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- Using pre-set license
- Built from '2021.3/china_unity/release' branch; Version is '2021.3.7f1c1 (4f55c298767e) revision 5199298'; Using compiler version '192829333'; Build Type 'Release'
- OS: 'Windows 10 (10.0.19045) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 40829 MB
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
- COMMAND LINE ARGUMENTS:
- G:\unityeditor\2021.3.7f1c1\Editor\Unity.exe
- -adb2
- -batchMode
- -noUpm
- -name
- AssetImportWorker3
- -projectPath
- G:/laya/TableBall/TableBall/TableBall/public/unity
- -logFile
- Logs/AssetImportWorker3.log
- -srvPort
- 52034
- Successfully changed project path to: G:/laya/TableBall/TableBall/TableBall/public/unity
- G:/laya/TableBall/TableBall/TableBall/public/unity
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
- "memorysetup-bucket-allocator-granularity=16"
- "memorysetup-bucket-allocator-bucket-count=8"
- "memorysetup-bucket-allocator-block-size=33554432"
- "memorysetup-bucket-allocator-block-count=8"
- "memorysetup-main-allocator-block-size=16777216"
- "memorysetup-thread-allocator-block-size=16777216"
- "memorysetup-gfx-main-allocator-block-size=16777216"
- "memorysetup-gfx-thread-allocator-block-size=16777216"
- "memorysetup-cache-allocator-block-size=4194304"
- "memorysetup-typetree-allocator-block-size=2097152"
- "memorysetup-profiler-bucket-allocator-granularity=16"
- "memorysetup-profiler-bucket-allocator-bucket-count=8"
- "memorysetup-profiler-bucket-allocator-block-size=33554432"
- "memorysetup-profiler-bucket-allocator-block-count=8"
- "memorysetup-profiler-allocator-block-size=16777216"
- "memorysetup-profiler-editor-allocator-block-size=1048576"
- "memorysetup-temp-allocator-size-main=16777216"
- "memorysetup-job-temp-allocator-block-size=2097152"
- "memorysetup-job-temp-allocator-block-size-background=1048576"
- "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
- "memorysetup-temp-allocator-size-background-worker=32768"
- "memorysetup-temp-allocator-size-job-worker=262144"
- "memorysetup-temp-allocator-size-preload-manager=33554432"
- "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
- "memorysetup-temp-allocator-size-audio-worker=65536"
- "memorysetup-temp-allocator-size-cloud-worker=32768"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gfx=262144"
- AS: AutoStreaming module initializing.
- Refreshing native plugins compatible for Editor in 86.21 ms, found 2 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Initialize engine version: 2021.3.7f1c1 (4f55c298767e)
- [Subsystems] Discovering subsystems at path G:/unityeditor/2021.3.7f1c1/Editor/Data/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path G:/laya/TableBall/TableBall/TableBall/public/unity/Assets
- GfxDevice: creating device client; threaded=0; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f99)
- Vendor: NVIDIA
- VRAM: 3949 MB
- Driver: 31.0.15.2783
- Initialize mono
- Mono path[0] = 'G:/unityeditor/2021.3.7f1c1/Editor/Data/Managed'
- Mono path[1] = 'G:/unityeditor/2021.3.7f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
- Mono config path = 'G:/unityeditor/2021.3.7f1c1/Editor/Data/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56572
- Begin MonoManager ReloadAssembly
- Registering precompiled unity dll's ...
- Register platform support module: G:/unityeditor/2021.3.7f1c1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
- Register platform support module: G:/unityeditor/2021.3.7f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
- Register platform support module: G:/unityeditor/2021.3.7f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
- Registered in 0.007727 seconds.
- Native extension for WindowsStandalone target not found
- Native extension for Android target not found
- Native extension for WebGL target not found
- Refreshing native plugins compatible for Editor in 64.48 ms, found 2 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
- - Completed reload, in 0.739 seconds
- Domain Reload Profiling:
- ReloadAssembly (740ms)
- BeginReloadAssembly (107ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (0ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (1ms)
- EndReloadAssembly (502ms)
- LoadAssemblies (100ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (116ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (31ms)
- SetupLoadedEditorAssemblies (293ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (59ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (65ms)
- BeforeProcessingInitializeOnLoad (1ms)
- ProcessInitializeOnLoadAttributes (116ms)
- ProcessInitializeOnLoadMethodAttributes (52ms)
- AfterProcessingInitializeOnLoad (0ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (0ms)
- Platform modules already initialized, skipping
- Registering precompiled user dll's ...
- Registered in 0.012951 seconds.
- Begin MonoManager ReloadAssembly
- Native extension for WindowsStandalone target not found
- Native extension for Android target not found
- Native extension for WebGL target not found
- Refreshing native plugins compatible for Editor in 0.82 ms, found 2 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Package Manager log level set to [2]
- Mono: successfully reloaded assembly
- - Completed reload, in 1.327 seconds
- Domain Reload Profiling:
- ReloadAssembly (1328ms)
- BeginReloadAssembly (336ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (234ms)
- EndReloadAssembly (853ms)
- LoadAssemblies (99ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (199ms)
- ReleaseScriptCaches (1ms)
- RebuildScriptCaches (58ms)
- SetupLoadedEditorAssemblies (454ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (15ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (76ms)
- ProcessInitializeOnLoadAttributes (210ms)
- ProcessInitializeOnLoadMethodAttributes (141ms)
- AfterProcessingInitializeOnLoad (11ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
- Platform modules already initialized, skipping
- ========================================================================
- Worker process is ready to serve import requests
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
- Refreshing native plugins compatible for Editor in 0.80 ms, found 2 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 2434 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 62 unused Assets / (58.0 KB). Loaded Objects now: 2882.
- Memory consumption went from 103.3 MB to 103.3 MB.
- Total: 6.403600 ms (FindLiveObjects: 0.241400 ms CreateObjectMapping: 0.067700 ms MarkObjects: 5.922000 ms DeleteObjects: 0.171200 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- ========================================================================
- Received Import Request.
- Time since last request: 6375.568410 seconds.
- path: Assets/LayaAir3D/LayaSupportList/img/components/MecanimAnimatorComponent.png
- artifactKey: Guid(ca415c0d341c48548857fb79792a1ba6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/LayaAir3D/LayaSupportList/img/components/MecanimAnimatorComponent.png using Guid(ca415c0d341c48548857fb79792a1ba6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6e2499dab5f23463ee0c3b0a8d48a4a3') in 0.071977 seconds
- ========================================================================
- Received Import Request.
- Time since last request: 58.241857 seconds.
- path: Packages/com.unity.timeline/Editor/StyleSheets/Images/LightSkin/TimelineIconClipIn.png
- artifactKey: Guid(4171b549947246b4f9579419d5698a7e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Packages/com.unity.timeline/Editor/StyleSheets/Images/LightSkin/TimelineIconClipIn.png using Guid(4171b549947246b4f9579419d5698a7e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '61b8a2d87532cf78ac3295ae04b24ea4') in 0.018243 seconds
- Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
- AssetImportWorker is now disconnected from the server
- Process exiting
- Exiting without the bug reporter. Application will terminate with return code 0
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