rotation="180">
+    <image id="n46_p7rr" name="n46" src="p7rrv4q8" fileName="UIRanking/asset/phb_25.png" xy="109,10" pivot="0.5,0.5">
       <gearLook controller="c1" pages="1" values="1,0,0,0" default="1,180,0,0" tween="true"/>
     </image>
   </displayList>

+ 1 - 1
art/fgui/assets/game/UIRepentProp/UIRepentProp.xml

@@ -9,7 +9,7 @@
       <gearDisplay controller="c1" pages="1"/>
       <relation target="" sidePair="center-center,middle-middle"/>
     </component>
-    <component id="n15_trk9" name="helpLineNode" src="trk9491" fileName="UIRepentProp/component/Component41_1.xml" xy="365,192">
+    <component id="n15_trk9" name="helpLineNode" src="trk9491" fileName="UIRepentProp/component/Component41_1.xml" xy="364,191">
       <gearDisplay controller="c1" pages="0"/>
       <relation target="" sidePair="center-center,middle-middle"/>
     </component>

+ 1 - 1
art/fgui/assets/game/UIRepentProp/component/Component41_1.xml

@@ -14,7 +14,7 @@
       <gearDisplay controller="c1" pages="0,1"/>
       <gearXY controller="c1" pages="1" values="218,306" default="344,306"/>
     </component>
-    <text id="n27_trk9" name="n27" xy="30,371" size="542,26" fontSize="18" color="#697ab8" align="center" vAlign="middle" autoSize="none" text="Activate the assist, make sure to hit the hole with one shot!"/>
+    <text id="n27_trk9" name="n27" xy="30,371" size="542,26" fontSize="18" color="#697ab8" align="center" vAlign="middle" autoSize="none" bold="true" text="Activate the assist, make sure to hit the hole with one shot!"/>
     <image id="n30_trk9" name="n30" src="trk9496" fileName="UIRepentProp/asset/组 43.png" xy="566,11" pivot="0,0.736"/>
     <image id="n31_trk9" name="n31" src="trk9493" fileName="UIRepentProp/asset/超长路径,.png" xy="617,24" pivot="-0.399,1.339">
       <gearDisplay controller="c1" pages=""/>

+ 1 - 1
art/fgui/assets/game/UIRodMethod/component/sureBtn.xml

@@ -2,7 +2,7 @@
 <component size="165,51" pivot="0.5,0.5" extention="Button">
   <displayList>
     <image id="n2_hkrz" name="n2" src="hkrz3tb" fileName="_shareasset/ty_an2.png" xy="0,0" size="165,51" aspect="true"/>
-    <text id="n1_hkrz" name="n1" xy="0,3" size="164,48" fontSize="26" color="#ffffff" align="center" vAlign="middle" letterSpacing="10" autoSize="none" text="OK"/>
+    <text id="n1_hkrz" name="n1" xy="0,3" size="164,48" fontSize="26" color="#ffffff" align="center" vAlign="middle" letterSpacing="1" autoSize="none" text="OK"/>
   </displayList>
   <Button downEffect="scale" downEffectValue="1.1"/>
 </component>

+ 1 - 1
art/fgui/assets/game/UISign/UISign.xml

@@ -27,7 +27,7 @@
     <component id="n31_wcn5" name="normalBtn" src="wehi3uf" fileName="_sharecomponent/shareBtn2.xml" xy="322,608" scale="0.9,0.9" controller="c1,7">
       <relation target="n2_bf9j" sidePair="center-center,top-bottom"/>
     </component>
-    <text id="n33_etf1" name="tipsNode" xy="369,626" size="154,42" fontSize="30" color="#ffffff" align="center" vAlign="middle" text="今日已签到">
+    <text id="n33_etf1" name="tipsNode" xy="332,626" size="228,42" fontSize="30" color="#ffffff" align="center" vAlign="middle" text="Signed in today">
       <relation target="n2_bf9j" sidePair="center-center,bottom-bottom"/>
     </text>
     <component id="n34_u58x" name="againBtn" src="u58xv509" fileName="UISign/component/againBtn.xml" xy="322,607" visible="false">

+ 1 - 1
art/fgui/assets/game/UISign/component/SignMax.xml

@@ -7,7 +7,7 @@
       <gearDisplay controller="c1" pages="3"/>
     </image>
     <image id="n8_bf9j" name="n8" src="bf9jv4jk" fileName="UISign/asset/qd_4.png" xy="0,30" size="214,357"/>
-    <text id="n9_bf9j" name="titleTxt" xy="54,0" pivot="0.5,0.5" size="104,29" fontSize="20" color="#ffffff" align="center" vAlign="middle" vars="true" text="今日待领取"/>
+    <text id="n9_bf9j" name="titleTxt" xy="17,0" pivot="0.5,0.5" size="177,29" fontSize="20" color="#ffffff" align="center" vAlign="middle" vars="true" text="Collect the reward"/>
     <loader id="n10_bf9j" name="myIcon1" xy="26,21" pivot="0.5,0.5" size="160,160" scale="0.7,0.7" url="ui://isxx5ak7kys749j" align="center" vAlign="middle" fill="scale" shrinkOnly="true"/>
     <text id="n11_bf9j" name="numTxt1" xy="92,157" size="30,32" fontSize="22" color="#6079ad" align="center" vAlign="middle" text="88">
       <relation target="" sidePair="center-center"/>

