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- using System;
- using UnityEngine;
- using UnityEngine.Purchasing;
- using UnityEngine.UI;
- namespace Samples.Purchasing.GooglePlay.HandlingDeferredPurchases
- {
- [RequireComponent(typeof(UserWarningGooglePlayStore))]
- public class HandlingDeferredPurchases : MonoBehaviour, IStoreListener
- {
- IStoreController m_StoreController;
- IGooglePlayStoreExtensions m_GooglePlayStoreExtensions;
- public string goldProductId = "com.mycompany.mygame.gold1";
- public ProductType goldType = ProductType.Consumable;
- public Text goldCountText;
- public Text waitingOnDeferredPurchaseText;
- int m_GoldCount;
- void Start()
- {
- InitializePurchasing();
- UpdateWarningMessage();
- }
- void InitializePurchasing()
- {
- var builder = ConfigurationBuilder.Instance(StandardPurchasingModule.Instance());
- builder.Configure<IGooglePlayConfiguration>().SetDeferredPurchaseListener(OnDeferredPurchase);
- builder.AddProduct(goldProductId, goldType);
- UnityPurchasing.Initialize(this, builder);
- }
- void OnDeferredPurchase(Product product)
- {
- Debug.Log($"Purchase of {product.definition.id} is deferred");
- UpdateUI();
- }
- public void OnInitialized(IStoreController controller, IExtensionProvider extensions)
- {
- Debug.Log("In-App Purchasing successfully initialized");
- m_StoreController = controller;
- m_GooglePlayStoreExtensions = extensions.GetExtension<IGooglePlayStoreExtensions>();
- UpdateUI();
- }
- public void BuyGold()
- {
- m_StoreController.InitiatePurchase(goldProductId);
- }
- public PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs args)
- {
- var product = args.purchasedProduct;
- Debug.Log($"Processing Purchase: {product.definition.id}");
- if (m_GooglePlayStoreExtensions.IsPurchasedProductDeferred(product))
- {
- //The purchase is Deferred.
- //Therefore, we do not unlock the content or complete the transaction.
- //ProcessPurchase will be called again once the purchase is Purchased.
- return PurchaseProcessingResult.Pending;
- }
- UnlockContent(product);
- return PurchaseProcessingResult.Complete;
- }
- void UnlockContent(Product product)
- {
- Debug.Log($"Unlock Content: {product.definition.id}");
- if (product.definition.id == goldProductId)
- {
- AddGold();
- }
- UpdateUI();
- }
- void AddGold()
- {
- m_GoldCount++;
- }
- void UpdateUI()
- {
- goldCountText.text = $"Your Gold: {m_GoldCount}";
- waitingOnDeferredPurchaseText.text = IsPurchasedProductDeferred(goldProductId) ? $"Waiting on deferred purchase: {goldProductId}" : "";
- }
- bool IsPurchasedProductDeferred(string productId)
- {
- var product = m_StoreController.products.WithID(productId);
- return m_GooglePlayStoreExtensions.IsPurchasedProductDeferred(product);
- }
- public void OnInitializeFailed(InitializationFailureReason error)
- {
- Debug.Log($"In-App Purchasing initialize failed: {error}");
- }
- public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason)
- {
- Debug.Log($"Purchase failed - Product: '{product.definition.id}', PurchaseFailureReason: {failureReason}");
- }
- void UpdateWarningMessage()
- {
- GetComponent<UserWarningGooglePlayStore>().UpdateWarningText();
- }
- }
- }
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