using System; namespace Unity.Services.Analytics { public struct TransactionParameters { /// /// Optional. /// If this is left null or empty, the machine's locale will be used /// public string PaymentCountry; public string ProductID; public Int64? RevenueValidated; public string TransactionID; public string TransactionReceipt; public string TransactionReceiptSignature; public TransactionServer? TransactionServer; public string TransactorID; public string StoreItemSkuID; public string StoreItemID; public string StoreID; public string StoreSourceID; //Required public string TransactionName; public TransactionType TransactionType; public Product ProductsReceived; public Product ProductsSpent; } }