+ 1 - 1
art/fgui/assets/game/UISkill/component/Component29.xml

@@ -2,7 +2,7 @@
 <component size="198,65" pivot="0.5,0.5" extention="Button">
   <displayList>
     <image id="n46_qlo0" name="n46" src="qlo041v" fileName="UISkill/asset/gf_an3.png" xy="0,0"/>
-    <text id="n41_qlo0" name="n41" xy="13,9" size="172,44" fontSize="32" color="#d8783d" align="center" vAlign="middle" autoSize="none" text="开始匹配"/>
+    <text id="n41_qlo0" name="n41" xy="13,9" size="172,44" fontSize="32" color="#d8783d" align="center" vAlign="middle" autoSize="none" bold="true" text="Start"/>
   </displayList>
   <Button downEffect="scale" downEffectValue="1.04"/>
 </component>

+ 1 - 1
art/fgui/assets/game/UISkill/component/Component52.xml

@@ -2,7 +2,7 @@
 <component size="134,42" pivot="0.5,0.5" extention="Button">
   <displayList>
     <image id="n35_ihpy" name="n35" src="hkrz3tg" fileName="_shareasset/gf_an2.png" xy="0,0" size="134,42" aspect="true"/>
-    <text id="n36_ihpy" name="n36" xy="6,-3" size="122,43" fontSize="16" color="#ffffff" align="center" vAlign="middle" leading="1" autoSize="none" bold="true" text="Start &#xA;Matchmaking"/>
+    <text id="n36_ihpy" name="n36" xy="6,-3" size="122,43" fontSize="30" color="#ffffff" align="center" vAlign="middle" leading="1" autoSize="none" bold="true" text="Start"/>
   </displayList>
   <Button downEffect="scale" downEffectValue="1.04"/>
 </component>

+ 5 - 5
art/fgui/assets/game/UISkill/component/skillDisplay.xml

@@ -9,12 +9,12 @@
       <gearDisplay controller="c1" pages="0"/>
     </image>
     <loader id="n33_vu0p" name="skillImg" xy="6,47" size="136,137" url="ui://isxx5ak7qlo0417" autoSize="true"/>
-    <component id="n11_qlo0" name="normalBtn" src="qlo041r" fileName="UISkill/component/Component26.xml" xy="269,123"/>
+    <component id="n11_qlo0" name="normalBtn" src="qlo041r" fileName="UISkill/component/Component26.xml" xy="247,125"/>
     <component id="n12_qlo0" name="mutiBtn" src="qlo041t" fileName="UISkill/component/Component28.xml" xy="388,126" visible="false"/>
-    <text id="n24_qlo0" name="nameTxt" xy="3,2" size="101,32" fontSize="22" color="#ffffff" vAlign="middle" autoSize="none" text="从天而降"/>
-    <text id="n25_qlo0" name="levelTxt" xy="121,2" size="95,32" fontSize="22" color="#696b80" vAlign="middle" vars="true" autoSize="none" text="Lv.{ganfa=1}"/>
+    <text id="n24_qlo0" name="nameTxt" xy="3,2" size="280,32" fontSize="22" color="#ffffff" vAlign="middle" autoSize="none" text="come down from heaven"/>
+    <text id="n25_qlo0" name="levelTxt" xy="289,2" size="95,32" fontSize="22" color="#696b80" vAlign="middle" vars="true" autoSize="none" text="Lv.{ganfa=1}"/>
     <image id="n28_qlo0" name="n28" src="qlo041f" fileName="UISkill/asset/gf_k4.png" xy="148,46" size="374,70"/>
-    <text id="n29_qlo0" name="describeTxt" xy="164,52" size="342,55" fontSize="16" color="#696b80" vAlign="middle" autoSize="none" text="跳杆击球后,球高高跃起,砸在桌面上,直接打进我方除黑八外需进的下一颗球。"/>
-    <text id="n32_qlo0" name="n32" xy="268,168" size="144,22" fontSize="14" color="#696b80" text="每次升级额外多一个球"/>
+    <text id="n29_qlo0" name="describeTxt" xy="146,37" size="378,87" fontSize="16" color="#ff33cc" vAlign="middle" leading="0" autoSize="none" text="After hitting the cue ball with a jump shot, the ball bounced high into the air, landed on the table, and directly pocketed the next ball we needed to make "/>
+    <text id="n32_qlo0" name="n32" xy="214,166" size="310,22" fontSize="14" color="#696b80" bold="true" text="One extra ball is granted with each level-up."/>
   </displayList>
 </component>

