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AssetImportWorker3.log 9.4 KB

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  1. Using pre-set license
  2. Built from '2021.3/china_unity/release' branch; Version is '2021.3.7f1c1 (4f55c298767e) revision 5199298'; Using compiler version '192829333'; Build Type 'Release'
  3. OS: 'Windows 10 (10.0.19045) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 40829 MB
  4. BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
  5. COMMAND LINE ARGUMENTS:
  6. G:\unityeditor\2021.3.7f1c1\Editor\Unity.exe
  7. -adb2
  8. -batchMode
  9. -noUpm
  10. -name
  11. AssetImportWorker3
  12. -projectPath
  13. G:/laya/TableBall/TableBall/TableBall/public/unity
  14. -logFile
  15. Logs/AssetImportWorker3.log
  16. -srvPort
  17. 52034
  18. Successfully changed project path to: G:/laya/TableBall/TableBall/TableBall/public/unity
  19. G:/laya/TableBall/TableBall/TableBall/public/unity
  20. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  21. "memorysetup-bucket-allocator-granularity=16"
  22. "memorysetup-bucket-allocator-bucket-count=8"
  23. "memorysetup-bucket-allocator-block-size=33554432"
  24. "memorysetup-bucket-allocator-block-count=8"
  25. "memorysetup-main-allocator-block-size=16777216"
  26. "memorysetup-thread-allocator-block-size=16777216"
  27. "memorysetup-gfx-main-allocator-block-size=16777216"
  28. "memorysetup-gfx-thread-allocator-block-size=16777216"
  29. "memorysetup-cache-allocator-block-size=4194304"
  30. "memorysetup-typetree-allocator-block-size=2097152"
  31. "memorysetup-profiler-bucket-allocator-granularity=16"
  32. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  33. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  34. "memorysetup-profiler-bucket-allocator-block-count=8"
  35. "memorysetup-profiler-allocator-block-size=16777216"
  36. "memorysetup-profiler-editor-allocator-block-size=1048576"
  37. "memorysetup-temp-allocator-size-main=16777216"
  38. "memorysetup-job-temp-allocator-block-size=2097152"
  39. "memorysetup-job-temp-allocator-block-size-background=1048576"
  40. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  41. "memorysetup-temp-allocator-size-background-worker=32768"
  42. "memorysetup-temp-allocator-size-job-worker=262144"
  43. "memorysetup-temp-allocator-size-preload-manager=33554432"
  44. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  45. "memorysetup-temp-allocator-size-audio-worker=65536"
  46. "memorysetup-temp-allocator-size-cloud-worker=32768"
  47. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  48. "memorysetup-temp-allocator-size-gfx=262144"
  49. AS: AutoStreaming module initializing.
  50. Refreshing native plugins compatible for Editor in 86.21 ms, found 2 plugins.
  51. Preloading 0 native plugins for Editor in 0.00 ms.
  52. Initialize engine version: 2021.3.7f1c1 (4f55c298767e)
  53. [Subsystems] Discovering subsystems at path G:/unityeditor/2021.3.7f1c1/Editor/Data/Resources/UnitySubsystems
  54. [Subsystems] Discovering subsystems at path G:/laya/TableBall/TableBall/TableBall/public/unity/Assets
  55. GfxDevice: creating device client; threaded=0; jobified=0
  56. Direct3D:
  57. Version: Direct3D 11.0 [level 11.1]
  58. Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f99)
