Changelog
[3.7.5] - 2021-07-20
Android
Fix a crash that can occur when re-initializing with null gameId
[3.7.3] - 2021-05-26
Unity (Editor, Asset Store, & Packman)
Bug Fixes
[Android] Fix crash related to IllegalStateException when showing ad
[Android] Fix issue with attempting to load multiple ads at the same time causing load error
[iOS] Fix for crash that could occur when placementId became null
[iOS] Fixed warning when trying to access UIKit from background thread
[Unity] Fix a bug that caused the default placement to be unable to show
[3.7.1] - 2021-03-31
Unity (Editor, Asset Store, & Packman)
Bug Fixes
[iOS] Fixed iOS memory consumption to decrease chance of impact to device performance
[3.7.0] - 2021-03-19
Unity (Editor, Asset Store, & Packman)
Features
Added callbacks for the Show method signature on public API.
Changes
Improved Load method callbacks to include an error message.
[3.6.2] - 2020-12-10
[Android] Fix a crash due to a ConcurrentModificationException
[3.6.1] - 2020-12-10
No changes from 3.6.0
[3.6.0] - 2020-12-08
No changes from 3.5.2
[3.5.2] - 2020-11-12
No changes from 3.5.1
[3.5.1] - 2020-11-05
Bug Fixes
[iOS] Address crash related to native metrics
[iOS] Address crash when using UUID SKAdNetwork appsheet parameters
[3.5.0] - 2020-08-24
Unity (Editor, Asset Store, & Packman)
Features
[Android, iOS] Background download WebView Update
Changes
[Android] Update targetSdkVersion to 29
[Android, iOS, Unity] Update the Unity Ads SDK License
Bug Fixes
[Android] AdUnit View doesn't regain focus after a system popup
[Android] Android background audio does not resume after ad closed
[Android] End card showing blank white page
[iOS] Ads automatically closing when press Done button in StoreKit on iOS14
[Unity] IUnityAdsListener interface methods are called twice in some devices
[3.4.9] - 2020-07-24
Unity (Editor, Asset Store, & Packman)
Bug Fixes
[Android] fix crash in Android API level 30 with getNetworkType
[Unity] Error when working on unsupported platforms
[3.4.7] - 2020-06-09
Unity (Editor, Asset Store, & Packman)
- No visible changes from 3.4.6
[3.4.6] - 2020-06-04
Unity (Editor, Asset Store, & Packman)
Bug Fixes
[Android] InitializationState Out of Memory Crash
[Android] GooglePlayStore rejection due to unsafe SSL
[Android] Android readFileBytes crash
[iOS] ios ads not respecting mute
[iOS] Crash when calling addDelegate
[Unity] Error building on unsupported platform in 2020.1+
[Unity] Remove UnityEditor.Advertisement.dll
[3.4.5] - 2020-04-29
Unity (Editor, Asset Store, & Packman)
- No visible changes from 3.4.4
[3.4.4] - 2020-03-02
Unity (Editor, Asset Store, & Packman)
Bug Fixes
[Editor] Fix missing reference to UnityEngine.UI
[3.4.2] - 2020-01-15
Unity (Editor, Asset Store, & Packman)
Bug Fixes
[Editor] No error callback is called when an invalid game id is used in playmode
[Android] Fix onUnityAdsError Exception: No such proxy method
[Android] Fix FatalException from BufferredInputStream.Read() that occurs on some Android devices
[iOS] Fix UnityAdsCopyString and NSStringFromIl2CppString errors when building for debug
[iOS] Fix Banner is unexpectedly scaled when force landscape mode
[3.4.1] - 2019-12-13
Unity (Editor, Asset Store, & Packman)
Bug Fixes
- [Android] Fixed an issue where callbacks would not dispatch on android devices
- [Editor Only] Fix an issue where callbacks would not fire in the editor after running playmode more than 1 time
- [Editor Only] Fix an issue where the editor canvas would not display on top of all other objects in the scene
- [Editor Only] Fix an issue where the placeholder gameobject was visible in the users scene
[3.4.0] - 2019-12-09
Unity (Editor, Asset Store, & Packman)
Deprecated Monetization class.
Features
UADSDK-231 - Print warning message in Asset Store package to upgrade to packman
UADSDK-232 - Restore TestMode flag from services window in Unity 2020.1+
Bug Fixes
ABT-951 - Test ads in editor has buttons that don't stop click event propagation
UADSDK-236 - OnUnityAdsReady only called once per placement when running in the Unity Editor.