+ 6 - 6
art/fgui/assets/game/UITry/component/try_com1.xml

@@ -3,17 +3,17 @@
   <controller name="c1" alias="试用" exported="true" pages="0,试用1" selected="0"/>
   <displayList>
     <image id="n0_p4tr" name="n0" src="hkrz3tc" fileName="_shareasset/ty_tc1.png" xy="0,0" size="601,488"/>
-    <image id="n2_p4tr" name="n2" src="brgy3uw" fileName="UIVideoShare/asset/bq4_5.png" xy="0,78" size="602,256"/>
+    <image id="n2_p4tr" name="n2" src="brgy3uw" fileName="UIWordsList/UIVideoShare/asset/bq4_5.png" xy="0,78" size="602,256"/>
     <component id="n7_p4tr" name="cancelBtn" src="hkrz3tm" fileName="_sharecomponent/cancelBtn.xml" xy="218,416" size="165,51" group="n9_p4tr" controller="c1,2"/>
     <component id="n8_p4tr" name="videoBtn" src="hkrz3tn" fileName="_sharecomponent/shareBtn.xml" xy="218,350" size="165,51" group="n9_p4tr" controller="c1,13"/>
     <group id="n9_p4tr" name="n9" xy="218,350" size="165,117" advanced="true"/>
-    <text id="n24_trk9" name="n24" xy="75,111" size="452,34" fontSize="24" color="#697ab8" align="center" vAlign="middle" leading="0" autoSize="none" text="恭喜您获得了限时体验高级技能的机会"/>
-    <text id="n12_p4tr" name="titleTxt" xy="194,14" size="215,54" fontSize="36" color="#ffffff" align="center" vAlign="middle" letterSpacing="10" autoSize="none" bold="true" text="限时试用"/>
-    <text id="n32_cj92" name="n32" xy="105,300" size="391,29" fontSize="20" color="#f27878" vars="true" text="体验高级技能同时还会使该技能等级永久+1">
+    <text id="n24_trk9" name="n24" xy="105,131" size="391,77" fontSize="24" color="#697ab8" align="center" vAlign="middle" leading="0" autoSize="none" text="Limited-time chance for advanced skills. Congrats!"/>
+    <text id="n12_p4tr" name="titleTxt" xy="27,12" size="547,54" fontSize="36" color="#ffffff" align="center" vAlign="middle" letterSpacing="2" autoSize="none" bold="true" text="Limited-Time Trial"/>
+    <text id="n32_cj92" name="n32" xy="10,261" size="581,63" fontSize="20" color="#f27878" vars="true" autoSize="none" text="Give advanced skills a spin, and your skill level will get a permanent +1 boost!">
       <relation target="" sidePair="center-center"/>
     </text>
-    <component id="n29_cj92" name="n29" src="cj92v4o6" fileName="UITry/Component/try_com2.xml" xy="231,156" pivot="0.5,0.5"/>
-    <text id="n36_nqcq" name="n36" xy="178,84" size="244,32" fontSize="22" color="#f27878" vars="true" text="技能等级+5,体验5分钟">
+    <component id="n29_cj92" name="n29" src="cj92v4o6" fileName="UITry/Component/try_com2.xml" xy="5,118" pivot="0.5,0.5"/>
+    <text id="n36_nqcq" name="n36" xy="92,84" size="416,32" fontSize="22" color="#f27878" vars="true" text="Skill level +5, experience for 5 minutes.">
       <relation target="" sidePair="center-center"/>
     </text>
     <text id="n37_nqcq" name="txtTime" xy="559,28" pivot="1,0.5" size="34,34" fontSize="24" color="#ffffff" align="right" vAlign="middle" bold="true" text="15">

+ 3 - 3
art/fgui/assets/game/_sharecomponent/cancelBtn.xml

@@ -1,10 +1,10 @@
 <?xml version="1.0" encoding="utf-8"?>
 <component size="165,51" pivot="0.5,0.5" extention="Button">
-  <controller name="c1" alias="按钮" exported="true" pages="0,取消,1,不悔球,2,下次一定" selected="1"/>
+  <controller name="c1" alias="按钮" exported="true" pages="0,取消,1,不悔球,2,下次一定" selected="2"/>
   <displayList>
     <image id="n0_hkrz" name="n0" src="hkrz3ta" fileName="_shareasset/ty_an1.png" xy="0,0" size="165,51" aspect="true"/>
-    <text id="n1_hkrz" name="n1" xy="0,2" size="164,48" fontSize="22" color="#ffffff" align="center" vAlign="middle" autoSize="none" text="No-regret shot">
-      <gearText controller="c1" pages="0,1,2" values="Cancel|No-regret shot|下次一定"/>
+    <text id="n1_hkrz" name="n1" xy="0,2" size="164,48" fontSize="22" color="#ffffff" align="center" vAlign="middle" autoSize="none" text="next time">
+      <gearText controller="c1" pages="0,1,2" values="Cancel|No-regret shot|next time"/>
     </text>
   </displayList>
   <Button downEffect="scale" downEffectValue="1.06"/>