  59. Vendor: NVIDIA
  60. VRAM: 3949 MB
  61. Driver: 31.0.15.2783
  62. Initialize mono
  63. Mono path[0] = 'G:/unityeditor/2021.3.7f1c1/Editor/Data/Managed'
  64. Mono path[1] = 'G:/unityeditor/2021.3.7f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
  65. Mono config path = 'G:/unityeditor/2021.3.7f1c1/Editor/Data/MonoBleedingEdge/etc'
  66. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56572
  67. Begin MonoManager ReloadAssembly
  68. Registering precompiled unity dll's ...
  69. Register platform support module: G:/unityeditor/2021.3.7f1c1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
  70. Register platform support module: G:/unityeditor/2021.3.7f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
  71. Register platform support module: G:/unityeditor/2021.3.7f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
  72. Registered in 0.007727 seconds.
  73. Native extension for WindowsStandalone target not found
  74. Native extension for Android target not found
  75. Native extension for WebGL target not found
  76. Refreshing native plugins compatible for Editor in 64.48 ms, found 2 plugins.
  77. Preloading 0 native plugins for Editor in 0.00 ms.
  78. Mono: successfully reloaded assembly
  79. - Completed reload, in 0.739 seconds
  80. Domain Reload Profiling:
  81. ReloadAssembly (740ms)
  82. BeginReloadAssembly (107ms)
  83. ExecutionOrderSort (0ms)
  84. DisableScriptedObjects (0ms)
  85. BackupInstance (0ms)
  86. ReleaseScriptingObjects (0ms)
  87. CreateAndSetChildDomain (1ms)
  88. EndReloadAssembly (502ms)
  89. LoadAssemblies (100ms)
  90. RebuildTransferFunctionScriptingTraits (0ms)
  91. SetupTypeCache (116ms)
  92. ReleaseScriptCaches (0ms)
  93. RebuildScriptCaches (31ms)
  94. SetupLoadedEditorAssemblies (293ms)
  95. LogAssemblyErrors (0ms)
  96. InitializePlatformSupportModulesInManaged (59ms)
  97. SetLoadedEditorAssemblies (0ms)
  98. RefreshPlugins (65ms)
  99. BeforeProcessingInitializeOnLoad (1ms)
  100. ProcessInitializeOnLoadAttributes (116ms)
  101. ProcessInitializeOnLoadMethodAttributes (52ms)
  102. AfterProcessingInitializeOnLoad (0ms)
  103. EditorAssembliesLoaded (0ms)
  104. ExecutionOrderSort2 (0ms)
  105. AwakeInstancesAfterBackupRestoration (0ms)
  106. Platform modules already initialized, skipping
  107. Registering precompiled user dll's ...
  108. Registered in 0.012951 seconds.
  109. Begin MonoManager ReloadAssembly
  110. Native extension for WindowsStandalone target not found
  111. Native extension for Android target not found
  112. Native extension for WebGL target not found
  113. Refreshing native plugins compatible for Editor in 0.82 ms, found 2 plugins.
  114. Preloading 0 native plugins for Editor in 0.00 ms.
  115. Package Manager log level set to [2]
  116. Mono: successfully reloaded assembly
  117. - Completed reload, in 1.327 seconds
  118. Domain Reload Profiling:
  119. ReloadAssembly (1328ms)
  120. BeginReloadAssembly (336ms)
  121. ExecutionOrderSort (0ms)
  122. DisableScriptedObjects (5ms)
  123. BackupInstance (0ms)
  124. ReleaseScriptingObjects (0ms)
  125. CreateAndSetChildDomain (234ms)
  126. EndReloadAssembly (853ms)
  127. LoadAssemblies (99ms)
  128. RebuildTransferFunctionScriptingTraits (0ms)
  129. SetupTypeCache (199ms)
  130. ReleaseScriptCaches (1ms)
  131. RebuildScriptCaches (58ms)
  132. SetupLoadedEditorAssemblies (454ms)
  133. LogAssemblyErrors (0ms)
  134. InitializePlatformSupportModulesInManaged (15ms)
  135. SetLoadedEditorAssemblies (0ms)
  136. RefreshPlugins (1ms)
  137. BeforeProcessingInitializeOnLoad (76ms)
  138. ProcessInitializeOnLoadAttributes (210ms)
  139. ProcessInitializeOnLoadMethodAttributes (141ms)
  140. AfterProcessingInitializeOnLoad (11ms)
  141. EditorAssembliesLoaded (0ms)
  142. ExecutionOrderSort2 (0ms)
  143. AwakeInstancesAfterBackupRestoration (8ms)
  144. Platform modules already initialized, skipping
  145. ========================================================================
  146. Worker process is ready to serve import requests
  147. Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
  148. Refreshing native plugins compatible for Editor in 0.80 ms, found 2 plugins.
  149. Preloading 0 native plugins for Editor in 0.00 ms.
  150. Unloading 2434 Unused Serialized files (Serialized files now loaded: 0)
  151. Unloading 62 unused Assets / (58.0 KB). Loaded Objects now: 2882.
  152. Memory consumption went from 103.3 MB to 103.3 MB.
  153. Total: 6.403600 ms (FindLiveObjects: 0.241400 ms CreateObjectMapping: 0.067700 ms MarkObjects: 5.922000 ms DeleteObjects: 0.171200 ms)
  154. AssetImportParameters requested are different than current active one (requested -> active):
  155. custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
  156. custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
  157. custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
  158. custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
  159. custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
  160. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  161. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
  162. custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
  163. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
  164. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  165. ========================================================================
  166. Received Import Request.
  167. Time since last request: 6375.568410 seconds.
  168. path: Assets/LayaAir3D/LayaSupportList/img/components/MecanimAnimatorComponent.png
  169. artifactKey: Guid(ca415c0d341c48548857fb79792a1ba6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  170. Start importing Assets/LayaAir3D/LayaSupportList/img/components/MecanimAnimatorComponent.png using Guid(ca415c0d341c48548857fb79792a1ba6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6e2499dab5f23463ee0c3b0a8d48a4a3') in 0.071977 seconds
  171. ========================================================================
  172. Received Import Request.
  173. Time since last request: 58.241857 seconds.
  174. path: Packages/com.unity.timeline/Editor/StyleSheets/Images/LightSkin/TimelineIconClipIn.png
  175. artifactKey: Guid(4171b549947246b4f9579419d5698a7e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  176. Start importing Packages/com.unity.timeline/Editor/StyleSheets/Images/LightSkin/TimelineIconClipIn.png using Guid(4171b549947246b4f9579419d5698a7e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '61b8a2d87532cf78ac3295ae04b24ea4') in 0.018243 seconds
  177. Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
  178. AssetImportWorker is now disconnected from the server
  179. Process exiting
  180. Exiting without the bug reporter. Application will terminate with return code 0