IPurchase.cs 403 B

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  1. #if UNITY_ANDROID
  2. using System;
  3. namespace UnityEngine.Advertisements.Purchasing
  4. {
  5. internal interface IPurchase
  6. {
  7. void Initialize(IPurchasingEventSender platform);
  8. void SendEvent(string payload);
  9. void onPurchasingCommand(String eventString);
  10. void onGetPurchasingVersion();
  11. void onGetProductCatalog();
  12. void onInitializePurchasing();
  13. }
  14. }
  15. #endif