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@@ -6078,8 +6078,8 @@
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let iconList = xGame.common.skillIconList;
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let iconList = xGame.common.skillIconList;
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let describeList = [
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let describeList = [
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"Jump shot executed — ball bounced and pocketed an extra one!",
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"Jump shot executed — ball bounced and pocketed an extra one!",
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- "Bonus Sweep: A random follow-up strike hits 1 extra ball after your shot!",
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- "Freeze Effect: Your shot freezes 1 random ball — enemy can’t hit it, and others bounce off!"
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+ "A strike from the sky, like a meteor tearing through the heavens—delivering a thunderous blow!",
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+ "The power of frost descends—freezing the flow and taking full control of the game!"
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];
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];
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console.log('zh:initSkillData 111111111');
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console.log('zh:initSkillData 111111111');
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let data;
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let data;
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@@ -10947,7 +10947,7 @@
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normalStar: 12000,
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normalStar: 12000,
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wxStar: 12001
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wxStar: 12001
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};
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};
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- this.skillNameList = ["Fall from the sky", "Unstoppable Force", "Freeze Shot"];
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+ this.skillNameList = ["Surging Break", "Skyfall Shot", "Frost Lock"];
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this.skillIconList = ["gf_jn1", "gf_jn2", "gf_jn4"];
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this.skillIconList = ["gf_jn1", "gf_jn2", "gf_jn4"];
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this.btnClickStr = "buttonclick";
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this.btnClickStr = "buttonclick";
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this.maxSkillLevel = 10;
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this.maxSkillLevel = 10;
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@@ -19594,8 +19594,8 @@
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let iconList = xGame.common.skillIconList;
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let iconList = xGame.common.skillIconList;
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let describeList = [
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let describeList = [
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"Jump shot executed — ball bounced and pocketed an extra one!",
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"Jump shot executed — ball bounced and pocketed an extra one!",
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- "Bonus Sweep: A random follow-up strike hits 1 extra ball after your shot!",
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|
|
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- "Freeze Effect: Your shot freezes 1 random ball — enemy can’t hit it, and others bounce off!"
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+ "A strike from the sky, like a meteor tearing through the heavens—delivering a thunderous blow!",
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+ "The power of frost descends—freezing the flow and taking full control of the game!"
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];
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];
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console.log('zh:initSkillData 111111111');
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console.log('zh:initSkillData 111111111');
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let data;
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let data;
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