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AssetImportWorker6.log 11 KB

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  1. Using pre-set license
  2. Built from '2021.3/china_unity/release' branch; Version is '2021.3.7f1c1 (4f55c298767e) revision 5199298'; Using compiler version '192829333'; Build Type 'Release'
  3. OS: 'Windows 10 (10.0.19045) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 40829 MB
  4. BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
  5. COMMAND LINE ARGUMENTS:
  6. G:\unityeditor\2021.3.7f1c1\Editor\Unity.exe
  7. -adb2
  8. -batchMode
  9. -noUpm
  10. -name
  11. AssetImportWorker6
  12. -projectPath
  13. G:/laya/TableBall/TableBall/TableBall/public/unity
  14. -logFile
  15. Logs/AssetImportWorker6.log
  16. -srvPort
  17. 52034
  18. Successfully changed project path to: G:/laya/TableBall/TableBall/TableBall/public/unity
  19. G:/laya/TableBall/TableBall/TableBall/public/unity
  20. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  21. "memorysetup-bucket-allocator-granularity=16"
  22. "memorysetup-bucket-allocator-bucket-count=8"
  23. "memorysetup-bucket-allocator-block-size=33554432"
  24. "memorysetup-bucket-allocator-block-count=8"
  25. "memorysetup-main-allocator-block-size=16777216"
  26. "memorysetup-thread-allocator-block-size=16777216"
  27. "memorysetup-gfx-main-allocator-block-size=16777216"
  28. "memorysetup-gfx-thread-allocator-block-size=16777216"
  29. "memorysetup-cache-allocator-block-size=4194304"
  30. "memorysetup-typetree-allocator-block-size=2097152"
  31. "memorysetup-profiler-bucket-allocator-granularity=16"
  32. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  33. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  34. "memorysetup-profiler-bucket-allocator-block-count=8"
  35. "memorysetup-profiler-allocator-block-size=16777216"
  36. "memorysetup-profiler-editor-allocator-block-size=1048576"
  37. "memorysetup-temp-allocator-size-main=16777216"
  38. "memorysetup-job-temp-allocator-block-size=2097152"
  39. "memorysetup-job-temp-allocator-block-size-background=1048576"
  40. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  41. "memorysetup-temp-allocator-size-background-worker=32768"
  42. "memorysetup-temp-allocator-size-job-worker=262144"
  43. "memorysetup-temp-allocator-size-preload-manager=33554432"
  44. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  45. "memorysetup-temp-allocator-size-audio-worker=65536"
  46. "memorysetup-temp-allocator-size-cloud-worker=32768"
  47. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  48. "memorysetup-temp-allocator-size-gfx=262144"
  49. AS: AutoStreaming module initializing.
  50. Refreshing native plugins compatible for Editor in 73.42 ms, found 2 plugins.
  51. Preloading 0 native plugins for Editor in 0.00 ms.
  52. Initialize engine version: 2021.3.7f1c1 (4f55c298767e)
  53. [Subsystems] Discovering subsystems at path G:/unityeditor/2021.3.7f1c1/Editor/Data/Resources/UnitySubsystems
  54. [Subsystems] Discovering subsystems at path G:/laya/TableBall/TableBall/TableBall/public/unity/Assets
  55. GfxDevice: creating device client; threaded=0; jobified=0
  56. Direct3D:
  57. Version: Direct3D 11.0 [level 11.1]
  58. Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f99)