+ 10 - 10
art/fgui/assets/game/_sharecomponent/cancelBtn2.xml

@@ -1,33 +1,33 @@
 <?xml version="1.0" encoding="utf-8"?>
 <component size="238,72" pivot="0.5,0.5" extention="Button">
-  <controller name="c1" alias="结算按钮" exported="true" pages="5,三倍领取,0,领取,1,再试一次 有金币,2,返回大厅,4,再试一次 无金币,18,再试一次+体力,20,放弃机会" selected="1"/>
+  <controller name="c1" alias="结算按钮" exported="true" pages="5,三倍领取,0,领取,1,再试一次 有金币,2,返回大厅,4,再试一次 无金币,18,再试一次+体力,20,放弃机会" selected="0"/>
   <displayList>
     <image id="n0_hkrz" name="n0" src="hkrz3ta" fileName="_shareasset/ty_an1.png" xy="0,0" size="238,73" aspect="true"/>
-    <text id="n1_hkrz" name="n1" xy="0,4" size="238,72" fontSize="32" color="#ffffff" align="center" vAlign="middle" letterSpacing="3" autoSize="none" bold="true" text="Get">
+    <text id="n1_hkrz" name="n1" xy="0,4" size="238,72" fontSize="32" color="#ffffff" align="center" vAlign="middle" letterSpacing="3" autoSize="none" bold="true" text="三倍领取">
       <gearDisplay controller="c1" pages="0"/>
       <gearText controller="c1" pages="5,0" values="三倍领取|Get" default="领取"/>
     </text>
-    <text id="n2_p4tr" name="n2" xy="23,38" size="132,44" fontSize="32" color="#ffffff" align="center" vAlign="middle" leading="0" bold="true" text="放弃机会">
+    <text id="n2_p4tr" name="n2" xy="23,38" size="233,44" fontSize="32" color="#ffffff" align="center" vAlign="middle" leading="0" autoSize="none" bold="true" text="放弃机会">
       <gearDisplay controller="c1" pages="1,4,20"/>
-      <gearXY controller="c1" pages="1,4,20" values="23,36|53,14|53,14" default="23,38"/>
-      <gearText controller="c1" pages="1,4" values="再试一次|再试一次" default="放弃机会"/>
+      <gearXY controller="c1" pages="1,4,20" values="23,36|2,14|3,14" default="23,38"/>
+      <gearText controller="c1" pages="1,4,20" values="try again|try again|give up" default="放弃机会"/>
     </text>
     <image id="n3_p4tr" name="n3" src="p4tr425" fileName="UIGameEnd/asset/dj2.png" xy="40,20" visible="false">
       <gearDisplay controller="c1" pages="1"/>
     </image>
-    <text id="n4_p4tr" name="n4" xy="0,4" size="131,36" fontSize="23" color="#ffffff" align="center" vAlign="middle" leading="0" autoSize="none" bold="true" text="返回大厅">
+    <text id="n4_p4tr" name="n4" xy="70,18" size="131,36" fontSize="23" color="#ffffff" align="center" vAlign="middle" leading="0" autoSize="none" bold="true" text="Get triple">
       <gearDisplay controller="c1" pages="5,2,18"/>
       <gearXY controller="c1" pages="5,2,18" values="70,18|3,14|70,14" default="0,4"/>
-      <gearText controller="c1" pages="5,2,18" values="Get triple|Return to the lobby|再试一次" default="返回大厅"/>
+      <gearText controller="c1" pages="5,2,18" values="Get triple|Return to the lobby|try again" default="返回大厅"/>
     </text>
-    <text id="n5_trk9" name="n5" xy="109,3" size="54,39" group="n7_vhzh" fontSize="28" color="#ffffff" text="500">
+    <text id="n5_trk9" name="n5" xy="112,3" size="52,39" group="n7_vhzh" fontSize="28" color="#ffffff" text="500">
       <gearDisplay controller="c1" pages="1"/>
       <relation target="n6_trk9" sidePair="left-right"/>
     </text>
-    <image id="n6_trk9" name="n6" src="wehi3ui" fileName="UIMoney/asset/ty_jb.png" xy="76,0" size="33,31" group="n7_vhzh" aspect="true">
+    <image id="n6_trk9" name="n6" src="wehi3ui" fileName="UIMoney/asset/ty_jb.png" xy="79,0" size="37,31" group="n7_vhzh" aspect="true">
       <gearDisplay controller="c1" pages="1"/>
     </image>
-    <group id="n7_vhzh" name="n7" xy="76,0" size="87,42" advanced="true">
+    <group id="n7_vhzh" name="n7" xy="79,0" size="85,42" advanced="true">
       <relation target="n0_hkrz" sidePair="center-center"/>
     </group>
     <image id="n8_wcn5" name="n8" src="hkrz3te" fileName="_shareasset/1.png" xy="31,23" size="42,30" aspect="true">

+ 6 - 6
art/fgui/assets/game/_sharecomponent/shareBtn.xml

@@ -1,20 +1,20 @@
 <?xml version="1.0" encoding="utf-8"?>
 <component size="165,51" pivot="0.5,0.5" extention="Button">
-  <controller name="c1" alias="小按钮" exported="true" pages="0,分享,1,拿来吧你,2,退出,3,悔球,4,使用,5,继续,12,充满体力,13,立即体验,14,确定" selected="3"/>
+  <controller name="c1" alias="小按钮" exported="true" pages="0,分享,1,拿来吧你,2,退出,3,悔球,4,使用,5,继续,12,充满体力,13,立即体验,14,确定" selected="6"/>
   <displayList>
     <image id="n2_hkrz" name="n2" src="hkrz3tb" fileName="_shareasset/ty_an2.png" xy="0,0" size="165,51" aspect="true"/>
-    <text id="n1_hkrz" name="n1" xy="14,-1" size="164,48" fontSize="22" color="#ffffff" align="center" vAlign="middle" autoSize="none" text="undo a shot">
+    <text id="n1_hkrz" name="n1" xy="0,3" size="164,48" fontSize="22" color="#ffffff" align="center" vAlign="middle" autoSize="none" bold="true" text="悔球">
       <gearDisplay controller="c1" pages="0,3,4"/>
       <gearXY controller="c1" pages="3,4" values="14,-1|23,3" default="0,3"/>
       <gearText controller="c1" pages="0,3,4,14" values="share|undo a shot|USE|确定&#xA;" default="悔球"/>
     </text>
-    <text id="n3_p4tr" name="n3" xy="55,3" size="97,48" fontSize="22" color="#ffffff" align="center" vAlign="middle" autoSize="none" text="充满体力">
+    <text id="n3_p4tr" name="n3" xy="30,11" size="135,29" fontSize="20" color="#ffffff" align="center" vAlign="middle" autoSize="none" text="Full of energy">
       <gearDisplay controller="c1" pages="1,12,13"/>
-      <gearText controller="c1" pages="1,13" values="Get|Now" default="充满体力"/>
+      <gearText controller="c1" pages="1,12,13" values="Get|Full of energy|Now" default="充满体力"/>
     </text>
-    <image id="n4_p4tr" name="n4" src="hkrz3te" fileName="_shareasset/1.png" xy="1,15" pivot="0.5,0.5" size="28,20" aspect="true">
+    <image id="n4_p4tr" name="n4" src="hkrz3te" fileName="_shareasset/1.png" xy="2,17" pivot="0.5,0.5" size="28,20" aspect="true">
       <gearDisplay controller="c1" pages="1,3,4,12,13"/>
-      <gearXY controller="c1" pages="3,4" values="1,15|37,14" default="19,14"/>
+      <gearXY controller="c1" pages="3,4,12" values="1,15|37,14|2,17" default="19,14"/>
     </image>
     <text id="n5_mnrs" name="n5" xy="1,1" size="164,48" fontSize="26" color="#ffffff" align="center" vAlign="middle" autoSize="none" text="退出&#xA;">
       <gearDisplay controller="c1" pages="2,14"/>

