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- import UIBase from "../fgui/core/UIBase";
- import ui_UIGuanYu from "../fgui/res/game/ui_UIGuanYu";
- export default class UIGuanYu extends UIBase {
- protected ui: ui_UIGuanYu;
- public constructor() {
- super();
- }
- protected onConstructor(): void {
- this.ui = ui_UIGuanYu.createInstance();
- this.contentPane = this.ui;
- this.isEject = false;
- //
- }
- public show(callback): void {
- super.show();
- this.ui.t0.play(Laya.Handler.create(this, () => {
- //
- callback && callback();
- this.hide();
- //
- }))
- }
- }
- UIGuanYu.uiName = "UIGuanYu";
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