ABT-1057 - Google Play crash reports for SDK 3.3.1
iOS
Deprecated Monetization class.
Removed example app for Monetization.
Deprecation of initialize method with listener as a param in favor of initialize method
Bug Fixes
UADSDK-219 - Fix iOS isWiredHeadsetOn Memory Leak
ABT-1032 - iOS callback unityAdsDidError is not triggered when initialize with invalid gameId
ABT-1052 - [iOS] App Crash Rate increased after upgraded to SDK 3.3.0
ABT-1061 - IronSource: count duplicated impressions caused by third party
Android
Deprecated Monetization class.
Removed example app for Monetization.
Deprecation of initialize method with listener as a param in favor of initialize method without a listener.
Bug Fixes
ABT-933 - Google / Admob App Crashing in 3.1.0
UADSDK-238 - Listener.sendErrorEvent is broken on Android
UADSDK-244 - Re-Init on Android always blocks for at least 10s
ABT-1057 - Google Play crash reports for SDK 3.3.1
ABT-1061 - IronSource: count duplicated impressions caused by third party
Documentation updates
Monetization
- Updated the Monetization Stats API:
- Documented new API.
- Added a migration guide from Applifier API.
- New 408 error code.
Advertising
Programmatic
[3.3.0] - 2019-09-26
Unity (Editor, Asset Store, & Packman)
Fixed
- Fixed an issue where callbacks would not be executed on the main thread
- Fixed an issue where calling RemoveListener in a callback would cause a crash
iOS
Added
- OS 13 update:
- Deprecated UI webview. Due to Apple's changes, Unity Ads no longer supports iOS 7 and 8.
- Banner optimization:
- New banner API, featuring the
UADSBannerView
class.
- The new API supports multiple banners in a single Placement, with flexible positioning.
Fixed
- iOS 13 AppSheet crash fix
Android
Added
- Banner optimization:
- New banner API, featuring the
BannerView
class.
- The new API supports multiple banners in a single Placement, with flexible positioning.
Fixed
- WebView onRenderProcessGone crash fix
Documentation updates
Monetization
Advertising
- Added a section on source bidding.
- Added a section on app targeting.
- Removed legacy dashboard and API guides, which are no longer supported.
Programmatic
- Added Open Measurement (OM) support fields, including:
- Added
app.publisher
field.
- Added the
bAge
(blocked age rating) field.
Legal
[3.2.0] - 2019-07-22
Unity (Editor, Asset Store, & Packman)
Added
Fixed
- In cases where you've installed both the package manager and Asset store versions of Unity Ads, the SDK now surfaces an error notifying you to remove one instance.
- Fixed an Android java proxy usage issue for Unity versions below 2017. This fixes a multiple listeners crash.
iOS
Added
Android
Added
[3.1.1] - 2019-05-16
Added
- Updated the Android and iOS binaries to 3.1.0.
- Support for multiple listeners.
ASWebAuthenticationSession
support.
Fixed
- Banner memory leak.
GetDeviceId
on Android SDK versions below 23.
- Volume change event not properly captured on iOS.
USRVStorage
JSON exception caught and handled.
- Analytics
onLevelUp
taking a string instead of an integer.
- Crash prevented in the
AdUnitActivity.onPause
event.
- Playstation and Xbox no longer throw errors attempting to access
UnityAdsSettings
when building a Project that includes ads on other platforms.
- Test mode resources folder moved to Editor-only scope.
[3.0.3] - 2019-03-15
Added
- Updated the Android and iOS binaries.
Fixed
[3.0.2] - 2019-02-26
Added
- Updated the Android and iOS binaries.
Fixed
[3.0.1] - 2019-01-25
Added
- Integrated the Ads 3.0.1 SDK.
[2.3.2] - 2018-11-21
Added
- Integrated the Ads 2.3.0 SDK with Unity 2019.X.
Fixed
[2.3.1] - 2018-11-15
Added
- Updated to Ads 2.3.0 SDK.
- Multithreaded Request API.
SendEvent
API for Ads and IAP SDK communication.
- New Unity integration.
[2.2.1] - 2017-04-23
Fixed
- Fixed issues for iOS and Android.
[2.2.0] - 2017-03-22
Added
- IAP Promotion support (iOS, Android).
Fixed
- Several rare crashes (iOS).
Changed
- Improved cache handling (iOS, Android).
- Increased flexibility showing different ad formats (iOS, Android).