+ 6 - 6
art/fgui/assets/game/_sharecomponent/shareBtn2.xml

@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8"?>
 <component size="239,73" pivot="0.5,0.5" extention="Button" designImageLayer="1">
-  <controller name="c1" alias="按钮" exported="true" pages="0,换人再战,1,下一关要看视频,2,下一关不用看视频,3,开心收下,4,下一关要花费金币,5,立即挑战,6,知道了,7,领取,8,已领取,9,免费抽奖,10,普通领取,11,体力+开始游戏,21,连点开箱,22,连点开箱+视频,23,体力挑战下一关,24,三倍领取" selected="10"/>
+  <controller name="c1" alias="按钮" exported="true" pages="0,换人再战,1,下一关要看视频,2,下一关不用看视频,3,开心收下,4,下一关要花费金币,5,立即挑战,6,知道了,7,领取,8,已领取,9,免费抽奖,10,普通领取,11,体力+开始游戏,21,连点开箱,22,连点开箱+视频,23,体力挑战下一关,24,三倍领取" selected="15"/>
   <displayList>
     <image id="n2_hkrz" name="n2" src="hkrz3tb" fileName="_shareasset/ty_an2.png" xy="0,0" size="239,73" aspect="true">
       <gearDisplay controller="c1" pages="0,1,2,3,4,5,6,7,9,10,11,21,22,23,24"/>
@@ -11,7 +11,7 @@
     <text id="n1_hkrz" name="n1" xy="0,12" size="235,44" fontSize="21" color="#ffffff" align="center" vAlign="middle" autoSize="none" bold="true" text="开始游戏">
       <gearDisplay controller="c1" pages="0,4,21"/>
       <gearXY controller="c1" pages="0,4,21" values="2,16|1,33|0,19" default="0,12"/>
-      <gearText controller="c1" pages="0,3,4,5,6,21" values="Change game players|start|next level|Start|Start|连点开箱" default="开始游戏"/>
+      <gearText controller="c1" pages="0,3,4,5,6,21" values="Change game players|start|next level|Start|Start|Unpacking" default="开始游戏"/>
     </text>
     <text id="n3_p4tr" name="n3" xy="44,11" size="100,44" fontSize="32" color="#ffffff" align="center" vAlign="middle" leading="0" bold="true" text="下一关">
       <gearDisplay controller="c1" pages="2,5,6"/>
@@ -21,15 +21,15 @@
       <gearDisplay controller="c1" pages="6,7,8"/>
       <gearText controller="c1" pages="0,5,6,7,8" values="OK|OK|OK|receive|Received &#xA;already" default="知道了"/>
     </text>
-    <text id="n4_p4tr" name="n4" xy="47,15" size="88,39" fontSize="28" color="#ffffff" align="center" vAlign="middle" leading="0" bold="true" text="下一关">
+    <text id="n4_p4tr" name="n4" xy="44,16" size="198,39" fontSize="28" color="#ffffff" align="center" vAlign="middle" leading="0" bold="true" text="3x the reward">
       <gearDisplay controller="c1" pages="1,9,11,22,23,24"/>
-      <gearText controller="c1" pages="0,1,5,6,9,11,22,23,24" values="next level|next level|Next Level|Next Level|prize draw|开始游戏|连点开箱|next level|3x the reward" default="下一关"/>
+      <gearText controller="c1" pages="0,1,5,6,9,11,22,23,24" values="next level|next level|Next Level|Next Level|prize draw|Start|Unpacking|next level|3x the reward" default="下一关"/>
     </text>
-    <image id="n5_p4tr" name="n5" src="hkrz3te" fileName="_shareasset/1.png" xy="46,22" size="42,30" aspect="true">
+    <image id="n5_p4tr" name="n5" src="hkrz3te" fileName="_shareasset/1.png" xy="1,22" size="42,30" aspect="true">
       <gearDisplay controller="c1" pages="1,9,22,24"/>
       <gearXY controller="c1" pages="1,9,22,24" values="3,22|4,22|1,21|1,22" default="46,22"/>
     </image>
-    <text id="n6_p4tr" name="n6" xy="0,4" size="239,73" fontSize="32" color="#ffffff" align="center" vAlign="middle" autoSize="none" bold="true" text="receive">
+    <text id="n6_p4tr" name="n6" xy="0,4" size="239,73" fontSize="32" color="#ffffff" align="center" vAlign="middle" autoSize="none" bold="true" text="开心收下">
       <gearDisplay controller="c1" pages="3,10"/>
       <gearXY controller="c1" default="0,4"/>
       <gearText controller="c1" pages="3,6,10" values="Next Level|Cheerfully Receive|receive" default="开心收下"/>

