ball1.lh 1.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135
  1. {
  2. "version":"LAYAHIERARCHY:02",
  3. "data":{
  4. "type":"Sprite3D",
  5. "instanceID":0,
  6. "props":{
  7. "name":"ball1",
  8. "active":true,
  9. "isStatic":false,
  10. "layer":0,
  11. "position":[
  12. 0,
  13. 0,
  14. 0
  15. ],
  16. "rotation":[
  17. 0,
  18. 0,
  19. 0,
  20. -1
  21. ],
  22. "scale":[
  23. 0.5,
  24. 0.5,
  25. 0.5
  26. ]
  27. },
  28. "components":[],
  29. "child":[
  30. {
  31. "type":"MeshSprite3D",
  32. "instanceID":1,
  33. "props":{
  34. "name":"Ball",
  35. "active":true,
  36. "isStatic":false,
  37. "layer":0,
  38. "position":[
  39. 0,
  40. 0,
  41. 0
  42. ],
  43. "rotation":[
  44. 0,
  45. 0,
  46. 0,
  47. -1
  48. ],
  49. "scale":[
  50. 1,
  51. 1,
  52. 1
  53. ],
  54. "meshPath":"Library/unity default resources-Sphere.lm",
  55. "enableRender":true,
  56. "receiveShadows":true,
  57. "castShadow":true,
  58. "materials":[
  59. {
  60. "path":"Assets/resource/RawRes/ball/ball0Mat.lmat"
  61. }
  62. ]
  63. },
  64. "components":[],
  65. "child":[]
  66. },
  67. {
  68. "type":"Sprite3D",
  69. "instanceID":2,
  70. "props":{
  71. "name":"shadow",
  72. "active":true,
  73. "isStatic":false,
  74. "layer":0,
  75. "position":[
  76. 0,
  77. 0,
  78. 0
  79. ],
  80. "rotation":[
  81. 0,
  82. 0,
  83. 0,
  84. -1
  85. ],
  86. "scale":[
  87. 1,
  88. 1,
  89. 1
  90. ]
  91. },
  92. "components":[],
  93. "child":[
  94. {
  95. "type":"MeshSprite3D",
  96. "instanceID":3,
  97. "props":{
  98. "name":"item",
  99. "active":true,
  100. "isStatic":false,
  101. "layer":0,
  102. "position":[
  103. 0,
  104. -0.6,
  105. 0
  106. ],
  107. "rotation":[
  108. 0,
  109. 0,
  110. 0,
  111. -1
  112. ],
  113. "scale":[
  114. 0.16,
  115. 1,
  116. 0.16
  117. ],
  118. "meshPath":"Library/unity default resources-Plane.lm",
  119. "enableRender":true,
  120. "receiveShadows":true,
  121. "castShadow":true,
  122. "materials":[
  123. {
  124. "path":"Assets/resource/RawRes/ball/shadow.lmat"
  125. }
  126. ]
  127. },
  128. "components":[],
  129. "child":[]
  130. }
  131. ]
  132. }
  133. ]
  134. }
  135. }