UnsupportedPlatform.cs 1.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748
  1. using System;
  2. namespace UnityEngine.Monetization
  3. {
  4. sealed class UnsupportedPlatform : IMonetizationPlatform
  5. {
  6. public event EventHandler<PlacementContentReadyEventArgs> OnPlacementContentReady { add {} remove {} }
  7. public event EventHandler<PlacementContentStateChangeEventArgs> OnPlacementContentStateChange { add {} remove {} }
  8. public event EventHandler<UnityServicesErrorEventArgs> onError { add {} remove {} }
  9. public string version { get; } = null;
  10. public void Initialize(string gameId, bool testMode)
  11. {
  12. }
  13. public void SetPurchasingAdapter(IPurchasingAdapter adapter)
  14. {
  15. }
  16. public bool isSupported
  17. {
  18. get
  19. {
  20. return false;
  21. }
  22. }
  23. public bool IsReady(string placementId)
  24. {
  25. return false;
  26. }
  27. public PlacementContent GetPlacementContent(string placementID)
  28. {
  29. return null;
  30. }
  31. public INativePromoAdapter CreateNativePromoAdapter(PromoAdPlacementContent placementContent)
  32. {
  33. return null;
  34. }
  35. public void SetMetaData(MetaData metaData)
  36. {
  37. }
  38. }
  39. }