BIN
client/laya/bin/asset/fgui/game.obj


+ 17 - 17
client/laya/bin/js/bundle.js

@@ -4420,12 +4420,12 @@
                 this.ui.xyNode.btnXy3.visible = false;
                 this.ui.xyNode.btnXy2.visible = true;
                 this.ui.xyNode.btnXy1.visible = true;
-                this.ui.xyNode.xy1.text = "欢迎来到《万宁台球》";
+                this.ui.xyNode.xy1.text = "Welcome to《8Ball Fury》";
             }
         }
         createXY(json) {
             this.ysJson = json.content;
-            this.ui.xyNode.txtTitle.text = json.title.replace('GAMENAME', "万宁台球");
+            this.ui.xyNode.txtTitle.text = json.title.replace('GAMENAME', "8Ball Fury");
             this.ui.xyNode.xyList.numItems = this.ysJson.length;
             this.ui.xyNode.xy2.visible = true;
         }
@@ -6091,7 +6091,7 @@
             }
             this.onGetUserInfo();
             this.ui.n83.visible = false;
-            Moyu.setShareInfo("万宁台球", ["台球", "万宁", "桌球"], '2300002254');
+            Moyu.setShareInfo("8Ball Fury", ["台球", "万宁", "桌球"], '2300002254');
         }
         changeSecretary(curUse) {
             let name = cfgTable.secretaryshopData[curUse + 1].spine;
@@ -6736,7 +6736,7 @@
             super.show();
             this.ui.t0.play();
             this.ui.c1.selectedIndex = this.viewType;
-            this.ui.regretNode.tipsTxt.text = this.regretType == 0 ? "未打进目标球" : "白球进洞";
+            this.ui.regretNode.tipsTxt.text = this.regretType == 0 ? "Missed the target ball!" : "The cue ball has been pocketed!";
             if (this.viewType == 0) {
                 let guide = DataMgr.getGuideHelpLine();
                 this.ui.helpLineNode.c1.selectedIndex = guide == 0 ? 1 : 0;
@@ -7265,13 +7265,13 @@
                     normal.hpTxt.text = this.curHP + "";
                     this.updatePlaceBallStar(normal);
                     normal.ballTxt.text = this.finishBalls + "/" + this.needBalls;
-                    normal.levelTxt.text = `第${xGame.common.placeBallCurLevel}关`;
+                    normal.levelTxt.text = `Level ${xGame.common.placeBallCurLevel}`;
                     break;
                 case PlaceBallType.challenge:
                     let challenge = ui.placeChallengeNode;
                     challenge.hpTxt.text = "杆数:" + this.curHP;
                     challenge.ballTxt.text = this.finishBalls + "/" + this.allBallNum;
-                    challenge.levelTxt.text = `第${xGame.common.placeBallCurLevel}关`;
+                    challenge.levelTxt.text = `Level ${xGame.common.placeBallCurLevel}`;
                     challenge.tipsTxt.text = `打进${this.needBalls}颗球`;
                     break;
                 default:
@@ -7637,19 +7637,19 @@
             let str = ``;
             switch (curType) {
                 case SkillType.highSpace:
-                    str = `额外移动了${xGame.common.extraMoveNum}颗球`;
+                    str = `An extra ${xGame.common.extraMoveNum} balls were moved`;
                     break;
                 case SkillType.breakArmy:
-                    str = `额外打进了${levelNum}颗球`;
+                    str = `You pocketed ${levelNum} extra balls`;
                     break;
                 case SkillType.ice:
-                    str = `额外冻住了${levelNum * 2}颗球`;
+                    str = `${levelNum * 2} extra balls were frozen`;
                     break;
                 case SkillType.fireworks:
-                    str = `额外爆炸了${levelNum}颗球`;
+                    str = `${levelNum} extra balls exploded `;
                     break;
                 case SkillType.GuanYu:
-                    str = `进行了${xGame.common.extraMoveNum}段位移`;
+                    str = `There were ${xGame.common.extraMoveNum} displacement movements`;
                     break;
                 default:
                     break;
@@ -9470,7 +9470,7 @@
             xGame.common.createHead(this.ui.topNode.selfHeadLoader, user.headIcon, 80);
             let aiData = xGame.cfgMgr.getRandomUserInfo();
             if (DataMgr.getSkillGuide() < 1) {
-                this.ui.topNode.aiNameTxt.text = '万宁台球';
+                this.ui.topNode.aiNameTxt.text = 'billiards';
                 this.ui.topNode.aiHeadLoader.url = 'res/icon.png';
             }
             else {
@@ -17261,12 +17261,12 @@
                 this.ui.xyNode.btnXy3.visible = false;
                 this.ui.xyNode.btnXy2.visible = true;
                 this.ui.xyNode.btnXy1.visible = true;
-                this.ui.xyNode.xy1.text = "欢迎来到《万宁台球》";
+                this.ui.xyNode.xy1.text = "Welcome to《8Ball Fury》";
             }
         }
         createXY(json) {
             this.ysJson = json.content;
-            this.ui.xyNode.txtTitle.text = json.title.replace('GAMENAME', "万宁台球");
+            this.ui.xyNode.txtTitle.text = json.title.replace('GAMENAME', "8Ball Fury");
             this.ui.xyNode.xyList.numItems = this.ysJson.length;
             this.ui.xyNode.xy2.visible = true;
         }
@@ -17407,7 +17407,7 @@
             super.show();
             this.ui.t0.play();
             this.ui.c1.selectedIndex = this.viewType;
-            this.ui.regretNode.tipsTxt.text = this.regretType == 0 ? "未打进目标球" : "白球进洞";
+            this.ui.regretNode.tipsTxt.text = this.regretType == 0 ? "Missed the target ball!" : "The cue ball has been pocketed!";
             if (this.viewType == 0) {
                 let guide = DataMgr.getGuideHelpLine();
                 this.ui.helpLineNode.c1.selectedIndex = guide == 0 ? 1 : 0;
@@ -17835,7 +17835,7 @@
             xGame.common.createHead(this.ui.topNode.selfHeadLoader, user.headIcon, 80);
             let aiData = xGame.cfgMgr.getRandomUserInfo();
             if (DataMgr.getSkillGuide() < 1) {
-                this.ui.topNode.aiNameTxt.text = '万宁台球';
+                this.ui.topNode.aiNameTxt.text = 'billiards';
                 this.ui.topNode.aiHeadLoader.url = 'res/icon.png';
             }
             else {
@@ -20557,7 +20557,7 @@
             }
             this.onGetUserInfo();
             this.ui.n83.visible = false;
-            Moyu.setShareInfo("万宁台球", ["台球", "万宁", "桌球"], '2300002254');
+            Moyu.setShareInfo("8Ball Fury", ["台球", "万宁", "桌球"], '2300002254');
         }
         changeSecretary(curUse) {
             let name = cfgTable.secretaryshopData[curUse + 1].spine;