  59. Vendor: NVIDIA
  60. VRAM: 3949 MB
  61. Driver: 31.0.15.2783
  62. Initialize mono
  63. Mono path[0] = 'G:/unityeditor/2021.3.7f1c1/Editor/Data/Managed'
  64. Mono path[1] = 'G:/unityeditor/2021.3.7f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
  65. Mono config path = 'G:/unityeditor/2021.3.7f1c1/Editor/Data/MonoBleedingEdge/etc'
  66. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56332
  67. Begin MonoManager ReloadAssembly
  68. Registering precompiled unity dll's ...
  69. Register platform support module: G:/unityeditor/2021.3.7f1c1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
  70. Register platform support module: G:/unityeditor/2021.3.7f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
  71. Register platform support module: G:/unityeditor/2021.3.7f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
  72. Registered in 0.004923 seconds.
  73. Native extension for WindowsStandalone target not found
  74. Native extension for Android target not found
  75. Native extension for WebGL target not found
  76. Refreshing native plugins compatible for Editor in 59.96 ms, found 2 plugins.
  77. Preloading 0 native plugins for Editor in 0.00 ms.
  78. Mono: successfully reloaded assembly
  79. - Completed reload, in 0.655 seconds
  80. Domain Reload Profiling:
  81. ReloadAssembly (656ms)
  82. BeginReloadAssembly (85ms)
  83. ExecutionOrderSort (0ms)
  84. DisableScriptedObjects (0ms)
  85. BackupInstance (0ms)
  86. ReleaseScriptingObjects (0ms)
  87. CreateAndSetChildDomain (1ms)
  88. EndReloadAssembly (456ms)
  89. LoadAssemblies (82ms)
  90. RebuildTransferFunctionScriptingTraits (0ms)
  91. SetupTypeCache (108ms)
  92. ReleaseScriptCaches (0ms)
  93. RebuildScriptCaches (28ms)
  94. SetupLoadedEditorAssemblies (267ms)
  95. LogAssemblyErrors (0ms)
  96. InitializePlatformSupportModulesInManaged (55ms)
  97. SetLoadedEditorAssemblies (0ms)
  98. RefreshPlugins (60ms)
  99. BeforeProcessingInitializeOnLoad (1ms)
  100. ProcessInitializeOnLoadAttributes (105ms)
  101. ProcessInitializeOnLoadMethodAttributes (46ms)
  102. AfterProcessingInitializeOnLoad (0ms)
  103. EditorAssembliesLoaded (0ms)
  104. ExecutionOrderSort2 (0ms)
  105. AwakeInstancesAfterBackupRestoration (0ms)
  106. Platform modules already initialized, skipping
  107. Registering precompiled user dll's ...
  108. Registered in 0.011108 seconds.
  109. Begin MonoManager ReloadAssembly
  110. Native extension for WindowsStandalone target not found
  111. Native extension for Android target not found
  112. Native extension for WebGL target not found
  113. Refreshing native plugins compatible for Editor in 0.78 ms, found 2 plugins.
  114. Preloading 0 native plugins for Editor in 0.00 ms.
  115. Package Manager log level set to [2]
  116. Mono: successfully reloaded assembly
  117. - Completed reload, in 1.308 seconds
  118. Domain Reload Profiling:
  119. ReloadAssembly (1309ms)
  120. BeginReloadAssembly (354ms)
  121. ExecutionOrderSort (0ms)
  122. DisableScriptedObjects (5ms)
  123. BackupInstance (0ms)
  124. ReleaseScriptingObjects (0ms)
  125. CreateAndSetChildDomain (245ms)
  126. EndReloadAssembly (820ms)
  127. LoadAssemblies (110ms)
  128. RebuildTransferFunctionScriptingTraits (0ms)
  129. SetupTypeCache (195ms)
  130. ReleaseScriptCaches (1ms)
  131. RebuildScriptCaches (51ms)
  132. SetupLoadedEditorAssemblies (432ms)
  133. LogAssemblyErrors (0ms)
  134. InitializePlatformSupportModulesInManaged (14ms)
  135. SetLoadedEditorAssemblies (0ms)
  136. RefreshPlugins (1ms)
  137. BeforeProcessingInitializeOnLoad (71ms)
  138. ProcessInitializeOnLoadAttributes (202ms)
  139. ProcessInitializeOnLoadMethodAttributes (131ms)
  140. AfterProcessingInitializeOnLoad (11ms)
  141. EditorAssembliesLoaded (0ms)
  142. ExecutionOrderSort2 (0ms)
  143. AwakeInstancesAfterBackupRestoration (7ms)
  144. Platform modules already initialized, skipping
  145. ========================================================================
  146. Worker process is ready to serve import requests
  147. Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
