1
0

DebugDevice.cs 235 B

1234567891011121314
  1. namespace Unity.Services.Analytics.Platform
  2. {
  3. static class DebugDevice
  4. {
  5. internal static bool IsDebugDevice()
  6. {
  7. #if UNITY_EDITOR
  8. return true;
  9. #else
  10. return false;
  11. #endif
  12. }
  13. }
  14. }