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 0 - 0
client/laya/bin/js/bundle.js.map


+ 28 - 28
client/laya/bin/js/cfgTable.js

@@ -166,27 +166,27 @@ cfgTable.bigmoveData={
 cfgTable.classictimesData={
     [1]:{
         id:1,
-        name:'台球萌新',
+        name:'Newbie',
         times:9,
     },
     [2]:{
         id:2,
-        name:'台球熟手',
+        name:'Veteran',
         times:49,
     },
     [3]:{
         id:3,
-        name:'业余高手',
+        name:'Master',
         times:119,
     },
     [4]:{
         id:4,
-        name:'职业水平',
+        name:'Professional level',
         times:199,
     },
     [5]:{
         id:5,
-        name:'巅峰大师',
+        name:'Pinnacle Master',
         times:200,
     },
 }
@@ -912,97 +912,97 @@ cfgTable.signData={
 cfgTable.talkwordsData={
     [1]:{
         id:1,
-        msg:'好球',
+        msg:'good shot',
     },
     [2]:{
         id:2,
-        msg:'谢谢',
+        msg:'Thank you',
     },
     [3]:{
         id:3,
-        msg:'让你一杆',
+        msg:'Give you a shot',
     },
     [4]:{
         id:4,
-        msg:'唉,一杆清台没了',
+        msg:'Alas, the clearing platform is gone',
     },
     [5]:{
         id:5,
-        msg:'投降吧,我准备清台了',
+        msg:'Surrender, I\'m ready to clear the platform',
     },
     [6]:{
         id:6,
-        msg:'你好',
+        msg:'hello',
     },
     [7]:{
         id:7,
-        msg:'敢不敢让我碰下球',
+        msg:'Do you dare to let me touch the ball',
     },
     [8]:{
         id:8,
-        msg:'拜拜了您',
+        msg:'Goodbye',
     },
 }
 //words表数据
 cfgTable.wordsData={
     [1]:{
         id:1,
-        msg:'对方开球成功,继续击打,您本局目标为[全色球]',
+        msg:'Opponent broke. You shoot next. Target: Solid Balls.',
     },
     [2]:{
         id:2,
-        msg:'对方开球成功,继续击打,您本局目标为[花色球]',
+        msg:'Opponent broke. You shoot next. Target: Striped Balls',
     },
     [3]:{
         id:3,
-        msg:'开球成功,您本局目标为[全色球]',
+        msg:'Break successful. Target: Solid Balls.',
     },
     [4]:{
         id:4,
-        msg:'开球成功,您本局目标为[花色球]',
+        msg:'The break was successful, and your objective for this round is to pocket the [striped/solid/colored] balls.',
     },
     [5]:{
         id:5,
-        msg:'对方击球犯规,犯规$次(3次即失败)击球权交给您',
+        msg:'Opponent fouled (# of $). Your turn.',
     },
     [6]:{
         id:6,
-        msg:'击球犯规,对手摆球,犯规$次(3次即失败)',
+        msg:'Foul. Opponent racks. Fouls: # of $.',
     },
     [7]:{
         id:7,
-        msg:'未进球,交换击球权',
+        msg:'No ball scored; turn exchanges.',
     },
     [8]:{
         id:8,
-        msg:'黑球入袋,游戏结束',
+        msg:'The black ball is pocketed, and the game ends.',
     },
     [9]:{
         id:9,
-        msg:'本局为您先开球',
+        msg:'This game will kick off for you first',
     },
     [10]:{
         id:10,
-        msg:'本局为对方先开球',
+        msg:'This game will kick off for the opponent first',
     },
     [11]:{
         id:11,
-        msg:'打进非目标球,交换球权',
+        msg:'If you pot a non-target ball, the turn switches to your opponent.',
     },
     [12]:{
         id:12,
-        msg:'对手白球进洞,您分数+3',
+        msg:'Your opponent\'s white ball went in the pocket, +3 points for you.',
     },
     [13]:{
         id:13,
-        msg:'您白球进洞,对手分数+3',
+        msg:'You pocketed the white ball, so your opponent gets +3 points.',
     },
     [14]:{
         id:14,
-        msg:'对手击球超时,您分数+3',
+        msg:'Your opponent timed out on the shot, +3 points for you.',
     },
     [15]:{
         id:15,
-        msg:'您击球超时,对手分数+3',
+        msg:'You timed out, +3 points for your opponent.',
     },
 }

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 417 - 416
client/laya/bin/res/json/npc.json