  148. Refreshing native plugins compatible for Editor in 0.73 ms, found 2 plugins.
  149. Preloading 0 native plugins for Editor in 0.00 ms.
  150. Unloading 2434 Unused Serialized files (Serialized files now loaded: 0)
  151. Unloading 62 unused Assets / (58.0 KB). Loaded Objects now: 2882.
  152. Memory consumption went from 103.3 MB to 103.3 MB.
  153. Total: 6.510100 ms (FindLiveObjects: 0.315500 ms CreateObjectMapping: 0.129200 ms MarkObjects: 5.938100 ms DeleteObjects: 0.125300 ms)
  154. AssetImportParameters requested are different than current active one (requested -> active):
  155. custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
  156. custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
  157. custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
  158. custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
  159. custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
  160. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  161. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
  162. custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
  163. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
  164. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  165. ========================================================================
  166. Received Prepare
  167. Registering precompiled user dll's ...
  168. Registered in 0.010909 seconds.
  169. Begin MonoManager ReloadAssembly
  170. Native extension for WindowsStandalone target not found
  171. Native extension for Android target not found
  172. Native extension for WebGL target not found
  173. Refreshing native plugins compatible for Editor in 0.95 ms, found 2 plugins.
  174. Preloading 0 native plugins for Editor in 0.00 ms.
  175. Mono: successfully reloaded assembly
  176. - Completed reload, in 1.203 seconds
  177. Domain Reload Profiling:
  178. ReloadAssembly (1204ms)
  179. BeginReloadAssembly (168ms)
  180. ExecutionOrderSort (0ms)
  181. DisableScriptedObjects (8ms)
  182. BackupInstance (0ms)
  183. ReleaseScriptingObjects (0ms)
  184. CreateAndSetChildDomain (40ms)
  185. EndReloadAssembly (921ms)
  186. LoadAssemblies (124ms)
  187. RebuildTransferFunctionScriptingTraits (0ms)
  188. SetupTypeCache (200ms)
  189. ReleaseScriptCaches (2ms)
  190. RebuildScriptCaches (50ms)
  191. SetupLoadedEditorAssemblies (505ms)
  192. LogAssemblyErrors (0ms)
  193. InitializePlatformSupportModulesInManaged (29ms)
  194. SetLoadedEditorAssemblies (1ms)
  195. RefreshPlugins (1ms)
  196. BeforeProcessingInitializeOnLoad (79ms)
  197. ProcessInitializeOnLoadAttributes (233ms)
  198. ProcessInitializeOnLoadMethodAttributes (148ms)
  199. AfterProcessingInitializeOnLoad (14ms)
  200. EditorAssembliesLoaded (0ms)
  201. ExecutionOrderSort2 (0ms)
  202. AwakeInstancesAfterBackupRestoration (9ms)
  203. Platform modules already initialized, skipping
  204. Refreshing native plugins compatible for Editor in 9.82 ms, found 2 plugins.
  205. Preloading 0 native plugins for Editor in 0.00 ms.
  206. Unloading 2416 Unused Serialized files (Serialized files now loaded: 0)
  207. Unloading 51 unused Assets / (26.1 KB). Loaded Objects now: 2885.
  208. Memory consumption went from 102.0 MB to 102.0 MB.
  209. Total: 6.659600 ms (FindLiveObjects: 0.208800 ms CreateObjectMapping: 0.069300 ms MarkObjects: 6.336800 ms DeleteObjects: 0.042800 ms)
  210. AssetImportParameters requested are different than current active one (requested -> active):
  211. custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
  212. custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
  213. custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
  214. custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
  215. custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
  216. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  217. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
  218. custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
  219. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
  220. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->