+ 7 - 7
client/laya/src/game/GameMgr.ts

@@ -404,13 +404,13 @@ export default class GameMgr {
                 normal.hpTxt.text = this.curHP + "";
                 this.updatePlaceBallStar(normal);
                 normal.ballTxt.text = this.finishBalls + "/" + this.needBalls;
-                normal.levelTxt.text = `第${xGame.common.placeBallCurLevel}关`;
+                normal.levelTxt.text = `Level ${xGame.common.placeBallCurLevel}`;
                 break;
             case PlaceBallType.challenge:
                 let challenge = ui.placeChallengeNode;
                 challenge.hpTxt.text = "杆数:" + this.curHP;
                 challenge.ballTxt.text = this.finishBalls + "/" + this.allBallNum;
-                challenge.levelTxt.text = `第${xGame.common.placeBallCurLevel}关`;
+                challenge.levelTxt.text = `Level ${xGame.common.placeBallCurLevel}`;
                 challenge.tipsTxt.text = `打进${this.needBalls}颗球`;
                 break;
             default:
@@ -817,19 +817,19 @@ export default class GameMgr {
         let str = ``;
         switch (curType) {
             case SkillType.highSpace:
-                str = `额外移动了${xGame.common.extraMoveNum}颗球`;
+                str = `An extra ${xGame.common.extraMoveNum} balls were moved`;
                 break;
             case SkillType.breakArmy:
-                str = `额外打进了${levelNum}颗球`;
+                str = `You pocketed ${levelNum} extra balls`;
                 break;
             case SkillType.ice:
-                str = `额外冻住了${levelNum*2}颗球`;
+                str = `${levelNum*2} extra balls were frozen`;
                 break;
             case SkillType.fireworks:
-                str = `额外爆炸了${levelNum}颗球`;
+                str = `${levelNum} extra balls exploded `;
                 break;
             case SkillType.GuanYu:
-                str = `进行了${xGame.common.extraMoveNum}段位移`;
+                str = `There were ${xGame.common.extraMoveNum} displacement movements`;
                 break;
             default:
                 break;

+ 1 - 1
client/laya/src/ui/UIGame.ts

@@ -283,7 +283,7 @@ export class UIGame extends UIBase {
         //对手的头像
         let aiData = xGame.cfgMgr.getRandomUserInfo();
         if (DataMgr.getSkillGuide() < 1) {
-            this.ui.topNode.aiNameTxt.text = '万宁台球';
+            this.ui.topNode.aiNameTxt.text = 'billiards';//万宁台球
             this.ui.topNode.aiHeadLoader.url = 'res/icon.png';
         }
         else {

+ 2 - 2
client/laya/src/ui/UIMain.ts

@@ -58,8 +58,8 @@ export default class UIMain extends UIBase {
         }
         this.onGetUserInfo();
         this.ui.n83.visible = false;
-        //
-        Moyu.setShareInfo("万宁台球", ["台球", "万宁", "桌球"], '2300002254');
+        //万宁台球
+        Moyu.setShareInfo("8Ball Fury", ["台球", "万宁", "桌球"], '2300002254');
     }
     changeSecretary(curUse) {
         let name = cfgTable.secretaryshopData[curUse + 1].spine;

+ 2 - 2
client/laya/src/ui/UIRanking.ts

@@ -53,7 +53,7 @@ export default class UIRanking extends UIBase {
         this.ui.myNode.selfNode.c1.selectedIndex=this.myIndex<4?this.myIndex-1:3;
         this.ui.myNode.selfNode.rankTxt.text = this.myIndex>50?"未上榜":this.myIndex.toString();
         this.ui.myNode.selfNode.valueTxt.text = this.myStar + "";
-        this.ui.myNode.selfNode.nameTxt.text = Moyu.platType<11?self.nickName:"我自己";
+        this.ui.myNode.selfNode.nameTxt.text = Moyu.platType<11?self.nickName:"myself";
         xGame.common.createHead(this.ui.myNode.selfNode.headNode.head.myIcon, self.headIcon);
     }
     updateItemData(data: Array<any>) {
@@ -77,7 +77,7 @@ export default class UIRanking extends UIBase {
                 if(data.rankScore<this.myStar && this.myIndex>50)
                 {
                     this.myIndex=i+1;
-                    let user={headIcon:self.headIcon,nickName:"我自己"};
+                    let user={headIcon:self.headIcon,nickName:"myself"};
                     let ud={user:user,data:{}};
                     let md = {rankScore:this.myStar.toString(),userId:self.userId,userData:JSON.stringify(ud)};
                     if(Moyu.platType<11)

+ 2 - 2
client/laya/src/ui/UIRepentProp.ts

@@ -34,8 +34,8 @@ export default class UIRepentProp extends UIBase {
         //
         this.ui.t0.play();
         //
-        this.ui.c1.selectedIndex = this.viewType;
-        this.ui.regretNode.tipsTxt.text = this.regretType == 0 ? "未打进目标球" : "白球进洞";
+        this.ui.c1.selectedIndex = this.viewType;//未打进目标球:白球进洞
+        this.ui.regretNode.tipsTxt.text = this.regretType == 0 ? "Missed the target ball!" : "The cue ball has been pocketed!";
         //
         if (this.viewType == 0) {
             let guide = DataMgr.getGuideHelpLine();

+ 2 - 2
client/laya/src/ui/item/MoyuMgr.ts

@@ -354,7 +354,7 @@ class MoyuView {
             this.ui.xyNode.btnXy3.visible = false;
             this.ui.xyNode.btnXy2.visible = true;
             this.ui.xyNode.btnXy1.visible = true;
-            this.ui.xyNode.xy1.text = "欢迎来到《万宁台球》";
+            this.ui.xyNode.xy1.text = "Welcome to《8Ball Fury》";
         }
     }
 
@@ -363,7 +363,7 @@ class MoyuView {
         // if (Moyu.isVVApk || Moyu.isOPApk || Moyu.isOppo || Moyu.isVivo)
         // 	this.ui.txtTitle.text = json.title.replace('GAMENAME', "万宁象棋大招版");
         // else
-        this.ui.xyNode.txtTitle.text = json.title.replace('GAMENAME', "万宁台球");
+        this.ui.xyNode.txtTitle.text = json.title.replace('GAMENAME', "8Ball Fury");//万宁台球
         this.ui.xyNode.xyList.numItems = this.ysJson.length;
         this.ui.xyNode.xy2.visible = true;
     }

이 변경점에서 너무 많은 파일들이 변경되어 몇몇 파일들은 표시되지 않았습니다.